Core/Items: Implement azerite empowered items
Port From (https://github.com/TrinityCore/TrinityCore/commit/d934824421c83598853487c5cc9e4cbb3c5d0006)
This commit is contained in:
@@ -316,7 +316,7 @@ namespace Game.Misc
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}
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GossipPOI packet = new GossipPOI();
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packet.ID = pointOfInterest.ID;
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packet.Id = pointOfInterest.Id;
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packet.Name = pointOfInterest.Name;
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LocaleConstant locale = _session.GetSessionDbLocaleIndex();
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@@ -468,7 +468,7 @@ namespace Game.Misc
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for (int i = 0; i < objs.Count; ++i)
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{
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var obj = new QuestObjectiveSimple();
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obj.ID = objs[i].ID;
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obj.Id = objs[i].Id;
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obj.ObjectID = objs[i].ObjectID;
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obj.Amount = objs[i].Amount;
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obj.Type = (byte)objs[i].Type;
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@@ -504,7 +504,7 @@ namespace Game.Misc
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foreach (QuestObjective questObjective in queryQuestInfoResponse.Info.Objectives)
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{
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QuestObjectivesLocale questObjectivesLocaleData = Global.ObjectMgr.GetQuestObjectivesLocale(questObjective.ID);
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QuestObjectivesLocale questObjectivesLocaleData = Global.ObjectMgr.GetQuestObjectivesLocale(questObjective.Id);
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if (questObjectivesLocaleData != null)
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ObjectManager.GetLocaleString(questObjectivesLocaleData.Description, loc, ref questObjective.Description);
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}
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@@ -777,7 +777,7 @@ namespace Game.Misc
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public class PointOfInterest
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{
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public uint ID;
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public uint Id;
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public Vector2 Pos;
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public uint Icon;
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public uint Flags;
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@@ -0,0 +1,211 @@
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/*
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* Copyright (C) 2012-2019 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using Game.Network;
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using Framework.Constants;
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using Framework.Database;
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using Game.Network.Packets;
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using Game.DataStorage;
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using System.Linq;
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namespace Game.Entities
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{
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public class AzeriteEmpoweredItem : Item
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{
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AzeriteEmpoweredItemData m_azeriteEmpoweredItemData;
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List<AzeritePowerSetMemberRecord> m_azeritePowers;
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int m_maxTier;
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public AzeriteEmpoweredItem()
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{
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ObjectTypeMask |= TypeMask.AzeriteEmpoweredItem;
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ObjectTypeId = TypeId.AzeriteEmpoweredItem;
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m_azeriteEmpoweredItemData = new AzeriteEmpoweredItemData();
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}
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public override bool Create(ulong guidlow, uint itemId, ItemContext context, Player owner)
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{
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if (!base.Create(guidlow, itemId, context, owner))
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return false;
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InitAzeritePowerData();
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return true;
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}
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public override void SaveToDB(SQLTransaction trans)
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{
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base.SaveToDB(trans);
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PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_EMPOWERED);
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stmt.AddValue(0, GetGUID().GetCounter());
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trans.Append(stmt);
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stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE_EMPOWERED);
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stmt.AddValue(0, GetGUID().GetCounter());
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for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
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stmt.AddValue(1 + i, m_azeriteEmpoweredItemData.Selections[i]);
