Core/Spell: restore old proc system behaviour on auras self proc.
This commit is contained in:
@@ -1719,10 +1719,10 @@ namespace Game.Entities
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public void ProcSkillsAndAuras(Unit actionTarget, ProcFlags typeMaskActor, ProcFlags typeMaskActionTarget, ProcFlagsSpellType spellTypeMask, ProcFlagsSpellPhase spellPhaseMask, ProcFlagsHit hitMask, Spell spell, DamageInfo damageInfo, HealInfo healInfo)
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{
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WeaponAttackType attType = damageInfo != null ? damageInfo.GetAttackType() : WeaponAttackType.BaseAttack;
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if (typeMaskActor != 0 && CanProc())
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if (typeMaskActor != 0)
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ProcSkillsAndReactives(false, actionTarget, typeMaskActor, hitMask, attType);
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if (typeMaskActionTarget != 0 && actionTarget && actionTarget.CanProc())
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if (typeMaskActionTarget != 0 && actionTarget)
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actionTarget.ProcSkillsAndReactives(true, this, typeMaskActionTarget, hitMask, attType);
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TriggerAurasProcOnEvent(null, null, actionTarget, typeMaskActor, typeMaskActionTarget, spellTypeMask, spellPhaseMask, hitMask, spell, damageInfo, healInfo);
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@@ -1832,7 +1832,7 @@ namespace Game.Entities
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// prepare data for self trigger
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ProcEventInfo myProcEventInfo = new ProcEventInfo(this, actionTarget, actionTarget, typeMaskActor, spellTypeMask, spellPhaseMask, hitMask, spell, damageInfo, healInfo);
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List<Tuple<uint, AuraApplication>> myAurasTriggeringProc = new List<Tuple<uint, AuraApplication>>();
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if (typeMaskActor != 0 && CanProc())
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if (typeMaskActor != 0)
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{
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GetProcAurasTriggeredOnEvent(myAurasTriggeringProc, myProcAuras, myProcEventInfo);
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@@ -1856,7 +1856,7 @@ namespace Game.Entities
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// prepare data for target trigger
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ProcEventInfo targetProcEventInfo = new ProcEventInfo(this, actionTarget, this, typeMaskActionTarget, spellTypeMask, spellPhaseMask, hitMask, spell, damageInfo, healInfo);
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List<Tuple<uint, AuraApplication>> targetAurasTriggeringProc = new List<Tuple<uint, AuraApplication>>();
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if (typeMaskActionTarget != 0 && actionTarget && actionTarget.CanProc())
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if (typeMaskActionTarget != 0 && actionTarget)
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actionTarget.GetProcAurasTriggeredOnEvent(targetAurasTriggeringProc, targetProcAuras, targetProcEventInfo);
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TriggerAurasProcOnEvent(myProcEventInfo, myAurasTriggeringProc);
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@@ -1651,6 +1651,29 @@ namespace Game.Spells
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if (procEntry == null)
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return 0;
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// check spell triggering us
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Spell spell = eventInfo.GetProcSpell();
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if (spell)
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{
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// Do not allow auras to proc from effect triggered from itself
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if (spell.IsTriggeredByAura(m_spellInfo))
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return 0;
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// check if aura can proc when spell is triggered (exception for hunter auto shot & wands)
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if (spell.IsTriggered() && !procEntry.AttributesMask.HasAnyFlag(ProcAttributes.TriggeredCanProc) && !eventInfo.GetTypeMask().HasAnyFlag(ProcFlags.AutoAttackMask))
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if (!GetSpellInfo().HasAttribute(SpellAttr3.CanProcWithTriggered))
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return 0;
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}
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// check don't break stealth attr present
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if (m_spellInfo.HasAura(Difficulty.None, AuraType.ModStealth))
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{
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SpellInfo eventSpellInfo = eventInfo.GetSpellInfo();
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if (eventSpellInfo != null)
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if (eventSpellInfo.HasAttribute(SpellCustomAttributes.DontBreakStealth))
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return 0;
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}
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// check if we have charges to proc with
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if (IsUsingCharges())
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{
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@@ -1659,9 +1682,9 @@ namespace Game.Spells
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if (procEntry.AttributesMask.HasAnyFlag(ProcAttributes.ReqSpellmod))
