Core/Network: Fixes Permission denied on linux (i hope)
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@@ -57,11 +57,10 @@ namespace Game.Network
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try
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{
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if (_socketSendBufferSize >= 0)
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sock.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendBuffer, _socketSendBufferSize);
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sock.SendBufferSize = _socketSendBufferSize;
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// Set TCP_NODELAY.
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if (_tcpNoDelay)
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sock.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.NoDelay, true);
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sock.NoDelay = _tcpNoDelay;
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}
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catch (SocketException ex)
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{
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