Fix build
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@@ -364,7 +364,7 @@ namespace Game.Entities
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Rooted = false;
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Chase = CreatureChaseMovementType.Run;
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Random = CreatureRandomMovementType.Walk;
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InteractionPauseTimer = WorldConfig.GetIntValue(WorldCfg.CreatureStopForPlayer);
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InteractionPauseTimer = WorldConfig.GetUIntValue(WorldCfg.CreatureStopForPlayer);
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}
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public bool IsGroundAllowed() { return Ground != CreatureGroundMovementType.None; }
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