Core/Spells: Fix CheckLocation for multi-level zone/area

Port From (https://github.com/TrinityCore/TrinityCore/commit/afa67150411a59eaa6192af51de8cc3edf42b518)
This commit is contained in:
hondacrx
2023-07-18 07:59:52 -04:00
parent 8062fb3d5a
commit 5e8921c329
+1 -1
View File
@@ -828,7 +828,7 @@ namespace Game.Spells
List<uint> areaGroupMembers = Global.DB2Mgr.GetAreasForGroup((uint)RequiredAreasID);
foreach (uint areaId in areaGroupMembers)
{
if (areaId == zone_id || areaId == area_id)
if (Global.DB2Mgr.IsInArea(area_id, areaId))
{
found = true;
break;