Core/PacketIO: Updated packet structures to 9.2.5

Port From (https://github.com/TrinityCore/TrinityCore/commit/d3c4216de8e1dcb9f62d2fcc1b9b72852e5409c9)
This commit is contained in:
hondacrx
2022-06-03 20:01:55 -04:00
parent 598cdb6947
commit 4efe624af1
24 changed files with 957 additions and 776 deletions
+27
View File
@@ -541,6 +541,33 @@ namespace Game
SendPacket(response);
}
[WorldPacketHandler(ClientOpcodes.AuctionRequestFavoriteList)]
void HandleAuctionRequestFavoriteList(AuctionRequestFavoriteList requestFavoriteList)
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_CHARACTER_FAVORITE_AUCTIONS);
stmt.AddValue(0, _player.GetGUID().GetCounter());
GetQueryProcessor().AddCallback(DB.Characters.AsyncQuery(stmt)).WithCallback(favoriteAuctionResult =>
{
AuctionFavoriteList favoriteItems = new();
if (!favoriteAuctionResult.IsEmpty())
{
do
{
AuctionFavoriteInfo item = new();
item.Order = favoriteAuctionResult.Read<uint>(0);
item.ItemID = favoriteAuctionResult.Read<uint>(1);
item.ItemLevel = favoriteAuctionResult.Read<uint>(2);
item.BattlePetSpeciesID = favoriteAuctionResult.Read<uint>(3);
item.SuffixItemNameDescriptionID = favoriteAuctionResult.Read<uint>(4);
favoriteItems.Items.Add(item);
} while (favoriteAuctionResult.NextRow());
}
SendPacket(favoriteItems);
});
}
[WorldPacketHandler(ClientOpcodes.AuctionSellCommodity)]
void HandleAuctionSellCommodity(AuctionSellCommodity sellCommodity)
{
-23
View File
@@ -880,29 +880,6 @@ namespace Game
// Place character in world (and load zone) before some object loading
pCurrChar.LoadCorpse(holder.GetResult(PlayerLoginQueryLoad.CorpseLocation));
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_CHARACTER_FAVORITE_AUCTIONS);
stmt.AddValue(0, pCurrChar.GetGUID().GetCounter());
GetQueryProcessor().AddCallback(DB.Characters.AsyncQuery(stmt)).WithCallback(favoriteAuctionResult =>
{
AuctionFavoriteList favoriteItems = new();
if (!favoriteAuctionResult.IsEmpty())
{
do
{
AuctionFavoriteInfo item = new();
item.Order = favoriteAuctionResult.Read<uint>(0);
item.ItemID = favoriteAuctionResult.Read<uint>(1);
item.ItemLevel = favoriteAuctionResult.Read<uint>(2);
item.BattlePetSpeciesID = favoriteAuctionResult.Read<uint>(3);
item.SuffixItemNameDescriptionID = favoriteAuctionResult.Read<uint>(4);
favoriteItems.Items.Add(item);
} while (favoriteAuctionResult.NextRow());
}
SendPacket(favoriteItems);
});
// setting Ghost+speed if dead
if (pCurrChar.GetDeathState() == DeathState.Dead)
{
+8
View File
@@ -364,5 +364,13 @@ namespace Game
Log.outDebug(LogFilter.Network, "WorldSession.HandleSetContactNotesOpcode: Contact: {0}, Notes: {1}", packet.Player.Guid.ToString(), packet.Notes);
GetPlayer().GetSocial().SetFriendNote(packet.Player.Guid, packet.Notes);
}
[WorldPacketHandler(ClientOpcodes.SocialContractRequest)]
void HandleSocialContractRequest(SocialContractRequest socialContractRequest)
{
SocialContractRequestResponse response = new();
response.ShowSocialContract = false;
SendPacket(response);
}
}
}
+3 -1
View File
@@ -83,7 +83,9 @@ namespace Game
comp.SetFacing(packet.Header.Facing);
comp.SetChatLog(packet.ChatLog);
comp.SetTargetCharacterGuid(packet.TargetCharacterGUID);
comp.SetComplaintType((GMSupportComplaintType)packet.ComplaintType);
comp.SetReportType((ReportType)packet.ReportType);
comp.SetMajorCategory((ReportMajorCategory)packet.MajorCategory);
comp.SetMinorCategoryFlags((ReportMinorCategory)packet.MinorCategoryFlags);
comp.SetNote(packet.Note);
Global.SupportMgr.AddTicket(comp);