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trans.Append(stmt);
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}
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public void LoadAzeriteEmpoweredItemData(Player owner, AzeriteEmpoweredData azeriteEmpoweredItem)
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{
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InitAzeritePowerData();
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bool needSave = false;
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if (m_azeritePowers != null)
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{
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for (int i = SharedConst.MaxAzeriteEmpoweredTier; --i >= 0;)
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{
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int selection = azeriteEmpoweredItem.SelectedAzeritePowers[i];
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if (GetTierForAzeritePower(owner.GetClass(), selection) != i)
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{
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needSave = true;
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break;
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}
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SetSelectedAzeritePower(i, selection);
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}
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}
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else
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needSave = true;
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if (needSave)
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{
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PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_ITEM_INSTANCE_AZERITE_EMPOWERED);
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for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
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stmt.AddValue(i, m_azeriteEmpoweredItemData.Selections[i]);
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stmt.AddValue(5, GetGUID().GetCounter());
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DB.Characters.Execute(stmt);
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}
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}
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public static new void DeleteFromDB(SQLTransaction trans, ulong itemGuid)
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{
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PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_EMPOWERED);
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stmt.AddValue(0, itemGuid);
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DB.Characters.ExecuteOrAppend(trans, stmt);
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}
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public override void DeleteFromDB(SQLTransaction trans)
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{
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DeleteFromDB(trans, GetGUID().GetCounter());
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base.DeleteFromDB(trans);
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}
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public uint GetRequiredAzeriteLevelForTier(uint tier)
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{
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return Global.DB2Mgr.GetRequiredAzeriteLevelForAzeritePowerTier(_bonusData.AzeriteTierUnlockSetId, GetContext(), tier);
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}
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public int GetTierForAzeritePower(Class playerClass, int azeritePowerId)
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{
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var azeritePowerItr = m_azeritePowers.Find(power =>
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{
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return power.AzeritePowerID == azeritePowerId && power.Class == (int)playerClass;
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});
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if (azeritePowerItr != null)
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return azeritePowerItr.Tier;
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return SharedConst.MaxAzeriteEmpoweredTier;
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}
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public void SetSelectedAzeritePower(int tier, int azeritePowerId)
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{
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SetUpdateFieldValue(ref m_values.ModifyValue(m_azeriteEmpoweredItemData).ModifyValue(m_azeriteEmpoweredItemData.Selections, tier), azeritePowerId);
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// Not added to UF::ItemData::BonusListIDs, client fakes it on its own too
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_bonusData.AddBonusList(CliDB.AzeritePowerStorage.LookupByKey(azeritePowerId).ItemBonusListID);
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}
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void ClearSelectedAzeritePowers()
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{
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for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
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SetUpdateFieldValue(ref m_values.ModifyValue(m_azeriteEmpoweredItemData).ModifyValue(m_azeriteEmpoweredItemData.Selections, i), 0);
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_bonusData = new BonusData(GetTemplate());
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foreach (uint bonusListID in (List<uint>)m_itemData.BonusListIDs)
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_bonusData.AddBonusList(bonusListID);
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}
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public long GetRespecCost()
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{
