Core/Player: add helper methods for PLAYER_FLAGS_DEVELOPER

Port From (https://github.com/TrinityCore/TrinityCore/commit/9d38eeec7e222edfe74740efd8e7af16103b0221)
This commit is contained in:
hondacrx
2022-02-18 17:00:01 -05:00
parent a031530b2a
commit 67b7d1203c
2 changed files with 18 additions and 14 deletions
+9 -13
View File
@@ -632,29 +632,25 @@ namespace Game.Chat
}
[CommandNonGroup("dev", RBACPermissions.CommandDev)]
static bool HandleDevCommand(CommandHandler handler, StringArguments args)
static bool HandleDevCommand(CommandHandler handler, string enable)
{
if (args.Empty())
Player player = handler.GetSession().GetPlayer();
if (enable.IsEmpty())
{
if (handler.GetSession().GetPlayer().HasPlayerFlag(PlayerFlags.Developer))
handler.GetSession().SendNotification(CypherStrings.DevOn);
else
handler.GetSession().SendNotification(CypherStrings.DevOff);
handler.GetSession().SendNotification(player.IsDeveloper() ? CypherStrings.DevOn : CypherStrings.DevOff);
return true;
}
string argstr = args.NextString();
if (argstr == "on")
if (enable == "on")
{
handler.GetSession().GetPlayer().HasPlayerFlag(PlayerFlags.Developer);
player.SetDeveloper(true);
handler.GetSession().SendNotification(CypherStrings.DevOn);
return true;
}
if (argstr == "off")
else if (enable == "off")
{
handler.GetSession().GetPlayer().RemovePlayerFlag(PlayerFlags.Developer);
player.SetDeveloper(false);
handler.GetSession().SendNotification(CypherStrings.DevOff);
return true;
}
+9 -1
View File
@@ -2137,6 +2137,14 @@ namespace Game.Entities
}
//GM
public bool IsDeveloper() { return HasPlayerFlag(PlayerFlags.Developer); }
public void SetDeveloper(bool on)
{
if (on)
AddPlayerFlag(PlayerFlags.Developer);
else
RemovePlayerFlag(PlayerFlags.Developer);
}
public bool IsAcceptWhispers() { return m_ExtraFlags.HasAnyFlag(PlayerExtraFlags.AcceptWhispers); }
public void SetAcceptWhispers(bool on)
{
@@ -5440,7 +5448,7 @@ namespace Game.Entities
tag |= ChatFlags.DND;
if (IsAFK())
tag |= ChatFlags.AFK;
if (HasPlayerFlag(PlayerFlags.Developer))
if (IsDeveloper())
tag |= ChatFlags.Dev;
return tag;