Core/DataStores: Load ItemModifiedAppearanceExtra.db2

Port From (https://github.com/TrinityCore/TrinityCore/commit/b607bb0a93892734c6a2ce16afc5ea92ffb7fe50)
This commit is contained in:
hondacrx
2021-06-06 14:16:20 -04:00
parent d687d41078
commit 6ab159039b
4 changed files with 35 additions and 0 deletions
@@ -629,6 +629,10 @@ namespace Framework.Database
PrepareStatement(HotfixStatements.SEL_ITEM_MODIFIED_APPEARANCE, "SELECT ID, ItemID, ItemAppearanceModifierID, ItemAppearanceID, OrderIndex, " +
"TransmogSourceTypeEnum FROM item_modified_appearance");
// ItemModifiedAppearanceExtra.db2
PrepareStatement(HotfixStatements.SEL_ITEM_MODIFIED_APPEARANCE_EXTRA, "SELECT ID, IconFileDataID, UnequippedIconFileDataID, SheatheType, " +
"DisplayWeaponSubclassID, DisplayInventoryType FROM item_modified_appearance_extra");
// ItemNameDescription.db2
PrepareStatement(HotfixStatements.SEL_ITEM_NAME_DESCRIPTION, "SELECT ID, Description, Color FROM item_name_description");
PrepareStatement(HotfixStatements.SEL_ITEM_NAME_DESCRIPTION_LOCALE, "SELECT ID, Description_lang FROM item_name_description_locale WHERE locale = ?");
@@ -1514,6 +1518,8 @@ namespace Framework.Database
SEL_ITEM_MODIFIED_APPEARANCE,
SEL_ITEM_MODIFIED_APPEARANCE_EXTRA,
SEL_ITEM_NAME_DESCRIPTION,
SEL_ITEM_NAME_DESCRIPTION_LOCALE,
+2
View File
@@ -195,6 +195,7 @@ namespace Game.DataStorage
ItemLimitCategoryStorage = ReadDB2<ItemLimitCategoryRecord>("ItemLimitCategory.db2", HotfixStatements.SEL_ITEM_LIMIT_CATEGORY, HotfixStatements.SEL_ITEM_LIMIT_CATEGORY_LOCALE);
ItemLimitCategoryConditionStorage = ReadDB2<ItemLimitCategoryConditionRecord>("ItemLimitCategoryCondition.db2", HotfixStatements.SEL_ITEM_LIMIT_CATEGORY_CONDITION);
ItemModifiedAppearanceStorage = ReadDB2<ItemModifiedAppearanceRecord>("ItemModifiedAppearance.db2", HotfixStatements.SEL_ITEM_MODIFIED_APPEARANCE);
ItemModifiedAppearanceExtraStorage = ReadDB2<ItemModifiedAppearanceExtraRecord>("ItemModifiedAppearanceExtra.db2", HotfixStatements.SEL_ITEM_MODIFIED_APPEARANCE_EXTRA);
ItemNameDescriptionStorage = ReadDB2<ItemNameDescriptionRecord>("ItemNameDescription.db2", HotfixStatements.SEL_ITEM_NAME_DESCRIPTION, HotfixStatements.SEL_ITEM_NAME_DESCRIPTION_LOCALE);
ItemPriceBaseStorage = ReadDB2<ItemPriceBaseRecord>("ItemPriceBase.db2", HotfixStatements.SEL_ITEM_PRICE_BASE);
ItemSearchNameStorage = ReadDB2<ItemSearchNameRecord>("ItemSearchName.db2", HotfixStatements.SEL_ITEM_SEARCH_NAME, HotfixStatements.SEL_ITEM_SEARCH_NAME_LOCALE);
@@ -563,6 +564,7 @@ namespace Game.DataStorage
public static DB6Storage<ItemLimitCategoryRecord> ItemLimitCategoryStorage;
public static DB6Storage<ItemLimitCategoryConditionRecord> ItemLimitCategoryConditionStorage;
public static DB6Storage<ItemModifiedAppearanceRecord> ItemModifiedAppearanceStorage;
public static DB6Storage<ItemModifiedAppearanceExtraRecord> ItemModifiedAppearanceExtraStorage;
public static DB6Storage<ItemNameDescriptionRecord> ItemNameDescriptionStorage;
public static DB6Storage<ItemPriceBaseRecord> ItemPriceBaseStorage;
public static DB6Storage<ItemSearchNameRecord> ItemSearchNameStorage;
@@ -272,6 +272,16 @@ namespace Game.DataStorage
public sbyte TransmogSourceTypeEnum;
}
public sealed class ItemModifiedAppearanceExtraRecord
{
public uint Id;
public int IconFileDataID;
public int UnequippedIconFileDataID;
public byte SheatheType;
public sbyte DisplayWeaponSubclassID;
public sbyte DisplayInventoryType;
}
public sealed class ItemNameDescriptionRecord
{
public uint Id;
@@ -0,0 +1,17 @@
--
-- Table structure for table `item_modified_appearance_extra`
--
DROP TABLE IF EXISTS `item_modified_appearance_extra`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `item_modified_appearance_extra` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`IconFileDataID` int(11) NOT NULL DEFAULT '0',
`UnequippedIconFileDataID` int(11) NOT NULL DEFAULT '0',
`SheatheType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`DisplayWeaponSubclassID` tinyint(4) NOT NULL DEFAULT '0',
`DisplayInventoryType` tinyint(4) NOT NULL DEFAULT '0',
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`VerifiedBuild`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;