Core/LFG: Restore ".lfg queue" command argument handling
Port From (https://github.com/TrinityCore/TrinityCore/commit/0441f3ea5ebf0b9fd31f2e46cf862a74ecd0411a)
This commit is contained in:
@@ -21,6 +21,7 @@ using Framework.IO;
|
||||
using Game.DungeonFinding;
|
||||
using Game.Entities;
|
||||
using Game.Groups;
|
||||
using System;
|
||||
|
||||
namespace Game.Chat
|
||||
{
|
||||
@@ -102,9 +103,9 @@ namespace Game.Chat
|
||||
}
|
||||
|
||||
[Command("queue", RBACPermissions.CommandLfgQueue, true)]
|
||||
static bool HandleLfgQueueInfoCommand(CommandHandler handler, bool full)
|
||||
static bool HandleLfgQueueInfoCommand(CommandHandler handler, string full)
|
||||
{
|
||||
handler.SendSysMessage(Global.LFGMgr.DumpQueueInfo(full));
|
||||
handler.SendSysMessage(Global.LFGMgr.DumpQueueInfo(!full.IsEmpty()));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user