Core/SAI: Implemented new action SMART_ACTION_COMPLETE_QUEST
Port From (https://github.com/TrinityCore/TrinityCore/commit/3429871a07c1c1ebe2bd94cb771ef187cb46fd46)
This commit is contained in:
@@ -251,7 +251,7 @@ namespace Framework.Constants
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SummonCreature = 12, // Creatureid, Summontype, Duration In Ms, Storageid, Attackinvoker, flags(SmartActionSummonCreatureFlags)
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ThreatSinglePct = 13, // Threat%
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ThreatAllPct = 14, // Threat%
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CallAreaexploredoreventhappens = 15, // Questid
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CallAreaexploredoreventhappens = 15, // UNUSED, DO NOT REUSE
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SetIngamePhaseGroup = 16, // phaseGroupId, apply
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SetEmoteState = 17, // Emoteid
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SetUnitFlag = 18, // UNUSED, DO NOT REUSE
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@@ -262,7 +262,7 @@ namespace Framework.Constants
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IncEventPhase = 23, // Value (May Be Negative To Decrement Phase, Should Not Be 0)
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Evade = 24, // No Params
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FleeForAssist = 25, // With Emote
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CallGroupeventhappens = 26, // Questid
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CallGroupeventhappens = 26, // UNUSED, DO NOT REUSE
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CombatStop = 27, //
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RemoveAurasFromSpell = 28, // Spellid, 0 Removes All Auras
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Follow = 29, // Distance (0 = Default), Angle (0 = Default), Endcreatureentry, Credit, Credittype (0monsterkill, 1event)
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@@ -388,6 +388,7 @@ namespace Framework.Constants
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BecomePersonalCloneForPlayer = 149, // summonType 1-8, duration in ms
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TriggerGameEvent = 150, // eventId, useSaiTargetAsGameEventSource
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DoAction = 151,
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CompleteQuest = 152, // QuestId. Regular quests with objectives can't be completed with this action (only quests with QUEST_FLAGS_COMPLETION_EVENT, QUEST_FLAGS_COMPLETION_AREA_TRIGGER or QUEST_FLAGS_TRACKING_EVENT)
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End
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}
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@@ -284,7 +284,6 @@ namespace Game.AI
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}
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break;
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case SmartEvents.VictimCasting:
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case SmartEvents.IsBehindTarget:
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if (temp.Event.minMaxRepeat.min == 0 && temp.Event.minMaxRepeat.max == 0 && !temp.Event.event_flags.HasAnyFlag(SmartEventFlags.NotRepeatable) && temp.SourceType != SmartScriptType.TimedActionlist)
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{
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temp.Event.event_flags |= SmartEventFlags.NotRepeatable;
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@@ -696,7 +695,6 @@ namespace Game.AI
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SmartActions.SummonCreature => Marshal.SizeOf(typeof(SmartAction.SummonCreature)),
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SmartActions.ThreatSinglePct => Marshal.SizeOf(typeof(SmartAction.ThreatPCT)),
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SmartActions.ThreatAllPct => Marshal.SizeOf(typeof(SmartAction.ThreatPCT)),
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SmartActions.CallAreaexploredoreventhappens => Marshal.SizeOf(typeof(SmartAction.Quest)),
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SmartActions.SetIngamePhaseGroup => Marshal.SizeOf(typeof(SmartAction.IngamePhaseGroup)),
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SmartActions.SetEmoteState => Marshal.SizeOf(typeof(SmartAction.Emote)),
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SmartActions.AutoAttack => Marshal.SizeOf(typeof(SmartAction.AutoAttack)),
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@@ -705,7 +703,6 @@ namespace Game.AI
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SmartActions.IncEventPhase => Marshal.SizeOf(typeof(SmartAction.IncEventPhase)),
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SmartActions.Evade => Marshal.SizeOf(typeof(SmartAction.Evade)),
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SmartActions.FleeForAssist => Marshal.SizeOf(typeof(SmartAction.FleeAssist)),
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SmartActions.CallGroupeventhappens => Marshal.SizeOf(typeof(SmartAction.Quest)),
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SmartActions.CombatStop => 0,
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SmartActions.RemoveAurasFromSpell => Marshal.SizeOf(typeof(SmartAction.RemoveAura)),
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SmartActions.Follow => Marshal.SizeOf(typeof(SmartAction.Follow)),
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@@ -816,6 +813,7 @@ namespace Game.AI
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SmartActions.BecomePersonalCloneForPlayer => Marshal.SizeOf(typeof(SmartAction.BecomePersonalClone)),
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SmartActions.TriggerGameEvent => Marshal.SizeOf(typeof(SmartAction.TriggerGameEvent)),
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SmartActions.DoAction => Marshal.SizeOf(typeof(SmartAction.DoAction)),
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SmartActions.CompleteQuest => Marshal.SizeOf(typeof(SmartAction.Quest)),
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_ => Marshal.SizeOf(typeof(SmartAction.Raw)),
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};
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@@ -1572,23 +1570,6 @@ namespace Game.AI
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return false;
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}
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break;
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case SmartActions.CallAreaexploredoreventhappens:
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case SmartActions.CallGroupeventhappens:
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Quest qid = Global.ObjectMgr.GetQuestTemplate(e.Action.quest.questId);
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if (qid != null)
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{
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if (!qid.HasFlag(QuestFlags.CompletionEvent) && !qid.HasFlag(QuestFlags.CompletionAreaTrigger))
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{
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Log.outError(LogFilter.ScriptsAi, $"SmartAIMgr: {e} Flags for Quest entry {e.Action.quest.questId} does not include QUEST_FLAGS_COMPLETION_EVENT or QUEST_FLAGS_COMPLETION_AREA_TRIGGER, skipped.");
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return false;
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}
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}
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else
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{
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Log.outError(LogFilter.ScriptsAi, $"SmartAIMgr: {e} uses non-existent Quest entry {e.Action.quest.questId}, skipped.");
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return false;
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}
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break;
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case SmartActions.SetEventPhase:
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if (e.Action.setEventPhase.phase >= (uint)SmartPhase.Max)
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{
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@@ -2215,7 +2196,25 @@ namespace Game.AI
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TC_SAI_IS_BOOLEAN_VALID(e, e.Action.triggerGameEvent.useSaiTargetAsGameEventSource);
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break;
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}
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case SmartActions.CompleteQuest:
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Quest quest = Global.ObjectMgr.GetQuestTemplate(e.Action.quest.questId);
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if (quest != null)
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{
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if (!quest.HasFlag(QuestFlags.CompletionEvent) && !quest.HasFlag(QuestFlags.CompletionAreaTrigger) && !quest.HasFlag(QuestFlags.TrackingEvent))
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{
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Log.outError(LogFilter.Sql, $"SmartAIMgr: {e} Flags for Quest entry {e.Action.quest.questId} does not include QUEST_FLAGS_COMPLETION_EVENT or QUEST_FLAGS_COMPLETION_AREA_TRIGGER or QUEST_FLAGS_TRACKING_EVENT, skipped.");
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return false;
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}
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}
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else
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{
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Log.outError(LogFilter.Sql, $"SmartAIMgr: {e} uses non-existent Quest entry {e.Action.quest.questId}, skipped.");
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return false;
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}
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break;
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// No longer supported
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case SmartActions.CallAreaexploredoreventhappens:
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case SmartActions.CallGroupeventhappens:
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case SmartActions.SetUnitFlag:
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case SmartActions.RemoveUnitFlag:
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case SmartActions.InstallAITemplate:
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@@ -413,34 +413,6 @@ namespace Game.AI
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}
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break;
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}
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case SmartActions.CallAreaexploredoreventhappens:
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{
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foreach (var target in targets)
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{
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// Special handling for vehicles
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if (IsUnit(target))
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{
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Vehicle vehicle = target.ToUnit().GetVehicleKit();
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if (vehicle != null)
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{
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foreach (var seat in vehicle.Seats)
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{
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Player player = Global.ObjAccessor.GetPlayer(target, seat.Value.Passenger.Guid);
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if (player != null)
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player.AreaExploredOrEventHappens(e.Action.quest.questId);
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}
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}
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}
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if (IsPlayer(target))
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{
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target.ToPlayer().AreaExploredOrEventHappens(e.Action.quest.questId);
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Log.outDebug(LogFilter.ScriptsAi, "SmartScript.ProcessAction. SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS: {0} credited quest {1}",
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target.GetGUID().ToString(), e.Action.quest.questId);
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}
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}
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break;
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}
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case SmartActions.Cast:
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{
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if (targets.Empty())
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@@ -714,33 +686,6 @@ namespace Game.AI
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Log.outDebug(LogFilter.ScriptsAi, "SmartScript.ProcessAction. SMART_ACTION_FLEE_FOR_ASSIST: Creature {0} DoFleeToGetAssistance", _me.GetGUID().ToString());
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break;
