Core/Players: Store player creation timestamp and type (normal/npe)
Port From (https://github.com/TrinityCore/TrinityCore/commit/11762273c68b24b332238aa89a73b9ed9ac1d249)
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@@ -194,6 +194,7 @@ namespace Game.Entities
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}
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SetMap(Global.MapMgr.CreateMap(info.MapId, this));
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m_createTime = GameTime.GetGameTime();
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UpdatePositionData();
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PowerType powertype = cEntry.DisplayPower;
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