Core/Spells: Fixed UnitData::ChannelObjects for channeled spells using dest targets

Port From (https://github.com/TrinityCore/TrinityCore/commit/453977cc6de8cfff81ab55532acf38de6d693173)
This commit is contained in:
Hondacrx
2024-08-25 21:37:57 -04:00
parent f1d3bc2ac2
commit 5874294745
+1 -1
View File
@@ -4497,7 +4497,7 @@ namespace Game.Spells
m_timer = (int)duration;
if (!m_targets.HasDst())
if (!m_UniqueTargetInfo.Empty() || !m_UniqueGOTargetInfo.Empty())
{
uint channelAuraMask = 0;
uint explicitTargetEffectMask = 0xFFFFFFFF;