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{
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Spell spell = eventInfo.GetProcSpell();
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if (spell != null)
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if (!spell.m_appliedMods.Contains(this))
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Spell eventSpell = eventInfo.GetProcSpell();
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if (eventSpell != null)
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if (!eventSpell.m_appliedMods.Contains(this))
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return 0;
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}
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}
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@@ -1671,28 +1694,9 @@ namespace Game.Spells
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return 0;
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// do checks against db data
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if (!Global.SpellMgr.CanSpellTriggerProcOnEvent(procEntry, eventInfo))
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if (!SpellManager.CanSpellTriggerProcOnEvent(procEntry, eventInfo))
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return 0;
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// check don't break stealth attr present
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if (m_spellInfo.HasAura(Difficulty.None, AuraType.ModStealth))
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{
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SpellInfo spell = eventInfo.GetSpellInfo();
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if (spell != null)
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if (spell.HasAttribute(SpellCustomAttributes.DontBreakStealth))
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return 0;
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}
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// check if aura can proc when spell is triggered (exception for hunter auto shot & wands)
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if (!procEntry.AttributesMask.HasAnyFlag(ProcAttributes.TriggeredCanProc) && !eventInfo.GetTypeMask().HasAnyFlag(ProcFlags.AutoAttackMask))
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{
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Spell spell = eventInfo.GetProcSpell();
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if (spell)
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if (spell.IsTriggered())
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if (!GetSpellInfo().HasAttribute(SpellAttr3.CanProcWithTriggered))
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return 0;
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}
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// do checks using conditions table
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if (!Global.ConditionMgr.IsObjectMeetingNotGroupedConditions(ConditionSourceType.SpellProc, GetId(), eventInfo.GetActor(), eventInfo.GetActionTarget()))
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return 0;
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@@ -1881,7 +1881,7 @@ namespace Game.Spells
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m_spellAura = null;
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//Spells with this flag cannot trigger if effect is cast on self
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bool canEffectTrigger = !m_spellInfo.HasAttribute(SpellAttr3.CantTriggerProc) && (CanExecuteTriggersOnHit(mask) || missInfo == SpellMissInfo.Immune || missInfo == SpellMissInfo.Immune2);
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bool canEffectTrigger = !m_spellInfo.HasAttribute(SpellAttr3.CantTriggerProc) && unitTarget.CanProc() && (CanExecuteTriggersOnHit(mask) || missInfo == SpellMissInfo.Immune || missInfo == SpellMissInfo.Immune2);
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Unit spellHitTarget = null;
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@@ -7008,12 +7008,10 @@ namespace Game.Spells
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int auraBaseAmount = aurEff.GetBaseAmount();
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// proc chance is stored in effect amount
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int chance = m_caster.CalculateSpellDamage(null, aurEff.GetSpellInfo(), aurEff.GetEffIndex(), auraBaseAmount);
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chance *= aurEff.GetBase().GetStackAmount();
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// build trigger and add to the list
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HitTriggerSpell spellTriggerInfo;
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spellTriggerInfo.triggeredSpell = spellInfo;
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spellTriggerInfo.triggeredByAura = aurEff.GetSpellInfo();
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spellTriggerInfo.chance = chance * aurEff.GetBase().GetStackAmount();
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m_hitTriggerSpells.Add(spellTriggerInfo);
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m_hitTriggerSpells.Add(new HitTriggerSpell(spellInfo, aurEff.GetSpellInfo(), chance));
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}
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}
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}
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@@ -7133,6 +7131,7 @@ namespace Game.Spells
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}
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public bool IsTriggered() { return _triggeredCastFlags.HasAnyFlag(TriggerCastFlags.FullMask); }
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public bool IsTriggeredByAura(SpellInfo auraSpellInfo) { return (auraSpellInfo == m_triggeredByAuraSpell); }
