Core/Misc: Move WorldState enum to SharedDefines
Port From (https://github.com/TrinityCore/TrinityCore/commit/ca62d93481f60807679c8632e09fa6f48f29de68)
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@@ -468,6 +468,11 @@ namespace Game.BattleFields
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Global.CreatureTextMgr.SendChat(stalker, (byte)id, target);
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}
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public void SendUpdateWorldState(WorldStates variable, uint value, bool hidden = false)
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{
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SendUpdateWorldState((uint)variable, value, hidden);
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}
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public void SendUpdateWorldState(uint variable, uint value, bool hidden = false)
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{
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UpdateWorldState worldstate = new();
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