Core/Spell: restore old proc system behaviour on auras self proc.
This commit is contained in:
@@ -450,7 +450,7 @@ namespace Game.Entities
|
||||
return mSpellProcMap.LookupByKey(spellId);
|
||||
}
|
||||
|
||||
public bool CanSpellTriggerProcOnEvent(SpellProcEntry procEntry, ProcEventInfo eventInfo)
|
||||
public static bool CanSpellTriggerProcOnEvent(SpellProcEntry procEntry, ProcEventInfo eventInfo)
|
||||
{
|
||||
// proc type doesn't match
|
||||
if (!Convert.ToBoolean(eventInfo.GetTypeMask() & procEntry.ProcFlags))
|
||||
|
||||
Reference in New Issue
Block a user