Fix build

This commit is contained in:
hondacrx
2019-09-03 15:48:16 -04:00
parent 028db75c67
commit 493335c4db
+4 -7
View File
@@ -1432,9 +1432,11 @@ namespace Game.Spells
if (apply)
{
// update active transform spell only when transform or shapeshift not set or not overwriting negative by positive case
if (target.GetModelForForm(target.GetShapeshiftForm()) == 0 || !GetSpellInfo().IsPositive())
// update active transform spell only when transform not set or not overwriting negative by positive case
SpellInfo transformSpellInfo = Global.SpellMgr.GetSpellInfo(target.getTransForm());
if (transformSpellInfo == null || !GetSpellInfo().IsPositive() || transformSpellInfo.IsPositive())
{
target.setTransForm(GetId());
// special case (spell specific functionality)
if (GetMiscValue() == 0)
{
@@ -1597,11 +1599,6 @@ namespace Game.Spells
}
}
// update active transform spell only when transform or shapeshift not set or not overwriting negative by positive case
SpellInfo transformSpellInfo = Global.SpellMgr.GetSpellInfo(target.GetTransForm());
if (transformSpellInfo == null || !GetSpellInfo().IsPositive() || transformSpellInfo.IsPositive())
target.setTransForm(GetId());
// polymorph case
if (mode.HasAnyFlag(AuraEffectHandleModes.Real) && target.IsTypeId(TypeId.Player) && target.IsPolymorphed())
{