Core/Items: Add ItemContext param to Item::Create function

Port From (https://github.com/TrinityCore/TrinityCore/commit/0a2d9ad2f7673e2b7ee62b7cc6f1a19639d37864)
This commit is contained in:
hondacrx
2019-11-23 00:44:38 -05:00
parent 796c11795f
commit 63105504a4
27 changed files with 119 additions and 109 deletions
+1 -1
View File
@@ -157,7 +157,7 @@ namespace Game
VoidStorageItem itemVS = new VoidStorageItem(Global.ObjectMgr.GenerateVoidStorageItemId(), item.GetEntry(), item.GetCreator(),
item.GetItemRandomBonusListId(), item.GetModifier(ItemModifier.TimewalkerLevel), item.GetModifier(ItemModifier.ArtifactKnowledgeLevel),
(byte)item.m_itemData.Context, item.m_itemData.BonusListIDs);
item.GetContext(), item.m_itemData.BonusListIDs);
VoidItem voidItem;
voidItem.Guid = ObjectGuid.Create(HighGuid.Item, itemVS.ItemId);