Core/DataStores: Removed hardcoded cap for battlepet species

Port From (https://github.com/TrinityCore/TrinityCore/commit/b636212392d547bc32e530cdd93a498622aca86d)
This commit is contained in:
hondacrx
2022-06-01 19:36:38 -04:00
parent 386122e247
commit 49e63e2c3c
3 changed files with 9 additions and 4 deletions
+1 -1
View File
@@ -79,7 +79,7 @@ namespace Game
}
auctionHouse.BuildListBuckets(listBucketsResult, _player, browseQuery.Name, browseQuery.MinLevel, browseQuery.MaxLevel, browseQuery.Filters, classFilters,
browseQuery.KnownPets, browseQuery.KnownPets.Count, (byte)browseQuery.MaxPetLevel, browseQuery.Offset, browseQuery.Sorts, browseQuery.Sorts.Count);
browseQuery.KnownPets, browseQuery.KnownPets.Length, (byte)browseQuery.MaxPetLevel, browseQuery.Offset, browseQuery.Sorts, browseQuery.Sorts.Count);
listBucketsResult.BrowseMode = AuctionHouseBrowseMode.Search;
listBucketsResult.DesiredDelay = (uint)throttle.DelayUntilNext.TotalSeconds;