Misc Fixes
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@@ -6585,7 +6585,7 @@ namespace Game.Entities
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m_AELootView[loot.GetGUID()] = guid;
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if (loot_type == LootType.Corpse && !guid.IsItem())
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SetUnitFlags(UnitFlags.Looting);
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AddUnitFlag(UnitFlags.Looting);
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}
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else
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SendLootError(loot.GetGUID(), guid, LootError.DidntKill);
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