Core/Spells: Reimplemented target type 106 as random point from points predefined in database

Port From (https://github.com/TrinityCore/TrinityCore/commit/2a51a6454912df635099572d07789a1d6789ff4d)
This commit is contained in:
Hondacrx
2025-06-08 14:36:57 -04:00
parent 64041435fe
commit 4e29c11dc0
4 changed files with 87 additions and 38 deletions
@@ -2916,7 +2916,7 @@ namespace Framework.Constants
UnitPassenger7 = 103,
UnitConeCasterToDestEnemy = 104,
UnitCasterAndPassengers = 105,
DestChannelCaster = 106,
DestNearbyDb = 106,
DestNearbyEntry2 = 107,
GameobjectConeCasterToDestEnemy = 108,
GameobjectConeCasterToDestAlly = 109,
+19 -10
View File
@@ -567,16 +567,6 @@ namespace Game.Spells
}
break;
}
case Targets.DestChannelCaster:
{
SpellDestination dest = new(channeledSpell.GetCaster());
if (m_spellInfo.HasAttribute(SpellAttr4.UseFacingFromSpell))
dest.Position.SetOrientation(spellEffectInfo.PositionFacing);
CallScriptDestinationTargetSelectHandlers(ref dest, spellEffectInfo.EffectIndex, targetType);
m_targets.SetDst(dest);
break;
}
default:
Cypher.Assert(false, "Spell.SelectImplicitChannelTargets: received not implemented target type");
break;
@@ -1139,6 +1129,25 @@ namespace Game.Spells
}
break;
}
case Targets.DestNearbyDb:
{
var radiusBounds = spellEffectInfo.CalcRadiusBounds(m_caster, targetIndex, this);
List<WorldLocation> positionsInRange = new();
foreach (var position in Global.SpellMgr.GetSpellTargetPositions(m_spellInfo.Id, spellEffectInfo.EffectIndex))
if (m_caster.GetMapId() == position.GetMapId() && (radiusBounds == default || (!m_caster.IsInDist(position, radiusBounds.Item1) && m_caster.IsInDist(position, radiusBounds.Item2))))
positionsInRange.Add(position);
if (positionsInRange.Empty())
{
Log.outDebug(LogFilter.Spells, $"SPELL: unknown target coordinates for spell ID {m_spellInfo.Id}");
SendCastResult(SpellCastResult.NoValidTargets);
Finish(SpellCastResult.NoValidTargets);
return;
}
dest = new(positionsInRange.SelectRandom().GetPosition());
break;
}
default:
{
float dist = spellEffectInfo.CalcRadius(m_caster, targetIndex);
+36 -1
View File
@@ -4312,6 +4312,41 @@ namespace Game.Spells
return radius;
}
public (float, float) CalcRadiusBounds(WorldObject caster, SpellTargetIndex targetIndex, Spell spell)
{
// TargetA -> TargetARadiusEntry
// TargetB -> TargetBRadiusEntry
// Aura effects have TargetARadiusEntry == TargetBRadiusEntry (mostly)
SpellRadiusRecord entry = TargetARadiusEntry;
if (targetIndex == SpellTargetIndex.TargetB && HasRadius(targetIndex))
entry = TargetBRadiusEntry;
(float, float) bounds = default;
if (entry == null)
return bounds;
bounds = (entry.RadiusMin, entry.RadiusMax);
if (caster != null)
{
Player modOwner = caster.GetSpellModOwner();
if (modOwner != null)
modOwner.ApplySpellMod(_spellInfo, SpellModOp.Radius, ref bounds.Item2, spell);
if (!_spellInfo.HasAttribute(SpellAttr9.NoMovementRadiusBonus))
{
Unit casterUnit = caster.ToUnit(); ;
if (casterUnit != null && Spell.CanIncreaseRangeByMovement(casterUnit))
{
bounds.Item1 = Math.Max(bounds.Item1 - 2.0f, 0.0f);
bounds.Item2 += 2.0f;
}
}
}
return bounds;
}
public SpellCastTargetFlags GetProvidedTargetMask()
{
return SpellInfo.GetTargetFlagMask(TargetA.GetObjectType()) | SpellInfo.GetTargetFlagMask(TargetB.GetObjectType());
@@ -5123,7 +5158,7 @@ namespace Game.Spells
