Core/Creatures: Moved autoattack handling from scripts to game
Port From (https://github.com/TrinityCore/TrinityCore/commit/605e5f94c0d71cad8e83fa5a07eaec4e6bed9cc3)
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@@ -570,9 +570,6 @@ namespace Scripts.EasternKingdoms.BlackrockMountain.BlackwingLair.VictorNefarius
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Phase3 = true;
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Talk(TextIds.SayRaiseSkeletons);
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}
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DoMeleeAttackIfReady();
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}
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}
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}
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}
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