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}
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case SmartActions.CallGroupeventhappens:
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{
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if (unit == null)
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break;
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// If invoker was pet or charm
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Player playerCharmed = unit.GetCharmerOrOwnerPlayerOrPlayerItself();
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if (playerCharmed != null && GetBaseObject() != null)
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{
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playerCharmed.GroupEventHappens(e.Action.quest.questId, GetBaseObject());
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Log.outDebug(LogFilter.ScriptsAi, "SmartScript.ProcessAction: SMART_ACTION_CALL_GROUPEVENTHAPPENS: Player {0}, group credit for quest {1}",
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unit.GetGUID().ToString(), e.Action.quest.questId);
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}
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// Special handling for vehicles
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Vehicle vehicle = unit.GetVehicleKit();
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if (vehicle != null)
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{
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foreach (var seat in vehicle.Seats)
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{
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Player passenger = Global.ObjAccessor.GetPlayer(unit, seat.Value.Passenger.Guid);
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if (passenger != null)
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passenger.GroupEventHappens(e.Action.quest.questId, GetBaseObject());
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}
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}
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break;
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}
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case SmartActions.CombatStop:
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{
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if (_me == null)
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@@ -2586,6 +2531,34 @@ namespace Game.AI
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break;
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}
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case SmartActions.CompleteQuest:
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{
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uint questId = e.Action.quest.questId;
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Quest quest = Global.ObjectMgr.GetQuestTemplate(questId);
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if (quest == null)
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break;
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foreach (WorldObject target in targets)
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{
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Player player = target?.ToPlayer();
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if (player == null)
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continue;
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QuestStatus questStatus = player.GetQuestStatus(questId);
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if (questStatus == QuestStatus.Rewarded)
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continue;
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if (quest.HasFlag(QuestFlags.CompletionEvent) || quest.HasFlag(QuestFlags.CompletionAreaTrigger))
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{
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if (questStatus == QuestStatus.Incomplete)
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player.AreaExploredOrEventHappens(questId);
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}
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else if (quest.HasFlag(QuestFlags.TrackingEvent)) // Check if the quest is used as a serverside flag
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player.CompleteQuest(questId);
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}
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break;
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}
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default:
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Log.outError(LogFilter.Sql, "SmartScript.ProcessAction: Entry {0} SourceType {1}, Event {2}, Unhandled Action type {3}", e.EntryOrGuid, e.GetScriptType(), e.EventId, e.GetActionType());
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break;
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@@ -3374,11 +3374,17 @@ namespace Game.Spells
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if (quest == null)
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return;
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ushort logSlot = player.FindQuestSlot(questId);
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if (logSlot < SharedConst.MaxQuestLogSize)
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player.AreaExploredOrEventHappens(questId);
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else if (quest.HasFlag(QuestFlags.TrackingEvent)) // Check if the quest is used as a serverside flag.
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player.SetRewardedQuest(questId); // If so, set status to rewarded without broadcasting it to client.
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QuestStatus questStatus = player.GetQuestStatus(questId);
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if (questStatus == QuestStatus.Rewarded)
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return;
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if (quest.HasFlag(QuestFlags.CompletionEvent) || quest.HasFlag(QuestFlags.CompletionAreaTrigger))
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{
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if (questStatus == QuestStatus.Incomplete)
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player.AreaExploredOrEventHappens(questId);
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}
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else if (quest.HasFlag(QuestFlags.TrackingEvent)) // Check if the quest is used as a serverside flag
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player.CompleteQuest(questId);
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}
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}
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