Core/AuraEffect: Fix crash when missing a auraeffect handler.

This commit is contained in:
hondacrx
2021-02-22 21:08:07 -05:00
parent 65b4a5c37a
commit 4ed84e7ae4
+5
View File
@@ -961,6 +961,11 @@ namespace Game.Spells
/**************************************/
/*** VISIBILITY & PHASES ***/
/**************************************/
[AuraEffectHandler(AuraType.None)]
void HandleUnsued(AuraApplication aurApp, AuraEffectHandleModes mode, bool apply)
{
}
[AuraEffectHandler(AuraType.ModInvisibilityDetect)]
void HandleModInvisibilityDetect(AuraApplication aurApp, AuraEffectHandleModes mode, bool apply)
{