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Player owner = GetOwner();
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if (owner != null)
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return (long)(MoneyConstants.Gold * Global.DB2Mgr.GetCurveValueAt((uint)Curves.AzeriteEmpoweredItemRespecCost, (float)owner.GetNumRespecs()));
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return (long)PlayerConst.MaxMoneyAmount + 1;
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}
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public override void BuildValuesCreate(WorldPacket data, Player target)
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{
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UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
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WorldPacket buffer = new WorldPacket();
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buffer.WriteUInt8((byte)flags);
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m_objectData.WriteCreate(buffer, flags, this, target);
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m_itemData.WriteCreate(buffer, flags, this, target);
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m_azeriteEmpoweredItemData.WriteCreate(buffer, flags, this, target);
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data.WriteUInt32(buffer.GetSize());
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data.WriteBytes(buffer);
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}
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public override void BuildValuesUpdate(WorldPacket data, Player target)
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{
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UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
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WorldPacket buffer = new WorldPacket();
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if (m_values.HasChanged(TypeId.Object))
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m_objectData.WriteUpdate(buffer, flags, this, target);
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if (m_values.HasChanged(TypeId.Item))
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m_itemData.WriteUpdate(buffer, flags, this, target);
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if (m_values.HasChanged(TypeId.AzeriteEmpoweredItem))
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m_azeriteEmpoweredItemData.WriteUpdate(buffer, flags, this, target);
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data.WriteUInt32(buffer.GetSize());
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data.WriteUInt32(m_values.GetChangedObjectTypeMask());
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data.WriteBytes(buffer);
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}
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public override void ClearUpdateMask(bool remove)
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{
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m_values.ClearChangesMask(m_azeriteEmpoweredItemData);
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base.ClearUpdateMask(remove);
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}
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void InitAzeritePowerData()
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{
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m_azeritePowers = Global.DB2Mgr.GetAzeritePowers(GetEntry());
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if (m_azeritePowers != null)
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m_maxTier = m_azeritePowers.Aggregate((a1, a2) => a1.Tier < a2.Tier ? a2 : a1).Tier;
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}
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public int GetMaxAzeritePowerTier() { return m_maxTier; }
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public uint GetSelectedAzeritePower(int tier)
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{
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return (uint)m_azeriteEmpoweredItemData.Selections[tier];
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}
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}
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}
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@@ -314,7 +314,7 @@ namespace Game.Entities
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public bool HasUnlockedEssenceSlot(byte slot)
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{
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AzeriteItemMilestonePowerRecord milestone = Global.DB2Mgr.GetAzeriteItemMilestonePower(slot);
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return m_azeriteItemData.UnlockedEssenceMilestones.FindIndex(milestone.ID) != -1;
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return m_azeriteItemData.UnlockedEssenceMilestones.FindIndex(milestone.Id) != -1;
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}
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public bool HasUnlockedEssenceMilestone(uint azeriteItemMilestonePowerId) { return m_azeriteItemData.UnlockedEssenceMilestones.FindIndex(azeriteItemMilestonePowerId) != -1; }
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@@ -487,12 +487,12 @@ namespace Game.Entities
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if (milestone.RequiredLevel > GetLevel())
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break;
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if (HasUnlockedEssenceMilestone(milestone.ID))
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if (HasUnlockedEssenceMilestone(milestone.Id))
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continue;
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if (milestone.AutoUnlock != 0)
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{
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AddUnlockedEssenceMilestone(milestone.ID);
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AddUnlockedEssenceMilestone(milestone.Id);
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hasPreviousMilestone = true;