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public bool IsIgnoringCooldowns() { return _triggeredCastFlags.HasAnyFlag(TriggerCastFlags.IgnoreSpellAndCategoryCD); }
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public bool IsProcDisabled() { return _triggeredCastFlags.HasAnyFlag(TriggerCastFlags.DisallowProcEvents); }
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public bool IsChannelActive() { return m_caster.GetChannelSpellId() != 0; }
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@@ -7382,6 +7381,13 @@ namespace Game.Spells
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public struct HitTriggerSpell
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{
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public HitTriggerSpell(SpellInfo spellInfo, SpellInfo auraSpellInfo, int procChance)
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{
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triggeredSpell = spellInfo;
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triggeredByAura = auraSpellInfo;
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chance = procChance;
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}
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public SpellInfo triggeredSpell;
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public SpellInfo triggeredByAura;
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// ubyte triggeredByEffIdx This might be needed at a later stage - No need known for now
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@@ -450,7 +450,7 @@ namespace Game.Entities
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return mSpellProcMap.LookupByKey(spellId);
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}
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public bool CanSpellTriggerProcOnEvent(SpellProcEntry procEntry, ProcEventInfo eventInfo)
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public static bool CanSpellTriggerProcOnEvent(SpellProcEntry procEntry, ProcEventInfo eventInfo)
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{
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// proc type doesn't match
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if (!Convert.ToBoolean(eventInfo.GetTypeMask() & procEntry.ProcFlags))
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@@ -623,7 +623,7 @@ namespace Scripts.Spells.Druid
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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PreventDefaultAction();
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eventInfo.GetActor().CastSpell(eventInfo.GetProcTarget(), SpellIds.BlessingOfTheClaw, true);
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eventInfo.GetActor().CastSpell(eventInfo.GetProcTarget(), SpellIds.BlessingOfTheClaw, true, null, aurEff);
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}
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public override void Register()
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@@ -654,7 +654,7 @@ namespace Scripts.Spells.Druid
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return;
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int amount = MathFunctions.CalculatePct(m.Amount, aurEff.GetAmount());
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caster.CastCustomSpell(SpellIds.Exhilarate, SpellValueMod.BasePoint0, amount, (Unit)null, true);
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caster.CastCustomSpell(SpellIds.Exhilarate, SpellValueMod.BasePoint0, amount, null, true, null, aurEff);
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}
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public override void Register()
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@@ -675,7 +675,7 @@ namespace Scripts.Spells.Druid
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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PreventDefaultAction();
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eventInfo.GetActor().CastSpell((Unit)null, SpellIds.Infusion, true);
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eventInfo.GetActor().CastSpell((Unit)null, SpellIds.Infusion, true, null, aurEff);
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}
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public override void Register()
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@@ -724,7 +724,7 @@ namespace Scripts.Spells.Druid
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return;
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if (RandomHelper.randChance(chance))
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eventInfo.GetActor().CastSpell((Unit)null, spellId, true);
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eventInfo.GetActor().CastSpell((Unit)null, spellId, true, null, aurEff);
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}
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public override void Register()
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@@ -758,7 +758,7 @@ namespace Scripts.Spells.Druid
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// Add remaining ticks to damage done
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amount += (int)target.GetRemainingPeriodicAmount(caster.GetGUID(), SpellIds.Languish, AuraType.PeriodicDamage);
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caster.CastCustomSpell(SpellIds.Languish, SpellValueMod.BasePoint0, amount, target, true);
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caster.CastCustomSpell(SpellIds.Languish, SpellValueMod.BasePoint0, amount, target, true, null, aurEff);
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}
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public override void Register()
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@@ -840,7 +840,7 @@ namespace Scripts.Spells.Druid
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PreventDefaultAction();
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int amount = (int)eventInfo.GetHealInfo().GetHeal();
