Core/Creature: implement overriding creature static flags based on spawnId and difficultyId
Port From (https://github.com/TrinityCore/TrinityCore/commit/b5ce4a66df0c76583c662056e46619c8fe98f297)
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@@ -130,6 +130,18 @@ namespace Game.Entities
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_flags8 = (CreatureStaticFlags8)flags8;
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}
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public CreatureStaticFlagsHolder(CreatureStaticFlags flags, CreatureStaticFlags2 flags2, CreatureStaticFlags3 flags3, CreatureStaticFlags4 flags4, CreatureStaticFlags5 flags5, CreatureStaticFlags6 flags6, CreatureStaticFlags7 flags7, CreatureStaticFlags8 flags8)
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{
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_flags = flags;
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_flags2 = flags2;
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_flags3 = flags3;
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_flags4 = flags4;
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_flags5 = flags5;
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_flags6 = flags6;
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_flags7 = flags7;
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_flags8 = flags8;
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}
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public bool HasFlag(CreatureStaticFlags flag) { return _flags.HasFlag(flag); }
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public bool HasFlag(CreatureStaticFlags2 flag) { return _flags2.HasFlag(flag); }
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public bool HasFlag(CreatureStaticFlags3 flag) { return _flags3.HasFlag(flag); }
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@@ -147,5 +159,27 @@ namespace Game.Entities
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public void ApplyFlag(CreatureStaticFlags6 flag, bool apply) { if (apply) _flags6 |= flag; else _flags6 &= ~flag; }
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public void ApplyFlag(CreatureStaticFlags7 flag, bool apply) { if (apply) _flags7 |= flag; else _flags7 &= ~flag; }
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public void ApplyFlag(CreatureStaticFlags8 flag, bool apply) { if (apply) _flags8 |= flag; else _flags8 &= ~flag; }
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public CreatureStaticFlags GetFlags() { return _flags; }
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public CreatureStaticFlags2 GetFlags2() { return _flags2; }
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public CreatureStaticFlags3 GetFlags3() { return _flags3; }
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public CreatureStaticFlags4 GetFlags4() { return _flags4; }
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public CreatureStaticFlags5 GetFlags5() { return _flags5; }
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public CreatureStaticFlags6 GetFlags6() { return _flags6; }
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public CreatureStaticFlags7 GetFlags7() { return _flags7; }
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public CreatureStaticFlags8 GetFlags8() { return _flags8; }
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}
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// `creature_static_flags_override` table
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public class CreatureStaticFlagsOverride
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{
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public CreatureStaticFlags? StaticFlags1;
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public CreatureStaticFlags2? StaticFlags2;
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public CreatureStaticFlags3? StaticFlags3;
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public CreatureStaticFlags4? StaticFlags4;
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public CreatureStaticFlags5? StaticFlags5;
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public CreatureStaticFlags6? StaticFlags6;
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public CreatureStaticFlags7? StaticFlags7;
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public CreatureStaticFlags8? StaticFlags8;
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}
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}
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@@ -280,7 +280,8 @@ namespace Game.Entities
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for (byte i = 0; i < SharedConst.MaxCreatureSpells; ++i)
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m_spells[i] = GetCreatureTemplate().Spells[i];
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ApplyAllStaticFlags(m_creatureDifficulty.StaticFlags);
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CreatureStaticFlagsHolder staticFlags = GenerateStaticFlags(m_creatureDifficulty, GetSpawnId(), GetMap().GetDifficultyID());
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ApplyAllStaticFlags(staticFlags);
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_staticFlags.ApplyFlag(CreatureStaticFlags.NoXp, creatureInfo.CreatureType == CreatureType.Critter || IsPet() || IsTotem() || creatureInfo.FlagsExtra.HasFlag(CreatureFlagsExtra.NoXP));
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@@ -416,6 +417,30 @@ namespace Game.Entities
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return true;
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}
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/// <summary>
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/// Draws data from m_creatureDifficulty and spawn/difficulty based override data and returns a CreatureStaticFlagsHolder value which contains the data of both
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/// </summary>
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/// <param name="creatureDifficulty"></param>
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/// <param name="spawnId"></param>
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/// <param name="difficultyId"></param>
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/// <returns></returns>
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CreatureStaticFlagsHolder GenerateStaticFlags(CreatureDifficulty creatureDifficulty, ulong spawnId, Difficulty difficultyId)
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{
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CreatureStaticFlagsOverride staticFlagsOverride = Global.ObjectMgr.GetCreatureStaticFlagsOverride(spawnId, difficultyId);
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if (staticFlagsOverride == null)
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return creatureDifficulty.StaticFlags;
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return new CreatureStaticFlagsHolder(
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staticFlagsOverride.StaticFlags1.GetValueOrDefault(creatureDifficulty.StaticFlags.GetFlags()),
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staticFlagsOverride.StaticFlags2.GetValueOrDefault(creatureDifficulty.StaticFlags.GetFlags2()),
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staticFlagsOverride.StaticFlags3.GetValueOrDefault(creatureDifficulty.StaticFlags.GetFlags3()),
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staticFlagsOverride.StaticFlags4.GetValueOrDefault(creatureDifficulty.StaticFlags.GetFlags4()),
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staticFlagsOverride.StaticFlags5.GetValueOrDefault(creatureDifficulty.StaticFlags.GetFlags5()),
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staticFlagsOverride.StaticFlags6.GetValueOrDefault(creatureDifficulty.StaticFlags.GetFlags6()),
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staticFlagsOverride.StaticFlags7.GetValueOrDefault(creatureDifficulty.StaticFlags.GetFlags7()),
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staticFlagsOverride.StaticFlags8.GetValueOrDefault(creatureDifficulty.StaticFlags.GetFlags8()));
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}
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void ApplyAllStaticFlags(CreatureStaticFlagsHolder flags)
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{
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_staticFlags = flags;
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