Core/Spells: Reimplemented target type 106 as random point from points predefined in database

Port From (https://github.com/TrinityCore/TrinityCore/commit/2a51a6454912df635099572d07789a1d6789ff4d)
This commit is contained in:
Hondacrx
2025-06-08 14:36:57 -04:00
parent 64041435fe
commit 4e29c11dc0
4 changed files with 87 additions and 38 deletions
@@ -2916,7 +2916,7 @@ namespace Framework.Constants
UnitPassenger7 = 103, UnitPassenger7 = 103,
UnitConeCasterToDestEnemy = 104, UnitConeCasterToDestEnemy = 104,
UnitCasterAndPassengers = 105, UnitCasterAndPassengers = 105,
DestChannelCaster = 106, DestNearbyDb = 106,
DestNearbyEntry2 = 107, DestNearbyEntry2 = 107,
GameobjectConeCasterToDestEnemy = 108, GameobjectConeCasterToDestEnemy = 108,
GameobjectConeCasterToDestAlly = 109, GameobjectConeCasterToDestAlly = 109,
+19 -10
View File
@@ -567,16 +567,6 @@ namespace Game.Spells
} }
break; break;
} }
case Targets.DestChannelCaster:
{
SpellDestination dest = new(channeledSpell.GetCaster());
if (m_spellInfo.HasAttribute(SpellAttr4.UseFacingFromSpell))
dest.Position.SetOrientation(spellEffectInfo.PositionFacing);
CallScriptDestinationTargetSelectHandlers(ref dest, spellEffectInfo.EffectIndex, targetType);
m_targets.SetDst(dest);
break;
}
default: default:
Cypher.Assert(false, "Spell.SelectImplicitChannelTargets: received not implemented target type"); Cypher.Assert(false, "Spell.SelectImplicitChannelTargets: received not implemented target type");
break; break;
@@ -1139,6 +1129,25 @@ namespace Game.Spells
} }
break; break;
} }
case Targets.DestNearbyDb:
{
var radiusBounds = spellEffectInfo.CalcRadiusBounds(m_caster, targetIndex, this);
List<WorldLocation> positionsInRange = new();
foreach (var position in Global.SpellMgr.GetSpellTargetPositions(m_spellInfo.Id, spellEffectInfo.EffectIndex))
if (m_caster.GetMapId() == position.GetMapId() && (radiusBounds == default || (!m_caster.IsInDist(position, radiusBounds.Item1) && m_caster.IsInDist(position, radiusBounds.Item2))))
positionsInRange.Add(position);
if (positionsInRange.Empty())
{
Log.outDebug(LogFilter.Spells, $"SPELL: unknown target coordinates for spell ID {m_spellInfo.Id}");
SendCastResult(SpellCastResult.NoValidTargets);
Finish(SpellCastResult.NoValidTargets);
return;
}
dest = new(positionsInRange.SelectRandom().GetPosition());
break;
}
default: default:
{ {
float dist = spellEffectInfo.CalcRadius(m_caster, targetIndex); float dist = spellEffectInfo.CalcRadius(m_caster, targetIndex);
+36 -1
View File
@@ -4312,6 +4312,41 @@ namespace Game.Spells
return radius; return radius;
} }
public (float, float) CalcRadiusBounds(WorldObject caster, SpellTargetIndex targetIndex, Spell spell)
{
// TargetA -> TargetARadiusEntry
// TargetB -> TargetBRadiusEntry
// Aura effects have TargetARadiusEntry == TargetBRadiusEntry (mostly)
SpellRadiusRecord entry = TargetARadiusEntry;
if (targetIndex == SpellTargetIndex.TargetB && HasRadius(targetIndex))
entry = TargetBRadiusEntry;
(float, float) bounds = default;
if (entry == null)
return bounds;
bounds = (entry.RadiusMin, entry.RadiusMax);
if (caster != null)
{
Player modOwner = caster.GetSpellModOwner();
if (modOwner != null)
modOwner.ApplySpellMod(_spellInfo, SpellModOp.Radius, ref bounds.Item2, spell);
if (!_spellInfo.HasAttribute(SpellAttr9.NoMovementRadiusBonus))
{
Unit casterUnit = caster.ToUnit(); ;
if (casterUnit != null && Spell.CanIncreaseRangeByMovement(casterUnit))
{
bounds.Item1 = Math.Max(bounds.Item1 - 2.0f, 0.0f);
bounds.Item2 += 2.0f;
}
}
}
return bounds;
}
public SpellCastTargetFlags GetProvidedTargetMask() public SpellCastTargetFlags GetProvidedTargetMask()
{ {
return SpellInfo.GetTargetFlagMask(TargetA.GetObjectType()) | SpellInfo.GetTargetFlagMask(TargetB.GetObjectType()); return SpellInfo.GetTargetFlagMask(TargetA.GetObjectType()) | SpellInfo.GetTargetFlagMask(TargetB.GetObjectType());
@@ -5123,7 +5158,7 @@ namespace Game.Spells
new StaticData(SpellTargetObjectTypes.Unit, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Default, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 103 TARGET_UNIT_PASSENGER_7 new StaticData(SpellTargetObjectTypes.Unit, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Default, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 103 TARGET_UNIT_PASSENGER_7
new StaticData(SpellTargetObjectTypes.Unit, SpellTargetReferenceTypes.Dest, SpellTargetSelectionCategories.Cone, SpellTargetCheckTypes.Enemy, SpellTargetDirectionTypes.Front), // 104 TARGET_UNIT_CONE_CASTER_TO_DEST_ENEMY new StaticData(SpellTargetObjectTypes.Unit, SpellTargetReferenceTypes.Dest, SpellTargetSelectionCategories.Cone, SpellTargetCheckTypes.Enemy, SpellTargetDirectionTypes.Front), // 104 TARGET_UNIT_CONE_CASTER_TO_DEST_ENEMY
