Core/Network: Added auth seeds for win32 and mac64

Also forgot to add the sql file.
This commit is contained in:
hondacrx
2018-02-05 10:20:53 -05:00
parent e65bb92aeb
commit 5c045124fe
2 changed files with 6 additions and 3 deletions
+3 -3
View File
@@ -36,9 +36,9 @@ namespace Game.Network
static byte[] SessionKeySeed = { 0x58, 0xCB, 0xCF, 0x40, 0xFE, 0x2E, 0xCE, 0xA6, 0x5A, 0x90, 0xB8, 0x01, 0x68, 0x6C, 0x28, 0x0B };
static byte[] ContinuedSessionSeed = { 0x16, 0xAD, 0x0C, 0xD4, 0x46, 0xF9, 0x4F, 0xB2, 0xEF, 0x7D, 0xEA, 0x2A, 0x17, 0x66, 0x4D, 0x2F };
static uint[] ClientTypeSeed_Win = { 0x15E29B46, 0xD030E52E, 0x8BB823BD, 0x2EE440F4 }; // 25480
static uint[] ClientTypeSeed_Wn64 = { 0x4E625212, 0xFAD6CBD8, 0x5D3FD3C7, 0xF335A567 }; // 25549
static uint[] ClientTypeSeed_Mc64 = { 0xA69C3979, 0x92260A02, 0x75F80969, 0xBA56132D }; // 25480
static uint[] ClientTypeSeed_Win = { 0xC34F59FE, 0xFF9A7F5E, 0x8A9DD986, 0x97B24A36 };
static uint[] ClientTypeSeed_Wn64 = { 0x4E625212, 0xFAD6CBD8, 0x5D3FD3C7, 0xF335A567 };
static uint[] ClientTypeSeed_Mc64 = { 0x95EFC66, 0x266170B8, 0x3145F79, 0xD8C1C808 };
public WorldSocket(Socket socket) : base(socket)
{
@@ -0,0 +1,3 @@
ALTER TABLE `account`
DROP `v`,
DROP `s`;