Core/GameObjects: Fixed incorrect startup error log

Port From (https://github.com/TrinityCore/TrinityCore/commit/cda13e2b6bd415bc492bc6f6fe80b8314ae5a8c2)
This commit is contained in:
hondacrx
2024-02-05 17:25:16 -05:00
parent c3ae550302
commit 4f1ae2fd1b
+1 -1
View File
@@ -4732,7 +4732,7 @@ namespace Game
if (CliDB.LockStorage.ContainsKey(dataN))
return;
Log.outError(LogFilter.Sql, "Gameobject (Entry: {0} GoType: {1}) have data{2}={3} but lock (Id: {4}) not found.", goInfo.entry, goInfo.type, N, goInfo.Door.open, goInfo.Door.open);
Log.outError(LogFilter.Sql, "Gameobject (Entry: {0} GoType: {1}) have data{2}={3} but lock (Id: {4}) not found.", goInfo.entry, goInfo.type, N, dataN, dataN);
}
void CheckGOLinkedTrapId(GameObjectTemplate goInfo, uint dataN, uint N)