new StaticData(SpellTargetObjectTypes.Unit, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Area, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 105 TARGET_UNIT_CASTER_AND_PASSENGERS new StaticData(SpellTargetObjectTypes.Unit, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Area, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 105 TARGET_UNIT_CASTER_AND_PASSENGERS
new StaticData(SpellTargetObjectTypes.Dest, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Channel, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 106 TARGET_DEST_CHANNEL_CASTER new StaticData(SpellTargetObjectTypes.Dest, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Default, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 106 TARGET_DEST_NEARBY_DB
new StaticData(SpellTargetObjectTypes.Dest, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Nearby, SpellTargetCheckTypes.Entry, SpellTargetDirectionTypes.None), // 107 TARGET_DEST_NEARBY_ENTRY_2 new StaticData(SpellTargetObjectTypes.Dest, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Nearby, SpellTargetCheckTypes.Entry, SpellTargetDirectionTypes.None), // 107 TARGET_DEST_NEARBY_ENTRY_2
new StaticData(SpellTargetObjectTypes.Gobj, SpellTargetReferenceTypes.Dest, SpellTargetSelectionCategories.Cone, SpellTargetCheckTypes.Enemy, SpellTargetDirectionTypes.Front), // 108 TARGET_GAMEOBJECT_CONE_CASTER_TO_DEST_ENEMY new StaticData(SpellTargetObjectTypes.Gobj, SpellTargetReferenceTypes.Dest, SpellTargetSelectionCategories.Cone, SpellTargetCheckTypes.Enemy, SpellTargetDirectionTypes.Front), // 108 TARGET_GAMEOBJECT_CONE_CASTER_TO_DEST_ENEMY
new StaticData(SpellTargetObjectTypes.Gobj, SpellTargetReferenceTypes.Dest, SpellTargetSelectionCategories.Cone, SpellTargetCheckTypes.Ally, SpellTargetDirectionTypes.Front), // 109 TARGET_GAMEOBJECT_CONE_CASTER_TO_DEST_ALLY new StaticData(SpellTargetObjectTypes.Gobj, SpellTargetReferenceTypes.Dest, SpellTargetSelectionCategories.Cone, SpellTargetCheckTypes.Ally, SpellTargetDirectionTypes.Front), // 109 TARGET_GAMEOBJECT_CONE_CASTER_TO_DEST_ALLY
+31 -26
View File
@@ -296,7 +296,12 @@ namespace Game.Entities
public WorldLocation GetSpellTargetPosition(uint spell_id, uint effIndex) public WorldLocation GetSpellTargetPosition(uint spell_id, uint effIndex)
{ {
return mSpellTargetPositions.LookupByKey(new KeyValuePair<uint, uint>(spell_id, effIndex)); return mSpellTargetPositions.LookupByKey((spell_id, effIndex)).FirstOrDefault();
}
public List<WorldLocation> GetSpellTargetPositions(uint spell_id, uint effIndex)
{
return mSpellTargetPositions.LookupByKey((spell_id, effIndex));
} }
public List<SpellGroup> GetSpellSpellGroupMapBounds(uint spell_id) public List<SpellGroup> GetSpellSpellGroupMapBounds(uint spell_id)
@@ -1006,21 +1011,20 @@ namespace Game.Entities
mSpellTargetPositions.Clear(); // need for reload case mSpellTargetPositions.Clear(); // need for reload case
// 0 1 2 3 4 5 6 // 0 1 2 3 4 5 6 7
SQLResult result = DB.World.Query("SELECT ID, EffectIndex, MapID, PositionX, PositionY, PositionZ, Orientation FROM spell_target_position"); SQLResult result = DB.World.Query("SELECT ID, EffectIndex, OrderIndex, MapID, PositionX, PositionY, PositionZ, Orientation FROM spell_target_position");
if (result.IsEmpty()) if (result.IsEmpty())
{ {
Log.outInfo(LogFilter.ServerLoading, "Loaded 0 spell target coordinates. DB table `spell_target_position` is empty."); Log.outInfo(LogFilter.ServerLoading, "Loaded 0 spell target coordinates. DB table `spell_target_position` is empty.");
return; return;
} }
uint count = 0;
do do
{ {
uint spellId = result.Read<uint>(0); uint spellId = result.Read<uint>(0);
uint effIndex = result.Read<byte>(1); uint effIndex = result.Read<byte>(1);
WorldLocation st = new(result.Read<uint>(2), result.Read<float>(3), result.Read<float>(4), result.Read<float>(5)); WorldLocation st = new(result.Read<uint>(3), result.Read<float>(4), result.Read<float>(5), result.Read<float>(6));
var mapEntry = CliDB.MapStorage.LookupByKey(st.GetMapId()); var mapEntry = CliDB.MapStorage.LookupByKey(st.GetMapId());
if (mapEntry == null) if (mapEntry == null)
@@ -1048,38 +1052,39 @@ namespace Game.Entities
continue; continue;
} }
if (!result.IsNull(6)) SpellEffectInfo spellEffectInfo = spellInfo.GetEffect(effIndex);
st.SetOrientation(result.Read<float>(6)); if (!result.IsNull(7))
st.SetOrientation(result.Read<float>(7));
else else
{ {
// target facing is in degrees for 6484 & 9268... // target facing is in degrees for 6484 & 9268...