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}
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else
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@@ -47,11 +47,11 @@ namespace Game.Entities
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loot = new Loot();
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}
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public virtual bool Create(ulong guidlow, uint itemid, ItemContext context, Player owner)
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public virtual bool Create(ulong guidlow, uint itemId, ItemContext context, Player owner)
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{
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_Create(ObjectGuid.Create(HighGuid.Item, guidlow));
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SetEntry(itemid);
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SetEntry(itemId);
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SetObjectScale(1.0f);
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if (owner)
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@@ -60,7 +60,7 @@ namespace Game.Entities
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SetContainedIn(owner.GetGUID());
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}
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ItemTemplate itemProto = Global.ObjectMgr.GetItemTemplate(itemid);
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ItemTemplate itemProto = Global.ObjectMgr.GetItemTemplate(itemId);
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if (itemProto == null)
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return false;
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@@ -998,59 +998,50 @@ namespace Game.Entities
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{
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BonusData gemBonus = new BonusData(gemTemplate);
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foreach (var bonusListId in gem.BonusListIDs)
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gemBonus.AddBonusList(bonusListId);
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uint gemBaseItemLevel = gemTemplate.GetBaseItemLevel();
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ScalingStatDistributionRecord ssd = CliDB.ScalingStatDistributionStorage.LookupByKey(gemBonus.ScalingStatDistribution);
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if (ssd != null)
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{
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uint scaledIlvl = (uint)Global.DB2Mgr.GetCurveValueAt(ssd.PlayerLevelToItemLevelCurveID, gemScalingLevel);
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if (scaledIlvl != 0)
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gemBaseItemLevel = scaledIlvl;
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}
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var bonuses = Global.DB2Mgr.GetItemBonusList(bonusListId);
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if (bonuses != null)
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_bonusData.GemRelicType[slot] = gemBonus.RelicType;
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for (uint i = 0; i < ItemConst.MaxItemEnchantmentEffects; ++i)
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{
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switch (gemEnchant.Effect[i])
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{
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foreach (ItemBonusRecord itemBonus in bonuses)
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gemBonus.AddBonus(itemBonus.BonusType, itemBonus.Value);
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}
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uint gemBaseItemLevel = gemTemplate.GetBaseItemLevel();
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ScalingStatDistributionRecord ssd = CliDB.ScalingStatDistributionStorage.LookupByKey(gemBonus.ScalingStatDistribution);
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if (ssd != null)
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{
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uint scaledIlvl = (uint)Global.DB2Mgr.GetCurveValueAt(ssd.PlayerLevelToItemLevelCurveID, gemScalingLevel);
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if (scaledIlvl != 0)
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gemBaseItemLevel = scaledIlvl;
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}
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_bonusData.GemRelicType[slot] = gemBonus.RelicType;
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for (uint i = 0; i < ItemConst.MaxItemEnchantmentEffects; ++i)
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{
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switch (gemEnchant.Effect[i])
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{
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case ItemEnchantmentType.BonusListID:
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case ItemEnchantmentType.BonusListID:
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{
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var bonusesEffect = Global.DB2Mgr.GetItemBonusList(gemEnchant.EffectArg[i]);
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if (bonusesEffect != null)
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{
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var bonusesEffect = Global.DB2Mgr.GetItemBonusList(gemEnchant.EffectArg[i]);
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foreach (ItemBonusRecord itemBonus in bonusesEffect)
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if (itemBonus.BonusType == ItemBonusType.ItemLevel)
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_bonusData.GemItemLevelBonus[slot] += (uint)itemBonus.Value[0];
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}
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break;
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}
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case ItemEnchantmentType.BonusListCurve:
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{
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uint artifactrBonusListId = Global.DB2Mgr.GetItemBonusListForItemLevelDelta((short)Global.DB2Mgr.GetCurveValueAt((uint)Curves.ArtifactRelicItemLevelBonus, gemBaseItemLevel + gemBonus.ItemLevelBonus));
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if (artifactrBonusListId != 0)
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{
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var bonusesEffect = Global.DB2Mgr.GetItemBonusList(artifactrBonusListId);
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if (bonusesEffect != null)
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{
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foreach (ItemBonusRecord itemBonus in bonusesEffect)
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if (itemBonus.BonusType == ItemBonusType.ItemLevel)
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_bonusData.GemItemLevelBonus[slot] += (uint)itemBonus.Value[0];
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}
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break;
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}
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case ItemEnchantmentType.BonusListCurve:
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{
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uint artifactrBonusListId = Global.DB2Mgr.GetItemBonusListForItemLevelDelta((short)Global.DB2Mgr.GetCurveValueAt((uint)Curves.ArtifactRelicItemLevelBonus, gemBaseItemLevel + gemBonus.ItemLevelBonus));
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if (artifactrBonusListId != 0)
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{
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var bonusesEffect = Global.DB2Mgr.GetItemBonusList(artifactrBonusListId);
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if (bonusesEffect != null)
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foreach (ItemBonusRecord itemBonus in bonusesEffect)
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if (itemBonus.BonusType == ItemBonusType.ItemLevel)
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_bonusData.GemItemLevelBonus[slot] += (uint)itemBonus.Value[0];
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}
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break;
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}
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default:
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break;
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}
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}
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default:
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break;
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}
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}
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}
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@@ -2160,14 +2151,7 @@ namespace Game.Entities
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SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.BonusListIDs), bonusListIDs);
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foreach (uint bonusListID in (List<uint>)m_itemData.BonusListIDs)
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{
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var bonuses = Global.DB2Mgr.GetItemBonusList(bonusListID);
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if (bonuses != null)
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{
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foreach (ItemBonusRecord bonus in bonuses)
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_bonusData.AddBonus(bonus.BonusType, bonus.Value);
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}
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}
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_bonusData.AddBonusList(bonusListID);
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SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.ItemAppearanceModID), (byte)_bonusData.AppearanceModID);
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}
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@@ -2444,6 +2428,9 @@ namespace Game.Entities
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if (Global.DB2Mgr.IsAzeriteItem(proto.GetId()))
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return new AzeriteItem();
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if (Global.DB2Mgr.GetAzeriteEmpoweredItem(proto.GetId()) != null)
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return new AzeriteEmpoweredItem();
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return new Item();
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}
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@@ -2596,17 +2583,19 @@ namespace Game.Entities
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public void AddItemFlag(ItemFieldFlags flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags), (uint)flags); }
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public void RemoveItemFlag(ItemFieldFlags flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags), (uint)flags); }
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public void SetItemFlags(ItemFieldFlags flags) { SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags), (uint)flags); }
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bool HasItemFlag2(ItemFieldFlags2 flag) { return (m_itemData.DynamicFlags2 & (uint)flag) != 0; }
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void AddItemFlag2(ItemFieldFlags2 flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
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void RemoveItemFlag2(ItemFieldFlags2 flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
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void SetItemFlags2(ItemFieldFlags2 flags) { SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
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public bool HasItemFlag2(ItemFieldFlags2 flag) { return (m_itemData.DynamicFlags2 & (uint)flag) != 0; }