new StaticData(SpellTargetObjectTypes.Unit, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Default, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 103 TARGET_UNIT_PASSENGER_7
new StaticData(SpellTargetObjectTypes.Unit, SpellTargetReferenceTypes.Dest, SpellTargetSelectionCategories.Cone, SpellTargetCheckTypes.Enemy, SpellTargetDirectionTypes.Front), // 104 TARGET_UNIT_CONE_CASTER_TO_DEST_ENEMY
new StaticData(SpellTargetObjectTypes.Unit, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Area, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 105 TARGET_UNIT_CASTER_AND_PASSENGERS
new StaticData(SpellTargetObjectTypes.Dest, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Channel, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 106 TARGET_DEST_CHANNEL_CASTER
new StaticData(SpellTargetObjectTypes.Dest, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Default, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 106 TARGET_DEST_NEARBY_DB
new StaticData(SpellTargetObjectTypes.Dest, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Nearby, SpellTargetCheckTypes.Entry, SpellTargetDirectionTypes.None), // 107 TARGET_DEST_NEARBY_ENTRY_2
new StaticData(SpellTargetObjectTypes.Gobj, SpellTargetReferenceTypes.Dest, SpellTargetSelectionCategories.Cone, SpellTargetCheckTypes.Enemy, SpellTargetDirectionTypes.Front), // 108 TARGET_GAMEOBJECT_CONE_CASTER_TO_DEST_ENEMY
new StaticData(SpellTargetObjectTypes.Gobj, SpellTargetReferenceTypes.Dest, SpellTargetSelectionCategories.Cone, SpellTargetCheckTypes.Ally, SpellTargetDirectionTypes.Front), // 109 TARGET_GAMEOBJECT_CONE_CASTER_TO_DEST_ALLY
+31 -26
View File
@@ -296,7 +296,12 @@ namespace Game.Entities
public WorldLocation GetSpellTargetPosition(uint spell_id, uint effIndex)
{
return mSpellTargetPositions.LookupByKey(new KeyValuePair<uint, uint>(spell_id, effIndex));
return mSpellTargetPositions.LookupByKey((spell_id, effIndex)).FirstOrDefault();
}
public List<WorldLocation> GetSpellTargetPositions(uint spell_id, uint effIndex)
{
return mSpellTargetPositions.LookupByKey((spell_id, effIndex));
}
public List<SpellGroup> GetSpellSpellGroupMapBounds(uint spell_id)
@@ -1006,21 +1011,20 @@ namespace Game.Entities
mSpellTargetPositions.Clear(); // need for reload case
// 0 1 2 3 4 5 6
SQLResult result = DB.World.Query("SELECT ID, EffectIndex, MapID, PositionX, PositionY, PositionZ, Orientation FROM spell_target_position");
// 0 1 2 3 4 5 6 7
SQLResult result = DB.World.Query("SELECT ID, EffectIndex, OrderIndex, MapID, PositionX, PositionY, PositionZ, Orientation FROM spell_target_position");
if (result.IsEmpty())
{
Log.outInfo(LogFilter.ServerLoading, "Loaded 0 spell target coordinates. DB table `spell_target_position` is empty.");
return;
}
uint count = 0;
do
{
uint spellId = result.Read<uint>(0);
uint effIndex = result.Read<byte>(1);
WorldLocation st = new(result.Read<uint>(2), result.Read<float>(3), result.Read<float>(4), result.Read<float>(5));
WorldLocation st = new(result.Read<uint>(3), result.Read<float>(4), result.Read<float>(5), result.Read<float>(6));
var mapEntry = CliDB.MapStorage.LookupByKey(st.GetMapId());
if (mapEntry == null)
@@ -1048,38 +1052,39 @@ namespace Game.Entities
continue;
}
if (!result.IsNull(6))
st.SetOrientation(result.Read<float>(6));
SpellEffectInfo spellEffectInfo = spellInfo.GetEffect(effIndex);
if (!result.IsNull(7))
st.SetOrientation(result.Read<float>(7));
else
{
// target facing is in degrees for 6484 & 9268...
