Core/Creatures: Fixed crash when guards get killed by periodic auras whose caster is offline or despawned
Port From (https://github.com/TrinityCore/TrinityCore/commit/e539de68e10a64b0f0a0619eb5213ab5315b01c9)
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@@ -63,9 +63,12 @@ namespace Game.AI
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public override void JustDied(Unit killer)
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{
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Player player = killer.GetCharmerOrOwnerPlayerOrPlayerItself();
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if (player != null)
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me.SendZoneUnderAttackMessage(player);
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if (killer != null)
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{
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Player player = killer.GetCharmerOrOwnerPlayerOrPlayerItself();
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if (player != null)
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me.SendZoneUnderAttackMessage(player);
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}
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}
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}
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}
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