if (spellInfo.GetEffect(effIndex).PositionFacing > 2 * MathF.PI) if (spellEffectInfo.PositionFacing > 2 * MathF.PI)
st.SetOrientation(spellInfo.GetEffect(effIndex).PositionFacing * MathF.PI / 180); st.SetOrientation(spellEffectInfo.PositionFacing * MathF.PI / 180);
else else
st.SetOrientation(spellInfo.GetEffect(effIndex).PositionFacing); st.SetOrientation(spellEffectInfo.PositionFacing);
} }
bool hasTarget(Targets target) bool hasTarget(Targets target) => spellEffectInfo.TargetA.GetTarget() == target || spellEffectInfo.TargetB.GetTarget() == target;
if (!hasTarget(Targets.DestNearbyDb))
{ {
SpellEffectInfo spellEffectInfo = spellInfo.GetEffect(effIndex); if (!hasTarget(Targets.DestDb) && !hasTarget(Targets.DestNearbyEntryOrDB))
return spellEffectInfo.TargetA.GetTarget() == target || spellEffectInfo.TargetB.GetTarget() == target; {
} Log.outError(LogFilter.Sql, $"Spell (Id: {spellId}, effIndex: {effIndex}) listed in `spell_target_position` does not have a target TARGET_DEST_DB or TARGET_DEST_NEARBY_DB or TARGET_DEST_NEARBY_ENTRY_OR_DB.");
continue;
if (hasTarget(Targets.DestDb) || hasTarget(Targets.DestNearbyEntryOrDB)) }
{ if (result.Read<uint>(2) != 0)
mSpellTargetPositions[(spellId, effIndex)] = st; {
++count; Log.outError(LogFilter.Sql, $"Spell (Id: {spellId}, effIndex: {effIndex}) listed in `spell_target_position` does not have a target TARGET_DEST_NEARBY_DB but lists multiple points, only one is allowed.");
} continue;
else }
{
Log.outError(LogFilter.Sql, "Spell (Id: {0}, effIndex: {1}) listed in `spell_target_position` does not have target TARGET_DEST_DB (17).", spellId, effIndex);
continue;
} }
mSpellTargetPositions.Add((spellId, effIndex), st);
} }
while (result.NextRow()); while (result.NextRow());
Log.outInfo(LogFilter.ServerLoading, "Loaded {0} spell teleport coordinates in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime)); Log.outInfo(LogFilter.ServerLoading, $"Loaded {mSpellTargetPositions.Count} spell teleport coordinates in {Time.GetMSTimeDiffToNow(oldMSTime)} ms");
} }
public void LoadSpellGroups() public void LoadSpellGroups()
@@ -4942,7 +4947,7 @@ namespace Game.Entities
Dictionary<uint, SpellLearnSkillNode> mSpellLearnSkills = new(); Dictionary<uint, SpellLearnSkillNode> mSpellLearnSkills = new();
MultiMap<uint, SpellLearnSpellNode> mSpellLearnSpells = new(); MultiMap<uint, SpellLearnSpellNode> mSpellLearnSpells = new();
MultiMap<uint, SpellLearnSpellNode> mSpellLearnedBySpells = new(); MultiMap<uint, SpellLearnSpellNode> mSpellLearnedBySpells = new();
Dictionary<(uint, uint), WorldLocation> mSpellTargetPositions = new(); MultiMap<(uint, uint), WorldLocation> mSpellTargetPositions = new();
MultiMap<uint, SpellGroup> mSpellSpellGroup = new(); MultiMap<uint, SpellGroup> mSpellSpellGroup = new();
MultiMap<SpellGroup, int> mSpellGroupSpell = new(); MultiMap<SpellGroup, int> mSpellGroupSpell = new();
Dictionary<SpellGroup, SpellGroupStackRule> mSpellGroupStack = new(); Dictionary<SpellGroup, SpellGroupStackRule> mSpellGroupStack = new();