Core: Updated to 11.0.2
Port From (https://github.com/TrinityCore/TrinityCore/commit/df1ec76d54db3a91759fc93f4d6b6828d4ec0f59)
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@@ -312,12 +312,14 @@ namespace Game.Networking.Packets
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public GossipOptionRewardType Type;
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public int ID;
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public int Quantity;
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public sbyte ItemContext;
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public void Write(WorldPacket data)
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{
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data.WriteBits((byte)Type, 1);
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data.WriteInt32(ID);
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data.WriteInt32(Quantity);
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data.WriteInt8(ItemContext);
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}
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}
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@@ -388,6 +390,7 @@ namespace Game.Networking.Packets
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public uint QuestID;
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public uint ContentTuningID;
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public int QuestType;
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public int Unused1102;
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public bool Repeatable;
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public bool ResetByScheduler;
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public bool Important;
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@@ -402,6 +405,7 @@ namespace Game.Networking.Packets
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data.WriteUInt32(QuestID);
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data.WriteUInt32(ContentTuningID);
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data.WriteInt32(QuestType);
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data.WriteInt32(Unused1102);
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data.WriteUInt32(QuestFlags);
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data.WriteUInt32(QuestFlagsEx);
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data.WriteUInt32(QuestFlagsEx2);
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