Battlegrounds/Buffs: Rework using areatriggers

Port From (https://github.com/TrinityCore/TrinityCore/commit/f5461a1161a5a9dfabe7a142ad84f8c900776c92)
This commit is contained in:
hondacrx
2023-09-12 15:52:46 -04:00
parent 6f387e563f
commit 543411beec
4 changed files with 44 additions and 74 deletions
-47
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@@ -1546,52 +1546,6 @@ namespace Game.BattleGrounds
SetRemainingTime(0);
}
// IMPORTANT NOTICE:
// buffs aren't spawned/despawned when players captures anything
// buffs are in their positions when Battleground starts
public void HandleTriggerBuff(ObjectGuid goGuid)
{
if (!FindBgMap())
{
Log.outError(LogFilter.Battleground, $"Battleground::HandleTriggerBuff called with null bg map, {goGuid}");
return;
}
GameObject obj = GetBgMap().GetGameObject(goGuid);
if (!obj || obj.GetGoType() != GameObjectTypes.Trap || !obj.IsSpawned())
return;
// Change buff type, when buff is used:
int index = BgObjects.Length - 1;
while (index >= 0 && BgObjects[index] != goGuid)
index--;
if (index < 0)
{
Log.outError(LogFilter.Battleground, $"Battleground.HandleTriggerBuff: cannot find buff gameobject ({goGuid}, entry: {obj.GetEntry()}, type: {obj.GetGoType()}) in internal data for BG (map: {GetMapId()}, instance id: {m_InstanceID})!");
return;
}
// Randomly select new buff
int buff = RandomHelper.IRand(0, 2);
uint entry = obj.GetEntry();
if (m_BuffChange && entry != Buff_Entries[buff])
{
// Despawn current buff
SpawnBGObject(index, BattlegroundConst.RespawnOneDay);
// Set index for new one
for (byte currBuffTypeIndex = 0; currBuffTypeIndex < 3; ++currBuffTypeIndex)
{
if (entry == Buff_Entries[currBuffTypeIndex])
{
index -= currBuffTypeIndex;
index += buff;
}
}
}
SpawnBGObject(index, BattlegroundConst.BuffRespawnTime);
}
public virtual void HandleKillPlayer(Player victim, Player killer)
{
// Keep in mind that for arena this will have to be changed a bit
@@ -1974,7 +1928,6 @@ namespace Game.BattleGrounds
// this must be filled inructors!
public uint[] StartMessageIds = new uint[4];
public bool m_BuffChange;
bool m_IsRandom;
public BGHonorMode m_HonorMode;
+3 -23
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@@ -601,17 +601,9 @@ namespace Game.Entities
// Type 0 despawns after being triggered, type 1 does not.
// @todo This is activation radius. Casting radius must be selected from spell
float radius;
if (goInfo.Trap.radius == 0f)
{
// Battlegroundgameobjects have data2 == 0 && data5 == 3
if (goInfo.Trap.cooldown != 3)
break;
radius = 3.0f;
}
else
radius = goInfo.Trap.radius / 2.0f;
float radius = goInfo.Trap.radius / 2.0f; // this division seems to date back to when the field was called diameter, don't think it is still relevant.
if (radius == 0f)
break;
Unit target;
// @todo this hack with search required until GO casting not implemented
@@ -753,18 +745,6 @@ namespace Game.Entities
SetLootState(LootState.JustDeactivated);
else if (goInfo.Trap.charges == 0)
SetLootState(LootState.Ready);
// Battleground gameobjects have data2 == 0 && data5 == 3
if (goInfo.Trap.radius == 0 && goInfo.Trap.cooldown == 3)
{
Player player = target.ToPlayer();
if (player)
{
Battleground bg = player.GetBattleground();
if (bg)
bg.HandleTriggerBuff(GetGUID());
}
}
}
break;
}
+3 -3
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@@ -1683,7 +1683,7 @@ namespace Game.Entities
return searcher.GetTarget();
}
GameObject FindNearestGameObjectWithOptions(float range, FindGameObjectOptions options)
public GameObject FindNearestGameObjectWithOptions(float range, FindGameObjectOptions options)
{
NearestCheckCustomizer checkCustomizer = new(this, range);
GameObjectWithOptionsInObjectRangeCheck<NearestCheckCustomizer> checker = new(this, checkCustomizer, options);
@@ -4062,13 +4062,13 @@ namespace Game.Entities
public ObjectGuid? PrivateObjectOwnerGuid;
}
class FindGameObjectOptions
public class FindGameObjectOptions
{
public uint? GameObjectId;
public string StringId;
public bool? IsSummon;
public bool? IsSpawned;
public bool? IsSpawned = true; // most searches should be for spawned objects only, to search for "any" just clear this field at call site
public bool IgnorePhases;
public bool IgnoreNotOwnedPrivateObjects = true;
+38 -1
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@@ -109,7 +109,7 @@ namespace Scripts.World.Areatriggers
}
struct Misc
{
{
//Brewfest
public const uint AreatriggerTalkCooldown = 5; // In Seconds
@@ -396,4 +396,41 @@ namespace Scripts.World.Areatriggers
player.KilledMonsterCredit(CreatureIds.KillCreditTeleportStormwind);
}
}
[Script]
class areatrigger_battleground_buffs : AreaTriggerAI
{
public areatrigger_battleground_buffs(AreaTrigger areatrigger) : base(areatrigger) { }
public override void OnUnitEnter(Unit unit)
{
if (!unit.IsPlayer())
return;
var player = unit.ToPlayer();
GameObject buffObject = player.FindNearestGameObjectWithOptions(4.0f, new FindGameObjectOptions() { StringId = "bg_buff_object" });
if (buffObject != null)
{
buffObject.ActivateObject(GameObjectActions.Disturb, 0, player);
buffObject.DespawnOrUnsummon();
}
}
}
[Script]
class AreaTrigger_at_battleground_buffs : AreaTriggerScript
{
public AreaTrigger_at_battleground_buffs() : base("at_battleground_buffs") { }
public override bool OnTrigger(Player player, AreaTriggerRecord areaTrigger)
{
GameObject buffObject = player.FindNearestGameObjectWithOptions(4.0f, new FindGameObjectOptions() { StringId = "bg_buff_object" });
if (buffObject != null)
{
buffObject.ActivateObject(GameObjectActions.Disturb, 0, player);
buffObject.DespawnOrUnsummon();
}
return true;
}
}
}