|
||||
public void AddItemFlag2(ItemFieldFlags2 flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
|
||||
public void RemoveItemFlag2(ItemFieldFlags2 flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
|
||||
public void SetItemFlags2(ItemFieldFlags2 flags) { SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
|
||||
|
||||
public Bag ToBag() { return IsBag() ? this as Bag : null; }
|
||||
public AzeriteItem ToAzeriteItem() { return IsAzeriteItem() ? this as AzeriteItem : null; }
|
||||
public AzeriteEmpoweredItem ToAzeriteEmpoweredItem() { return IsAzeriteEmpoweredItem() ? this as AzeriteEmpoweredItem : null; }
|
||||
|
||||
public bool IsLocked() { return !HasItemFlag(ItemFieldFlags.Unlocked); }
|
||||
public bool IsBag() { return GetTemplate().GetInventoryType() == InventoryType.Bag; }
|
||||
public bool IsAzeriteItem() { return GetTypeId() == TypeId.AzeriteItem; }
|
||||
public bool IsAzeriteEmpoweredItem() { return GetTypeId() == TypeId.AzeriteEmpoweredItem; }
|
||||
public bool IsCurrencyToken() { return GetTemplate().IsCurrencyToken(); }
|
||||
public bool IsBroken() { return m_itemData.MaxDurability > 0 && m_itemData.Durability == 0; }
|
||||
public void SetDurability(uint durability) { SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.Durability), durability); }
|
||||
@@ -2863,11 +2852,18 @@ namespace Game.Entities
|
||||
RelicType = -1;
|
||||
HasFixedLevel = false;
|
||||
RequiredLevelOverride = 0;
|
||||
AzeriteTierUnlockSetId = 0;
|
||||
|
||||
AzeriteEmpoweredItemRecord azeriteEmpoweredItem = Global.DB2Mgr.GetAzeriteEmpoweredItem(proto.GetId());
|
||||
if (azeriteEmpoweredItem != null)
|
||||
AzeriteTierUnlockSetId = azeriteEmpoweredItem.AzeriteTierUnlockSetID;
|
||||
|
||||
CanDisenchant = !proto.GetFlags().HasAnyFlag(ItemFlags.NoDisenchant);
|
||||
CanScrap = proto.GetFlags4().HasAnyFlag(ItemFlags4.Scrapable);
|
||||
|
||||
_state.AppearanceModPriority = int.MaxValue;
|
||||
_state.ScalingStatDistributionPriority = int.MaxValue;
|
||||
_state.AzeriteTierUnlockSetPriority = int.MaxValue;
|
||||
_state.HasQualityBonus = false;
|
||||
}
|
||||
|
||||
@@ -2876,17 +2872,18 @@ namespace Game.Entities
|
||||
if (itemInstance.ItemBonus.HasValue)
|
||||
{
|
||||
foreach (uint bonusListID in itemInstance.ItemBonus.Value.BonusListIDs)
|
||||
{
|
||||
var bonuses = Global.DB2Mgr.GetItemBonusList(bonusListID);
|
||||
if (bonuses != null)
|
||||
{
|
||||
foreach (ItemBonusRecord bonus in bonuses)
|
||||
AddBonus(bonus.BonusType, bonus.Value);
|
||||
}
|
||||
}
|
||||
AddBonusList(bonusListID);
|
||||
}
|
||||
}
|
||||
|
||||
public void AddBonusList(uint bonusListId)
|
||||
{
|
||||
var bonuses = Global.DB2Mgr.GetItemBonusList(bonusListId);
|
||||
if (bonuses != null)
|
||||
foreach (ItemBonusRecord bonus in bonuses)
|
||||
AddBonus(bonus.BonusType, bonus.Value);
|
||||
}
|
||||
|
||||
public void AddBonus(ItemBonusType type, int[] values)
|
||||
{
|
||||
switch (type)
|
||||
@@ -2962,6 +2959,13 @@ namespace Game.Entities
|
||||
case ItemBonusType.OverrideRequiredLevel:
|
||||
RequiredLevelOverride = values[0];
|
||||
break;
|
||||
case ItemBonusType.AzeriteTierUnlockSet:
|
||||
if (values[1] < _state.AzeriteTierUnlockSetPriority)
|
||||
{
|
||||
AzeriteTierUnlockSetId = (uint)values[0];
|
||||
_state.AzeriteTierUnlockSetPriority = values[1];
|
||||
}
|
||||
break;
|
||||
case ItemBonusType.OverrideCanDisenchant:
|
||||
CanDisenchant = values[0] != 0;
|
||||
break;
|
||||
@@ -2989,6 +2993,7 @@ namespace Game.Entities
|
||||
public ushort[] GemRelicRankBonus = new ushort[ItemConst.MaxGemSockets];
|
||||
public int RelicType;
|
||||
public int RequiredLevelOverride;
|
||||
public uint AzeriteTierUnlockSetId;
|
||||
public bool CanDisenchant;
|
||||
public bool CanScrap;
|
||||
public bool HasFixedLevel;
|
||||
@@ -2998,6 +3003,7 @@ namespace Game.Entities
|
||||
{
|
||||
public int AppearanceModPriority;
|
||||
public int ScalingStatDistributionPriority;
|
||||
public int AzeriteTierUnlockSetPriority;
|
||||
public bool HasQualityBonus;
|
||||
}
|
||||
}
|
||||
@@ -3017,12 +3023,19 @@ namespace Game.Entities
|
||||
public List<ArtifactPowerData> ArtifactPowers = new List<ArtifactPowerData>();
|
||||
}
|
||||
|
||||
public class AzeriteEmpoweredData
|
||||
{
|
||||
public Array<int> SelectedAzeritePowers = new Array<int>(SharedConst.MaxAzeriteEmpoweredTier);
|
||||
}
|
||||
|
||||
class ItemAdditionalLoadInfo
|
||||
{
|
||||
public ArtifactData Artifact;
|
||||
public AzeriteData AzeriteItem;
|
||||
public AzeriteEmpoweredData AzeriteEmpoweredItem;
|
||||
|
||||
public static void Init(Dictionary<ulong, ItemAdditionalLoadInfo> loadInfo, SQLResult artifactResult, SQLResult azeriteItemResult, SQLResult azeriteItemMilestonePowersResult, SQLResult azeriteItemUnlockedEssencesResult)
|
||||
public static void Init(Dictionary<ulong, ItemAdditionalLoadInfo> loadInfo, SQLResult artifactResult, SQLResult azeriteItemResult, SQLResult azeriteItemMilestonePowersResult,
|
||||
SQLResult azeriteItemUnlockedEssencesResult, SQLResult azeriteEmpoweredItemResult)
|
||||
{
|
||||
ItemAdditionalLoadInfo GetOrCreateLoadInfo(ulong guid)
|
||||
{
|
||||
@@ -3091,7 +3104,7 @@ namespace Game.Entities
|
||||
if (azeriteEssence == null || !Global.DB2Mgr.IsSpecSetMember(azeriteEssence.SpecSetID, specializationId))
|
||||
continue;
|
||||
|
||||
info.AzeriteItem.SelectedAzeriteEssences[i].AzeriteEssenceId[j] = azeriteEssence.ID;
|
||||
info.AzeriteItem.SelectedAzeriteEssences[i].AzeriteEssenceId[j] = azeriteEssence.Id;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3127,6 +3140,21 @@ namespace Game.Entities
|
||||
}
|
||||
while (azeriteItemUnlockedEssencesResult.NextRow());
|
||||
}
|
||||
|
||||
if (!azeriteEmpoweredItemResult.IsEmpty())
|
||||
{
|
||||
do
|
||||
{
|
||||
ItemAdditionalLoadInfo info = GetOrCreateLoadInfo(azeriteEmpoweredItemResult.Read<ulong>(0));
|
||||
if (info.AzeriteEmpoweredItem == null)
|
||||
info.AzeriteEmpoweredItem = new AzeriteEmpoweredData();
|
||||
|
||||
for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
|
||||
if (CliDB.AzeritePowerStorage.ContainsKey(azeriteEmpoweredItemResult.Read<int>(1 + i)))
|
||||
info.AzeriteEmpoweredItem.SelectedAzeritePowers[i] = azeriteEmpoweredItemResult.Read<int>(1 + i);
