Core/Players: Always clear old action bars on specialization change, even if new specialization doesn't have anything on its bars
Port From (https://github.com/TrinityCore/TrinityCore/commit/428fbcb133555b12f45cde64c6db4c1da5f766ea)
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@@ -638,8 +638,7 @@ namespace Game.Entities
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}
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void LoadActions(SQLResult result)
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{
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if (!result.IsEmpty())
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_LoadActions(result);
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_LoadActions(result);
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SendActionButtons(1);
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}
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