Fix build and one DB file
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@@ -2885,7 +2885,7 @@ namespace Game
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case WorldStateExpressionFunctions.Unk35:
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case WorldStateExpressionFunctions.Unk36:
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case WorldStateExpressionFunctions.UiWidgetData:
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case WorldStateExpressionFunctions.Unk38:
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case WorldStateExpressionFunctions.TimeEventPassed:
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default:
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return 0;
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}
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@@ -0,0 +1,8 @@
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DELETE FROM `world_state` WHERE `ID` IN (3590,3591,3592,3603,3604,3605);
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INSERT INTO `world_state` VALUES
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(3590,300,'609',NULL,'','Ebon Hold - Forces of the Light remaining'),
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(3591,10000,'609',NULL,'','Ebon Hold - Forces of the Scourge Remaining'),
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(3592,0,'609',NULL,'','Ebon Hold - Show Forces Remaining'),
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(3603,0,'609',NULL,'','Ebon Hold - Show Minutes until battle'),
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(3604,0,'609',NULL,'','Ebon Hold - Minutes until battle'),
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(3605,0,'609',NULL,'','Ebon Hold - Battle in progress');
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