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eventInfo.GetActor().CastCustomSpell(SpellIds.RejuvenationT10Proc, SpellValueMod.BasePoint0, amount, (Unit)null, true);
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eventInfo.GetActor().CastCustomSpell(SpellIds.RejuvenationT10Proc, SpellValueMod.BasePoint0, amount, null, true, null, aurEff);
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}
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public override void Register()
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@@ -2710,7 +2710,7 @@ namespace Scripts.Spells.Generic
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Unit caster = eventInfo.GetActor();
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int bp = (int)(damageInfo.GetDamage() / 2);
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caster.CastCustomSpell(SpellIds.VampiricTouchHeal, SpellValueMod.BasePoint0, bp, caster, true);
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caster.CastCustomSpell(SpellIds.VampiricTouchHeal, SpellValueMod.BasePoint0, bp, caster, true, null, aurEff);
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}
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public override void Register()
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@@ -610,7 +610,7 @@ namespace Scripts.Spells.Items
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if (player.GetWeaponForAttack(WeaponAttackType.OffAttack, true) && RandomHelper.URand(0, 1) != 0)
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spellId = SpellIds.ManifestAngerOffHand;
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caster.CastSpell(target, spellId, true);
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caster.CastSpell(target, spellId, true, null, aurEff);
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}
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public override void Register()
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@@ -680,7 +680,7 @@ namespace Scripts.Spells.Items
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PreventDefaultAction();
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Unit caster = eventInfo.GetActor();
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uint spellId = triggeredSpells[(int)caster.GetClass()].SelectRandom();
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caster.CastSpell(caster, spellId, true);
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caster.CastSpell(caster, spellId, true, null, aurEff);
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if (RandomHelper.randChance(10))
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caster.Say(TextIds.SayMadness);
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@@ -703,7 +703,7 @@ namespace Scripts.Spells.Items
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void HandlePeriodicDummy(AuraEffect aurEff)
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{
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PreventDefaultAction();
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GetTarget().CastSpell(GetTarget(), RandomHelper.RAND(SpellIds.DementiaPos, SpellIds.DementiaNeg), true);
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GetTarget().CastSpell(GetTarget(), RandomHelper.RAND(SpellIds.DementiaPos, SpellIds.DementiaNeg), true, null, aurEff);
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}
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public override void Register()
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@@ -849,7 +849,7 @@ namespace Scripts.Spells.Items
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return;
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uint spellId = randomSpells.SelectRandom();
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caster.CastSpell(caster, spellId, true);
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caster.CastSpell(caster, spellId, true, null, aurEff);
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}
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public override void Register()
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@@ -1115,7 +1115,7 @@ namespace Scripts.Spells.Items
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int amount = (int)MathFunctions.CalculatePct(damageInfo.GetDamage(), aurEff.GetAmount());
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Unit caster = eventInfo.GetActor();
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caster.CastCustomSpell(SpellIds.Shadowmend, SpellValueMod.BasePoint0, amount, (Unit)null, true);
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caster.CastCustomSpell(SpellIds.Shadowmend, SpellValueMod.BasePoint0, amount, null, true, null, aurEff);
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}
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public override void Register()
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@@ -1140,9 +1140,9 @@ namespace Scripts.Spells.Items
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if (target)
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{
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if (RandomHelper.URand(0, 99) < 15)
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caster.CastSpell(caster, SpellIds.GnomishDeathRaySelf, true, null); // failure
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caster.CastSpell(caster, SpellIds.GnomishDeathRaySelf, true); // failure
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else
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caster.CastSpell(target, SpellIds.GnomishDeathRayTarget, true, null);
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caster.CastSpell(target, SpellIds.GnomishDeathRayTarget, true);
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}
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}
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@@ -1191,6 +1191,7 @@ namespace Scripts.Spells.Items
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case PowerType.Rage:
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spellId = _rageSpellId;
