Core/Achievements: Implemented criteria flag "Reset on Start" and removed manual script workarounds for it
Port From (https://github.com/TrinityCore/TrinityCore/commit/e1abd8256be38c299156264424999c0108613198)
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@@ -606,12 +606,6 @@ namespace Game.Maps
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instance.DoOnPlayers(player => player.StartCriteriaTimer(startEvent, entry));
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}
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// Stop timed achievement for all players in instance
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public void DoStopCriteriaTimer(CriteriaStartEvent startEvent, uint entry)
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{
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instance.DoOnPlayers(player => player.RemoveCriteriaTimer(startEvent, entry));
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}
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// Remove Auras due to Spell on all players in instance
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public void DoRemoveAurasDueToSpellOnPlayers(uint spell, bool includePets = false, bool includeControlled = false)
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{
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