Scripts/Evoker: Implement Glide

Port From (https://github.com/TrinityCore/TrinityCore/commit/b428f600b1e5cfd71e661f924a30d59f3970800d)
This commit is contained in:
hondacrx
2023-01-11 00:44:58 -05:00
parent a52c1f21a6
commit 44ebaec45e
+69
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/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game.Entities;
using Game.Scripting;
using Game.Spells;
using System;
namespace Scripts.Spells.Evoker
{
struct SpellIds
{
public const uint GlideKnockback = 358736;
public const uint Hover = 358267;
public const uint SoarRacial = 369536;
}
[Script] // 358733 - Glide (Racial)
class spell_evo_glide : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.GlideKnockback, SpellIds.Hover, SpellIds.SoarRacial);
}
SpellCastResult CheckCast()
{
Unit caster = GetCaster();
if (!caster.IsFalling())
return SpellCastResult.NotOnGround;
return SpellCastResult.SpellCastOk;
}
void HandleCast()
{
Player caster = GetCaster().ToPlayer();
if (caster == null)
return;
caster.CastSpell(caster, SpellIds.GlideKnockback, true);
caster.GetSpellHistory().StartCooldown(Global.SpellMgr.GetSpellInfo(SpellIds.Hover, GetCastDifficulty()), 0, null, false, TimeSpan.FromMilliseconds(250));
caster.GetSpellHistory().StartCooldown(Global.SpellMgr.GetSpellInfo(SpellIds.SoarRacial, GetCastDifficulty()), 0, null, false, TimeSpan.FromMilliseconds(250));
}
public override void Register()
{
OnCheckCast.Add(new CheckCastHandler(CheckCast));
OnCast.Add(new CastHandler(HandleCast));
}
}
}