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break;
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// Death Knights can't use daggers, but oh well
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case PowerType.RunicPower:
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spellId = _rpSpellId;
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break;
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@@ -1198,7 +1199,7 @@ namespace Scripts.Spells.Items
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return;
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}
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caster.CastSpell((Unit)null, spellId, true);
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caster.CastSpell((Unit)null, spellId, true, null, aurEff);
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}
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public override void Register()
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@@ -1300,7 +1301,7 @@ namespace Scripts.Spells.Items
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// in that case, do not cast heal spell
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PreventDefaultAction();
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// but mana instead
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eventInfo.GetActor().CastSpell((Unit)null, SpellIds.MarkOfConquestEnergize, true);
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eventInfo.GetActor().CastSpell((Unit)null, SpellIds.MarkOfConquestEnergize, true, null, aurEff);
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}
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}
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@@ -1529,7 +1530,7 @@ namespace Scripts.Spells.Items
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int bp = (int)MathFunctions.CalculatePct(damageInfo.GetDamage(), aurEff.GetAmount());
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Unit caster = eventInfo.GetActor();
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caster.CastCustomSpell(SpellIds.HealthLink, SpellValueMod.BasePoint0, bp, (Unit)null, true);
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caster.CastCustomSpell(SpellIds.HealthLink, SpellValueMod.BasePoint0, bp, null, true, null, aurEff);
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}
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public override void Register()
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@@ -1825,7 +1826,7 @@ namespace Scripts.Spells.Items
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Unit caster = eventInfo.GetActor();
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int amount = (int)caster.CountPctFromMaxHealth(aurEff.GetAmount());
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caster.CastCustomSpell(SpellIds.SwiftHandOfJusticeHeal, SpellValueMod.BasePoint0, amount, (Unit)null, true);
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caster.CastCustomSpell(SpellIds.SwiftHandOfJusticeHeal, SpellValueMod.BasePoint0, amount, null, true, null, aurEff);
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}
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public override void Register()
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@@ -2725,10 +2726,10 @@ namespace Scripts.Spells.Items
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Unit target = eventInfo.GetProcTarget();
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if (eventInfo.GetTypeMask().HasAnyFlag(ProcFlags.DoneSpellMagicDmgClassPos))
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caster.CastSpell(target, _healProcSpellId, true);
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caster.CastSpell(target, _healProcSpellId, true, null, aurEff);
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if (eventInfo.GetTypeMask().HasAnyFlag(ProcFlags.DoneSpellMagicDmgClassNeg))
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caster.CastSpell(target, _damageProcSpellId, true);
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caster.CastSpell(target, _damageProcSpellId, true, null, aurEff);
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}
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public override void Register()
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@@ -2812,10 +2813,10 @@ namespace Scripts.Spells.Items
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// Aggression checks are in the spell system... just cast and forget
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if (player.GetReputationRank(FactionIds.Aldor) == ReputationRank.Exalted)
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player.CastSpell(target, _aldorSpellId, true);
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player.CastSpell(target, _aldorSpellId, true, null, aurEff);
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if (player.GetReputationRank(FactionIds.Scryers) == ReputationRank.Exalted)
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player.CastSpell(target, _scryersSpellId, true);
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player.CastSpell(target, _scryersSpellId, true, null, aurEff);
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}
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public override void Register()
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@@ -567,7 +567,7 @@ namespace Scripts.Spells.Paladin
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return;
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if (RandomHelper.randChance(chance))
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eventInfo.GetActor().CastSpell(eventInfo.GetProcTarget(), spellId, true);
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eventInfo.GetActor().CastSpell(eventInfo.GetProcTarget(), spellId, true, null, aurEff);
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}
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public override void Register()
