Core: Updated to 11.0.2

Port From (https://github.com/TrinityCore/TrinityCore/commit/df1ec76d54db3a91759fc93f4d6b6828d4ec0f59)
This commit is contained in:
Hondacrx
2024-09-08 15:09:30 -04:00
parent ad461858ca
commit 6bdb8a6c70
28 changed files with 1761 additions and 1712 deletions
+11 -1
View File
@@ -1270,7 +1270,7 @@ namespace Framework.Constants
CantEquipRating = 81, // You Don'T Have The Personal, Team, Or Battleground Rating Required To Buy That Item
EventAutoequipBindConfirm = 82,
NotSameAccount = 83, // Account-Bound Items Can Only Be Given To Your Own Characters.
EquipNone3 = 84,
None = 84,
ItemMaxLimitCategoryCountExceededIs = 85, // You Can Only Carry %D %S
ItemMaxLimitCategorySocketedExceededIs = 86, // You Can Only Equip %D |4item:Items In The %S Category
ScalingStatItemLevelExceeded = 87, // Your Level Is Too High To Use That Item
@@ -1306,6 +1306,16 @@ namespace Framework.Constants
ReagentBagItemType = 117,// Only Reagents can be placed in Reagent Bags.
CantBulkSellItemWithRefund = 118,// Items that can be refunded can't be bulk sold.
NoSoulboundItemInAccountBank = 119,// Soulbound items cannot be stored in the Warband Bank.
CantDoThatRightNow3 = 120,// You Can't Do That Right Now.
NoAccountInventoryLock = 121,// Your Character Cannot Complete This Action.
TooManyAccountBankTabs = 122,// You Have Already Purchased The Maximum Amount Of Tabs.
NoAccountBankHere = 123,// You Are Too Far Away From A Warband Bank.
NoRefundableItemInAccountBank = 124,// Refundable Items Cannot Be Stored In The Warband Bank.
NoImmediateContainerInAccountBank = 125,// You Cannot Place That In The Warband Bank.
NoOpenImmediateContainerInAccountBank = 126,// You Cannot Open This While It Is In The Warband Bank.
CantDeleteInAccountBank = 127,// Items Must Be Moved Out Of The Warband Bank To Be Deleted.
BankNotAccessible = 128,// This Character Does Not Have Access To This Bank.
CantTradeAccountItem = 129,// You Can't Trade An Item From The Warband Bank.
}
public enum BankType
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -927,7 +927,7 @@ namespace Framework.Database
// MapDifficulty.db2
PrepareStatement(HotfixStatements.SEL_MAP_DIFFICULTY, "SELECT ID, Message, DifficultyID, LockID, ResetInterval, MaxPlayers, ItemContext, " +
"ItemContextPickerID, Flags, ContentTuningID, MapID FROM map_difficulty WHERE (`VerifiedBuild` > 0) = ?");
"ItemContextPickerID, Flags, ContentTuningID, WorldStateExpressionID, MapID FROM map_difficulty WHERE (`VerifiedBuild` > 0) = ?");
PrepareStatement(HotfixStatements.SEL_MAP_DIFFICULTY_LOCALE, "SELECT ID, Message_lang FROM map_difficulty_locale WHERE (`VerifiedBuild` > 0) = ? AND locale = ?");
// MapDifficultyXCondition.db2
@@ -1098,7 +1098,7 @@ namespace Framework.Database
" WHERE (`VerifiedBuild` > 0) = ?");
// QuestSort.db2
PrepareStatement(HotfixStatements.SEL_QUEST_SORT, "SELECT ID, SortName, UiOrderIndex FROM quest_sort WHERE (`VerifiedBuild` > 0) = ?");
PrepareStatement(HotfixStatements.SEL_QUEST_SORT, "SELECT ID, SortName, UiOrderIndex, Flags FROM quest_sort WHERE (`VerifiedBuild` > 0) = ?");
PrepareStatement(HotfixStatements.SEL_QUEST_SORT_LOCALE, "SELECT ID, SortName_lang FROM quest_sort_locale WHERE (`VerifiedBuild` > 0) = ? AND locale = ?");
// QuestV2.db2
@@ -1425,7 +1425,7 @@ namespace Framework.Database
// TraitCond.db2
PrepareStatement(HotfixStatements.SEL_TRAIT_COND, "SELECT ID, CondType, TraitTreeID, GrantedRanks, QuestID, AchievementID, SpecSetID, TraitNodeGroupID, " +
"TraitNodeID, TraitCurrencyID, SpentAmountRequired, Flags, RequiredLevel, FreeSharedStringID, SpendMoreSharedStringID, " +
"TraitNodeID, TraitNodeEntryID, TraitCurrencyID, SpentAmountRequired, Flags, RequiredLevel, FreeSharedStringID, SpendMoreSharedStringID, " +
"TraitCondAccountElementID FROM trait_cond WHERE (`VerifiedBuild` > 0) = ?");
// TraitCost.db2
@@ -1552,7 +1552,7 @@ namespace Framework.Database
// UiMap.db2
PrepareStatement(HotfixStatements.SEL_UI_MAP, "SELECT Name, ID, ParentUiMapID, Flags, `System`, Type, BountySetID, BountyDisplayLocation, " +
"VisibilityPlayerConditionID2, VisibilityPlayerConditionID, HelpTextPosition, BkgAtlasID, AlternateUiMapGroup, ContentTuningID, " +
"AdventureMapTextureKitID FROM ui_map WHERE (`VerifiedBuild` > 0) = ?");
"AdventureMapTextureKitID, MapArtZoneTextPosition FROM ui_map WHERE (`VerifiedBuild` > 0) = ?");
PrepareStatement(HotfixStatements.SEL_UI_MAP_LOCALE, "SELECT ID, Name_lang FROM ui_map_locale WHERE (`VerifiedBuild` > 0) = ? AND locale = ?");
// UiMapAssignment.db2