Scripts/Spells: Fix Crusader's Might cooldown reduction effect

Port From (https://github.com/TrinityCore/TrinityCore/commit/a361d3f5870a2b43f200c579314143a3bd219bab)
This commit is contained in:
Hondacrx
2024-08-19 11:51:18 -04:00
parent 4fbca2d838
commit c1e0da92f9
+1 -1
View File
@@ -373,7 +373,7 @@ namespace Scripts.Spells.Paladin
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
GetTarget().GetSpellHistory().ModifyCooldown(SpellIds.HolyShock, TimeSpan.FromSeconds(aurEff.GetAmount()));
GetTarget().GetSpellHistory().ModifyCooldown(SpellIds.HolyShock, TimeSpan.FromMilliseconds(aurEff.GetAmount()));
}
public override void Register()