|
||||
|
||||
} while (azeriteEmpoweredItemResult.NextRow());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -602,7 +602,7 @@ namespace Game.Entities
|
||||
{
|
||||
public UpdateFieldArray<int> Selections = new UpdateFieldArray<int>(5, 0, 1);
|
||||
|
||||
public AzeriteEmpoweredItemData() : base(6) { }
|
||||
public AzeriteEmpoweredItemData() : base(0, TypeId.AzeriteEmpoweredItem, 6) { }
|
||||
|
||||
public override void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Item owner, Player receiver)
|
||||
{
|
||||
|
||||
@@ -38,10 +38,10 @@ namespace Game.Entities
|
||||
{
|
||||
public partial class Player
|
||||
{
|
||||
void _LoadInventory(SQLResult result, SQLResult artifactsResult, SQLResult azeriteResult, SQLResult azeriteItemMilestonePowersResult, SQLResult azeriteItemUnlockedEssencesResult, uint timeDiff)
|
||||
void _LoadInventory(SQLResult result, SQLResult artifactsResult, SQLResult azeriteResult, SQLResult azeriteItemMilestonePowersResult, SQLResult azeriteItemUnlockedEssencesResult, SQLResult azeriteEmpoweredItemResult, uint timeDiff)
|
||||
{
|
||||
Dictionary<ulong, ItemAdditionalLoadInfo> additionalData = new Dictionary<ulong, ItemAdditionalLoadInfo>();
|
||||
ItemAdditionalLoadInfo.Init(additionalData, artifactsResult, azeriteResult, azeriteItemMilestonePowersResult, azeriteItemUnlockedEssencesResult);
|
||||
ItemAdditionalLoadInfo.Init(additionalData, artifactsResult, azeriteResult, azeriteItemMilestonePowersResult, azeriteItemUnlockedEssencesResult, azeriteEmpoweredItemResult);
|
||||
|
||||
if (!result.IsEmpty())
|
||||
{
|
||||
@@ -70,6 +70,13 @@ namespace Game.Entities
|
||||
if (azeriteItem != null)
|
||||
azeriteItem.LoadAzeriteItemData(this, addionalData.AzeriteItem);
|
||||
}
|
||||
|
||||
if (addionalData.AzeriteEmpoweredItem != null)
|
||||
{
|
||||
AzeriteEmpoweredItem azeriteEmpoweredItem = item.ToAzeriteEmpoweredItem();
|
||||
if (azeriteEmpoweredItem != null)
|
||||
azeriteEmpoweredItem.LoadAzeriteEmpoweredItemData(this, addionalData.AzeriteEmpoweredItem);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -328,6 +335,7 @@ namespace Game.Entities
|
||||
Item.DeleteFromInventoryDB(trans, itemGuid);
|
||||
Item.DeleteFromDB(trans, itemGuid);
|
||||
AzeriteItem.DeleteFromDB(trans, itemGuid);
|
||||
AzeriteEmpoweredItem.DeleteFromDB(trans, itemGuid);
|
||||
}
|
||||
return item;
|
||||
}
|
||||
@@ -1201,8 +1209,12 @@ namespace Game.Entities
|
||||
stmt.AddValue(0, GetGUID().GetCounter());
|
||||
SQLResult azeriteItemUnlockedEssencesResult = DB.Characters.Query(stmt);
|
||||
|
||||
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_MAILITEMS_AZERITE_EMPOWERED);
|
||||
stmt.AddValue(0, GetGUID().GetCounter());
|
||||
SQLResult azeriteEmpoweredItemResult = DB.Characters.Query(stmt);
|
||||
|
||||
Dictionary<ulong, ItemAdditionalLoadInfo> additionalData = new Dictionary<ulong, ItemAdditionalLoadInfo>();
|
||||
ItemAdditionalLoadInfo.Init(additionalData, artifactResult, azeriteResult, azeriteItemMilestonePowersResult, azeriteItemUnlockedEssencesResult);
|
||||
ItemAdditionalLoadInfo.Init(additionalData, artifactResult, azeriteResult, azeriteItemMilestonePowersResult, azeriteItemUnlockedEssencesResult, azeriteEmpoweredItemResult);
|
||||
|
||||
do
|
||||
{
|
||||
@@ -1233,6 +1245,7 @@ namespace Game.Entities
|
||||
|
||||
Item.DeleteFromDB(trans, itemGuid);
|
||||
AzeriteItem.DeleteFromDB(trans, itemGuid);
|
||||
AzeriteEmpoweredItem.DeleteFromDB(trans, itemGuid);
|
||||
|
||||
DB.Characters.CommitTransaction(trans);
|
||||
return null;
|
||||
@@ -1266,6 +1279,13 @@ namespace Game.Entities
|
||||
if (azeriteItem != null)
|
||||
azeriteItem.LoadAzeriteItemData(player, addionalData.AzeriteItem);
|
||||
}
|
||||
|
||||
if (addionalData.AzeriteEmpoweredItem != null)
|
||||
{
|
||||
AzeriteEmpoweredItem azeriteEmpoweredItem = item.ToAzeriteEmpoweredItem();
|
||||
if (azeriteEmpoweredItem != null)
|
||||
azeriteEmpoweredItem.LoadAzeriteEmpoweredItemData(player, addionalData.AzeriteEmpoweredItem);
|
||||
}
|
||||
}
|
||||
|
||||
if (mail != null)
|
||||
@@ -2083,6 +2103,7 @@ namespace Game.Entities
|
||||
{
|
||||
Item.DeleteFromDB(trans, mailItemInfo.item_guid);
|
||||
AzeriteItem.DeleteFromDB(trans, mailItemInfo.item_guid);
|
||||
AzeriteEmpoweredItem.DeleteFromDB(trans, mailItemInfo.item_guid);
|
||||
}
|
||||
}
|
||||
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_MAIL_BY_ID);
|
||||
@@ -2862,6 +2883,7 @@ namespace Game.Entities
|
||||
_LoadSkills(holder.GetResult(PlayerLoginQueryLoad.Skills));
|
||||
UpdateSkillsForLevel();
|
||||
|
||||
SetNumRespecs(result.Read<byte>(76));
|
||||
SetPrimarySpecialization(result.Read<uint>(36));
|
||||
SetActiveTalentGroup(result.Read<byte>(64));
|
||||
ChrSpecializationRecord primarySpec = CliDB.ChrSpecializationStorage.LookupByKey(GetPrimarySpecialization());
|
||||
@@ -2913,8 +2935,8 @@ namespace Game.Entities
|
||||
// must be before inventory (some items required reputation check)
|
||||
reputationMgr.LoadFromDB(holder.GetResult(PlayerLoginQueryLoad.Reputation));
|
||||
|
||||
_LoadInventory(holder.GetResult(PlayerLoginQueryLoad.Inventory), holder.GetResult(PlayerLoginQueryLoad.Artifacts), holder.GetResult(PlayerLoginQueryLoad.LoadAzerite),
|
||||
holder.GetResult(PlayerLoginQueryLoad.LoadAzeriteMilestonePowers), holder.GetResult(PlayerLoginQueryLoad.LoadAzeriteUnlockedEssences), time_diff);
|
||||
_LoadInventory(holder.GetResult(PlayerLoginQueryLoad.Inventory), holder.GetResult(PlayerLoginQueryLoad.Artifacts), holder.GetResult(PlayerLoginQueryLoad.Azerite),
|
||||
holder.GetResult(PlayerLoginQueryLoad.AzeriteMilestonePowers), holder.GetResult(PlayerLoginQueryLoad.AzeriteUnlockedEssences), holder.GetResult(PlayerLoginQueryLoad.AzeriteEmpowered), time_diff);
|
||||
|
||||
if (IsVoidStorageUnlocked())
|
||||
_LoadVoidStorage(holder.GetResult(PlayerLoginQueryLoad.VoidStorage));
|
||||
@@ -3173,6 +3195,7 @@ namespace Game.Entities
|
||||
//save, but in tavern/city
|
||||
stmt.AddValue(index++, GetTalentResetCost());
|
||||
stmt.AddValue(index++, GetTalentResetTime());
|
||||
stmt.AddValue(index++, GetNumRespecs());
|
||||
stmt.AddValue(index++, GetPrimarySpecialization());