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@@ -895,7 +895,7 @@ namespace Scripts.Spells.Paladin
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return;
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}
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caster.CastSpell(target, spellId, true);
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caster.CastSpell(target, spellId, true, null, aurEff);
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}
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public override void Register()
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@@ -929,7 +929,7 @@ namespace Scripts.Spells.Paladin
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// Add remaining ticks to damage done
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amount += (int)target.GetRemainingPeriodicAmount(caster.GetGUID(), SpellIds.HolyMending, AuraType.PeriodicHeal);
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caster.CastCustomSpell(SpellIds.HolyMending, SpellValueMod.BasePoint0, amount, target, true);
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caster.CastCustomSpell(SpellIds.HolyMending, SpellValueMod.BasePoint0, amount, target, true, null, aurEff);
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}
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public override void Register()
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@@ -104,7 +104,7 @@ namespace Scripts.Spells.Priest
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return;
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int amount = (int)MathFunctions.CalculatePct(healInfo.GetHeal(), 10);
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caster.CastCustomSpell(SpellIds.OracularHeal, SpellValueMod.BasePoint0, amount, caster, true);
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caster.CastCustomSpell(SpellIds.OracularHeal, SpellValueMod.BasePoint0, amount, caster, true, null, aurEff);
|
||||
}
|
||||
|
||||
public override void Register()
|
||||
@@ -936,7 +936,7 @@ namespace Scripts.Spells.Priest
|
||||
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
eventInfo.GetActor().CastSpell(eventInfo.GetProcTarget(), SpellIds.ArmorOfFaith, true);
|
||||
eventInfo.GetActor().CastSpell(eventInfo.GetProcTarget(), SpellIds.ArmorOfFaith, true, null, aurEff);
|
||||
}
|
||||
|
||||
public override void Register()
|
||||
@@ -1006,7 +1006,7 @@ namespace Scripts.Spells.Priest
|
||||
Unit target = eventInfo.GetProcTarget();
|
||||
amount += (int)target.GetRemainingPeriodicAmount(caster.GetGUID(), SpellIds.BlessedHealing, AuraType.PeriodicHeal);
|
||||
|
||||
caster.CastCustomSpell(SpellIds.BlessedHealing, SpellValueMod.BasePoint0, amount, target, true);
|
||||
caster.CastCustomSpell(SpellIds.BlessedHealing, SpellValueMod.BasePoint0, amount, target, true, null, aurEff);
|
||||
}
|
||||
|
||||
public override void Register()
|
||||
|
||||
@@ -728,7 +728,7 @@ namespace Scripts.Spells.Shaman
|
||||
return;
|
||||
}
|
||||
|
||||
caster.CastSpell(target, spellId, true);
|
||||
caster.CastSpell(target, spellId, true, null, aurEff);
|
||||
}
|
||||
|
||||
public override void Register()
|
||||
@@ -757,12 +757,12 @@ namespace Scripts.Spells.Shaman
|
||||
int amount = (int)MathFunctions.CalculatePct(damageInfo.GetDamage(), aurEff.GetAmount());
|
||||
amount /= (int)spellInfo.GetMaxTicks(Difficulty.None);
|
||||
|
||||
// Add remaining ticks to healing done
|
||||
// Add remaining ticks to damage done
|
||||
Unit caster = eventInfo.GetActor();
|
||||
Unit target = eventInfo.GetProcTarget();
|
||||
amount += (int)target.GetRemainingPeriodicAmount(caster.GetGUID(), SpellIds.Electrified, AuraType.PeriodicDamage);
|
||||
|
||||
caster.CastCustomSpell(SpellIds.Electrified, SpellValueMod.BasePoint0, amount, target, true);
|
||||
caster.CastCustomSpell(SpellIds.Electrified, SpellValueMod.BasePoint0, amount, target, true, null, aurEff);
|
||||
}
|
||||
|
||||
public override void Register()
|
||||
@@ -791,12 +791,12 @@ namespace Scripts.Spells.Shaman
|
||||
int amount = (int)MathFunctions.CalculatePct(damageInfo.GetDamage(), aurEff.GetAmount());
|
||||
amount /= (int)spellInfo.GetMaxTicks(Difficulty.None);
|
||||
|
||||
// Add remaining ticks to healing done
|
||||
// Add remaining ticks to damage done
|
||||
Unit caster = eventInfo.GetActor();
|
||||
Unit target = eventInfo.GetProcTarget();
|
||||
amount += (int)target.GetRemainingPeriodicAmount(caster.GetGUID(), SpellIds.LavaBurstBonusDamage, AuraType.PeriodicDamage);
|
||||
|
||||
caster.CastCustomSpell(SpellIds.LavaBurstBonusDamage, SpellValueMod.BasePoint0, amount, target, true);
|
||||
caster.CastCustomSpell(SpellIds.LavaBurstBonusDamage, SpellValueMod.BasePoint0, amount, target, true, null, aurEff);
|
||||
}
|
||||
|
||||
public override void Register()
|
||||
@@ -862,7 +862,7 @@ namespace Scripts.Spells.Shaman
|
||||
Unit target = eventInfo.GetProcTarget();
|
||||
amount += (int)target.GetRemainingPeriodicAmount(caster.GetGUID(), SpellIds.ChainedHeal, AuraType.PeriodicHeal);
|
||||
|
||||
caster.CastCustomSpell(SpellIds.ChainedHeal, SpellValueMod.BasePoint0, amount, target, true);
|
||||
caster.CastCustomSpell(SpellIds.ChainedHeal, SpellValueMod.BasePoint0, amount, target, true, null, aurEff);
|
||||
}
|
||||
|
||||
public override void Register()
|
||||
|
||||
@@ -746,7 +746,7 @@ namespace Scripts.Spells.Warlock
|
||||
if (!caster)
|
||||
return;
|
||||
|
||||
caster.CastSpell(eventInfo.GetActionTarget(), SpellIds.SeedOfCorruptionGeneric, true);
|
||||
caster.CastSpell(eventInfo.GetActionTarget(), SpellIds.SeedOfCorruptionGeneric, true, null, aurEff);
|
||||
}
|
||||
|
||||
public override void Register()
|
||||
@@ -982,7 +982,7 @@ namespace Scripts.Spells.Warlock
|
||||
{
|
||||
PreventDefaultAction();
|
||||
Unit caster = eventInfo.GetActor();
|
||||
caster.CastSpell(caster, _triggerSpell, true);
|
||||
caster.CastSpell(caster, _triggerSpell, true, null, aurEff);
|
||||
}
|
||||
|
||||
public override void Register()
|
||||
|
||||
Reference in New Issue
Block a user