Core/PacketIO: Fixed SMSG_QUERY_GAME_OBJECT_RESPONSE structure

Port From (https://github.com/TrinityCore/TrinityCore/commit/5c5f3d5376a53e3cfbccbb2f6a5501e0ddc3ce6e)
This commit is contained in:
hondacrx
2021-11-15 20:38:06 -05:00
parent 10145749ca
commit 46d399dfb6
4 changed files with 8 additions and 6 deletions
+1 -1
View File
@@ -195,7 +195,7 @@ namespace Framework.Constants
/// <summary>
/// GameObject Const
/// </summary>
public const int MaxGOData = 34;
public const int MaxGOData = 35;
public const uint MaxTransportStopFrames = 9;
/// <summary>
@@ -708,6 +708,7 @@ namespace Game.Entities
public uint turnpersonallootsecurityoff; // 31 turn personal loot security off, enum { false, true, }; Default: false
public uint ChestProperties; // 32 Chest Properties, References: ChestProperties, NoValue = 0
public uint chestPushLoot; // 33 chest Push Loot, References: Treasure, NoValue = 0
public uint ForceSingleLooter; // 34 Force Single Looter, enum { false, true, }; Default: false
}
public struct binder
+5 -5
View File
@@ -3721,8 +3721,8 @@ namespace Game
"Data0, Data1, Data2, Data3, Data4, Data5, Data6, Data7, Data8, Data9, Data10, Data11, Data12, " +
//21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36
"Data13, Data14, Data15, Data16, Data17, Data18, Data19, Data20, Data21, Data22, Data23, Data24, Data25, Data26, Data27, Data28, " +
//37 38 39 40 41 42 43 44
"Data29, Data30, Data31, Data32, Data33, ContentTuningId, AIName, ScriptName FROM gameobject_template");
//37 38 39 40 41 42 43 44 45
"Data29, Data30, Data31, Data32, Data33, Data34, ContentTuningId, AIName, ScriptName FROM gameobject_template");
if (result.IsEmpty())
{
@@ -3751,9 +3751,9 @@ namespace Game
got.Raw.data[x] = result.Read<int>(8 + x);
}
got.ContentTuningId = result.Read<uint>(42);
got.AIName = result.Read<string>(43);
got.ScriptId = Global.ObjectMgr.GetScriptId(result.Read<string>(44));
got.ContentTuningId = result.Read<uint>(43);
got.AIName = result.Read<string>(44);
got.ScriptId = Global.ObjectMgr.GetScriptId(result.Read<string>(45));
switch (got.type)
{
@@ -0,0 +1 @@
ALTER TABLE `gameobject_template` ADD `Data34` int(11) NOT NULL DEFAULT '0' AFTER `Data33`;