|
||||
stmt.AddValue(index++, (ushort)m_ExtraFlags);
|
||||
stmt.AddValue(index++, m_stableSlots);
|
||||
@@ -3665,8 +3688,12 @@ namespace Game.Entities
|
||||
stmt.AddValue(0, guid);
|
||||
SQLResult azeriteItemUnlockedEssencesResult = DB.Characters.Query(stmt);
|
||||
|
||||
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_MAILITEMS_AZERITE_EMPOWERED);
|
||||
stmt.AddValue(0, guid);
|
||||
SQLResult azeriteEmpoweredItemResult = DB.Characters.Query(stmt);
|
||||
|
||||
Dictionary<ulong, ItemAdditionalLoadInfo> additionalData = new Dictionary<ulong, ItemAdditionalLoadInfo>();
|
||||
ItemAdditionalLoadInfo.Init(additionalData, artifactResult, azeriteResult, azeriteItemMilestonePowersResult, azeriteItemUnlockedEssencesResult);
|
||||
ItemAdditionalLoadInfo.Init(additionalData, artifactResult, azeriteResult, azeriteItemMilestonePowersResult, azeriteItemUnlockedEssencesResult, azeriteEmpoweredItemResult);
|
||||
|
||||
do
|
||||
{
|
||||
@@ -3884,6 +3911,10 @@ namespace Game.Entities
|
||||
stmt.AddValue(0, guid);
|
||||
trans.Append(stmt);
|
||||
|
||||
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_EMPOWERED_BY_OWNER);
|
||||
stmt.AddValue(0, guid);
|
||||
trans.Append(stmt);
|
||||
|
||||
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_BY_OWNER);
|
||||
stmt.AddValue(0, guid);
|
||||
trans.Append(stmt);
|
||||
|
||||
@@ -1655,6 +1655,8 @@ namespace Game.Entities
|
||||
}
|
||||
}
|
||||
|
||||
pItem.AddItemFlag2(ItemFieldFlags2.Equipped);
|
||||
|
||||
if (IsInWorld && update)
|
||||
{
|
||||
pItem.AddToWorld();
|
||||
@@ -1824,6 +1826,8 @@ namespace Game.Entities
|
||||
byte slot = (byte)(pos & 255);
|
||||
VisualizeItem(slot, pItem);
|
||||
|
||||
pItem.AddItemFlag2(ItemFieldFlags2.Equipped);
|
||||
|
||||
if (IsInWorld)
|
||||
{
|
||||
pItem.AddToWorld();
|
||||
@@ -1933,6 +1937,7 @@ namespace Game.Entities
|
||||
Item.RemoveItemsSetItem(this, pProto);
|
||||
|
||||
_ApplyItemMods(pItem, slot, false, update);
|
||||
pItem.RemoveItemFlag2(ItemFieldFlags2.Equipped);
|
||||
|
||||
// remove item dependent auras and casts (only weapon and armor slots)
|
||||
if (slot < EquipmentSlot.End)
|
||||
@@ -4475,6 +4480,20 @@ namespace Game.Entities
|
||||
}
|
||||
}
|
||||
|
||||
void ApplyAllAzeriteEmpoweredItemMods(bool apply)
|
||||
{
|
||||
for (byte i = 0; i < InventorySlots.BagEnd; ++i)
|
||||
{
|
||||
if (m_items[i])
|
||||
{
|
||||
if (!m_items[i].IsAzeriteEmpoweredItem() || m_items[i].IsBroken() || !CanUseAttackType(Player.GetAttackBySlot(i, m_items[i].GetTemplate().GetInventoryType())))
|
||||
continue;
|
||||
|
||||
ApplyAzeritePowers(m_items[i], apply);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public ObjectGuid GetLootWorldObjectGUID(ObjectGuid lootObjectGuid)
|
||||
{
|
||||
var guid = m_AELootView.LookupByKey(lootObjectGuid);
|
||||
@@ -5520,6 +5539,22 @@ namespace Game.Entities
|
||||
(AzeriteItemMilestoneType)Global.DB2Mgr.GetAzeriteItemMilestonePower(slot).Type == AzeriteItemMilestoneType.MajorEssence, apply);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
AzeriteEmpoweredItem azeriteEmpoweredItem = item.ToAzeriteEmpoweredItem();
|
||||
if (azeriteEmpoweredItem)
|
||||
{
|
||||
if (!apply || GetItemByEntry(PlayerConst.ItemIdHeartOfAzeroth, ItemSearchLocation.InEquipment))
|
||||
{
|
||||
for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
|
||||
{
|
||||
AzeritePowerRecord azeritePower = CliDB.AzeritePowerStorage.LookupByKey(azeriteEmpoweredItem.GetSelectedAzeritePower(i));
|
||||
if (azeritePower != null)
|
||||
ApplyAzeritePower(azeriteEmpoweredItem, azeritePower, apply);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ApplyAzeriteItemMilestonePower(AzeriteItem item, AzeriteItemMilestonePowerRecord azeriteItemMilestonePower, bool apply)
|
||||
@@ -5591,6 +5626,17 @@ namespace Game.Entities
|
||||
}
|
||||
}
|
||||
|
||||
public void ApplyAzeritePower(AzeriteEmpoweredItem item, AzeritePowerRecord azeritePower, bool apply)
|
||||
{
|
||||
if (apply)
|
||||
{
|
||||
if (azeritePower.SpecSetID == 0 || Global.DB2Mgr.IsSpecSetMember(azeritePower.SpecSetID, GetPrimarySpecialization()))
|
||||
CastSpell(this, azeritePower.SpellID, true, item);
|
||||
}
|
||||
else
|
||||
RemoveAurasDueToItemSpell(azeritePower.SpellID, item.GetGUID());
|
||||
}
|
||||
|
||||
public bool HasItemOrGemWithIdEquipped(uint item, uint count, byte except_slot = ItemConst.NullSlot)
|
||||
{
|
||||
uint tempcount = 0;
|
||||
|
||||
@@ -429,12 +429,18 @@ namespace Game.Entities
|
||||
if (azeriteItem != null)
|
||||
{
|
||||
if (azeriteItem.IsEquipped())
|
||||
{
|
||||
ApplyAllAzeriteEmpoweredItemMods(false);
|
||||
ApplyAzeritePowers(azeriteItem, false);
|
||||
}
|
||||
|
||||
azeriteItem.SetSelectedAzeriteEssences(spec.Id);
|
||||
|
||||
if (azeriteItem.IsEquipped())
|
||||
{
|
||||
ApplyAzeritePowers(azeriteItem, true);
|
||||
ApplyAllAzeriteEmpoweredItemMods(true);
|
||||
}
|
||||
|
||||
azeriteItem.SetState(ItemUpdateState.Changed, this);
|
||||
}
|
||||
|
||||
@@ -1912,7 +1912,7 @@ namespace Game.Entities
|
||||
if (transport)
|
||||
{
|
||||
transferPending.Ship.HasValue = true;
|
||||
transferPending.Ship.Value.ID = transport.GetEntry();
|
||||
transferPending.Ship.Value.Id = transport.GetEntry();
|
||||
transferPending.Ship.Value.OriginMapID = (int)GetMapId();
|
||||
}
|
||||
|
||||
@@ -7443,6 +7443,9 @@ namespace Game.Entities
|
||||
public void RemovePlayerLocalFlag(PlayerLocalFlags flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.LocalFlags), (int)flags); }
|
||||
public void SetPlayerLocalFlags(PlayerLocalFlags flags) { SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.LocalFlags), (int)flags); }
|
||||
|
||||
public byte GetNumRespecs() { return m_activePlayerData.NumRespecs; }
|
||||
public void SetNumRespecs(byte numRespecs) { SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.NumRespecs), numRespecs); }
|
||||
|
||||
public void SetWatchedFactionIndex(uint index) { SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.WatchedFactionIndex), index); }
|
||||
|
||||
public void AddAuraVision(PlayerFieldByte2Flags flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.AuraVision), (byte)flags); }
|
||||
|
||||
Reference in New Issue
Block a user