Core/Spell: restore old proc system behaviour on auras self proc.
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@@ -2710,7 +2710,7 @@ namespace Scripts.Spells.Generic
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Unit caster = eventInfo.GetActor();
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int bp = (int)(damageInfo.GetDamage() / 2);
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caster.CastCustomSpell(SpellIds.VampiricTouchHeal, SpellValueMod.BasePoint0, bp, caster, true);
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caster.CastCustomSpell(SpellIds.VampiricTouchHeal, SpellValueMod.BasePoint0, bp, caster, true, null, aurEff);
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}
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public override void Register()
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