if (spellInfo.GetEffect(effIndex).PositionFacing > 2 * MathF.PI)
st.SetOrientation(spellInfo.GetEffect(effIndex).PositionFacing * MathF.PI / 180);
if (spellEffectInfo.PositionFacing > 2 * MathF.PI)
st.SetOrientation(spellEffectInfo.PositionFacing * MathF.PI / 180);
else
st.SetOrientation(spellInfo.GetEffect(effIndex).PositionFacing);
st.SetOrientation(spellEffectInfo.PositionFacing);
}
bool hasTarget(Targets target)
bool hasTarget(Targets target) => spellEffectInfo.TargetA.GetTarget() == target || spellEffectInfo.TargetB.GetTarget() == target;
if (!hasTarget(Targets.DestNearbyDb))
{
SpellEffectInfo spellEffectInfo = spellInfo.GetEffect(effIndex);
return spellEffectInfo.TargetA.GetTarget() == target || spellEffectInfo.TargetB.GetTarget() == target;
}
if (hasTarget(Targets.DestDb) || hasTarget(Targets.DestNearbyEntryOrDB))
{
mSpellTargetPositions[(spellId, effIndex)] = st;
++count;
}
else
{
Log.outError(LogFilter.Sql, "Spell (Id: {0}, effIndex: {1}) listed in `spell_target_position` does not have target TARGET_DEST_DB (17).", spellId, effIndex);
continue;
if (!hasTarget(Targets.DestDb) && !hasTarget(Targets.DestNearbyEntryOrDB))
{
Log.outError(LogFilter.Sql, $"Spell (Id: {spellId}, effIndex: {effIndex}) listed in `spell_target_position` does not have a target TARGET_DEST_DB or TARGET_DEST_NEARBY_DB or TARGET_DEST_NEARBY_ENTRY_OR_DB.");
continue;
}
if (result.Read<uint>(2) != 0)
{
Log.outError(LogFilter.Sql, $"Spell (Id: {spellId}, effIndex: {effIndex}) listed in `spell_target_position` does not have a target TARGET_DEST_NEARBY_DB but lists multiple points, only one is allowed.");
continue;
}
}
mSpellTargetPositions.Add((spellId, effIndex), st);
}
while (result.NextRow());
Log.outInfo(LogFilter.ServerLoading, "Loaded {0} spell teleport coordinates in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime));
Log.outInfo(LogFilter.ServerLoading, $"Loaded {mSpellTargetPositions.Count} spell teleport coordinates in {Time.GetMSTimeDiffToNow(oldMSTime)} ms");
}
public void LoadSpellGroups()
@@ -4942,7 +4947,7 @@ namespace Game.Entities
Dictionary<uint, SpellLearnSkillNode> mSpellLearnSkills = new();
MultiMap<uint, SpellLearnSpellNode> mSpellLearnSpells = new();
MultiMap<uint, SpellLearnSpellNode> mSpellLearnedBySpells = new();
Dictionary<(uint, uint), WorldLocation> mSpellTargetPositions = new();
MultiMap<(uint, uint), WorldLocation> mSpellTargetPositions = new();
MultiMap<uint, SpellGroup> mSpellSpellGroup = new();
MultiMap<SpellGroup, int> mSpellGroupSpell = new();
Dictionary<SpellGroup, SpellGroupStackRule> mSpellGroupStack = new();