Core/Spells: Refactor building SMSG_SPELL_EXECUTE_LOG to not create 192 empty vectors on every spell cast
Port From (https://github.com/TrinityCore/TrinityCore/commit/bc2c76a5b8b4a6e5c1d6e65d367c700e4ef1cbf2)
This commit is contained in:
@@ -18,6 +18,7 @@
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using Framework.Constants;
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using Framework.Dynamic;
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using Game.Entities;
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using Game.Spells;
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using System;
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using System.Collections.Generic;
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@@ -190,18 +191,6 @@ namespace Game.Networking.Packets
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public ObjectGuid Caster;
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public uint SpellID;
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public List<SpellLogEffect> Effects = new();
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public class SpellLogEffect
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{
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public int Effect;
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public List<SpellLogEffectPowerDrainParams> PowerDrainTargets = new();
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public List<SpellLogEffectExtraAttacksParams> ExtraAttacksTargets = new();
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public List<SpellLogEffectDurabilityDamageParams> DurabilityDamageTargets = new();
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public List<SpellLogEffectGenericVictimParams> GenericVictimTargets = new();
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public List<SpellLogEffectTradeSkillItemParams> TradeSkillTargets = new();
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public List<SpellLogEffectFeedPetParams> FeedPetTargets = new();
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}
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}
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class SpellHealLog : CombatLogServerPacket
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@@ -639,9 +628,9 @@ namespace Game.Networking.Packets
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public uint OriginalDamage;
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public bool Unk;
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}
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//Structs
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struct SpellLogEffectPowerDrainParams
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public struct SpellLogEffectPowerDrainParams
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{
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public ObjectGuid Victim;
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public uint Points;
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@@ -649,30 +638,30 @@ namespace Game.Networking.Packets
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public float Amplitude;
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}
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struct SpellLogEffectExtraAttacksParams
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public struct SpellLogEffectExtraAttacksParams
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{
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public ObjectGuid Victim;
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public uint NumAttacks;
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}
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struct SpellLogEffectDurabilityDamageParams
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public struct SpellLogEffectDurabilityDamageParams
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{
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public ObjectGuid Victim;
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public int ItemID;
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public int Amount;
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}
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struct SpellLogEffectGenericVictimParams
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public struct SpellLogEffectGenericVictimParams
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{
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public ObjectGuid Victim;
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}
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struct SpellLogEffectTradeSkillItemParams
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public struct SpellLogEffectTradeSkillItemParams
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{
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public int ItemID;
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}
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struct SpellLogEffectFeedPetParams
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public struct SpellLogEffectFeedPetParams
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{
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public int ItemID;
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}
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@@ -745,4 +734,4 @@ namespace Game.Networking.Packets
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public float State11;
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public uint State12;
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}
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}
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}
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+74
-85
@@ -1993,10 +1993,10 @@ namespace Game.Spells
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if (Aura.BuildEffectMaskForOwner(m_spellInfo, SpellConst.MaxEffectMask, unit) != 0)
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{
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foreach (SpellEffectInfo auraSpellEffect in m_spellInfo.GetEffects())
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if (auraSpellEffect != null)
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hitInfo.AuraBasePoints[auraSpellEffect.EffectIndex] = (m_spellValue.CustomBasePointsMask & (1 << (int)auraSpellEffect.EffectIndex)) != 0 ?
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m_spellValue.EffectBasePoints[auraSpellEffect.EffectIndex] :
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auraSpellEffect.CalcBaseValue(m_originalCaster, unit, m_castItemEntry, m_castItemLevel);
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if (auraSpellEffect != null)
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hitInfo.AuraBasePoints[auraSpellEffect.EffectIndex] = (m_spellValue.CustomBasePointsMask & (1 << (int)auraSpellEffect.EffectIndex)) != 0 ?
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m_spellValue.EffectBasePoints[auraSpellEffect.EffectIndex] :
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auraSpellEffect.CalcBaseValue(m_originalCaster, unit, m_castItemEntry, m_castItemLevel);
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// Get Data Needed for Diminishing Returns, some effects may have multiple auras, so this must be done on spell hit, not aura add
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hitInfo.DRGroup = m_spellInfo.GetDiminishingReturnsGroupForSpell();
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@@ -2664,7 +2664,7 @@ namespace Game.Spells
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SetExecutedCurrently(false);
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return;
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}
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Unit unitCaster = m_caster.ToUnit();
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if (unitCaster != null)
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{
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@@ -3185,7 +3185,7 @@ namespace Game.Spells
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&& charm.m_unitData.CreatedBySpell == m_spellInfo.Id)
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((Puppet)charm).UnSummon();
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}
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Creature creatureCaster = unitCaster.ToCreature();
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if (creatureCaster != null)
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creatureCaster.ReleaseFocus(this);
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@@ -3805,51 +3805,32 @@ namespace Game.Spells
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void SendSpellExecuteLog()
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{
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if (_executeLogEffects.Empty())
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return;
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SpellExecuteLog spellExecuteLog = new();
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spellExecuteLog.Caster = m_caster.GetGUID();
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spellExecuteLog.SpellID = m_spellInfo.Id;
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foreach (SpellEffectInfo effect in m_spellInfo.GetEffects())
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{
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if (effect == null)
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continue;
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if (_powerDrainTargets[effect.EffectIndex].Empty() && _extraAttacksTargets[effect.EffectIndex].Empty() &&
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_durabilityDamageTargets[effect.EffectIndex].Empty() && _genericVictimTargets[effect.EffectIndex].Empty() &&
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_tradeSkillTargets[effect.EffectIndex].Empty() && _feedPetTargets[effect.EffectIndex].Empty())
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continue;
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SpellExecuteLog.SpellLogEffect spellLogEffect = new();
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spellLogEffect.Effect = (int)effect.Effect;
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spellLogEffect.PowerDrainTargets = _powerDrainTargets[effect.EffectIndex];
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spellLogEffect.ExtraAttacksTargets = _extraAttacksTargets[effect.EffectIndex];
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spellLogEffect.DurabilityDamageTargets = _durabilityDamageTargets[effect.EffectIndex];
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spellLogEffect.GenericVictimTargets = _genericVictimTargets[effect.EffectIndex];
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spellLogEffect.TradeSkillTargets = _tradeSkillTargets[effect.EffectIndex];
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spellLogEffect.FeedPetTargets = _feedPetTargets[effect.EffectIndex];
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spellExecuteLog.Effects.Add(spellLogEffect);
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}
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spellExecuteLog.Effects = _executeLogEffects.Values.ToList();
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spellExecuteLog.LogData.Initialize(this);
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if (!spellExecuteLog.Effects.Empty())
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m_caster.SendCombatLogMessage(spellExecuteLog);
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CleanupExecuteLogList();
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m_caster.SendCombatLogMessage(spellExecuteLog);
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}
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void CleanupExecuteLogList()
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SpellLogEffect GetExecuteLogEffect(SpellEffectName effect)
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{
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_powerDrainTargets.Clear();
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_extraAttacksTargets.Clear();
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_durabilityDamageTargets.Clear();
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_genericVictimTargets.Clear();
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_tradeSkillTargets.Clear();
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_feedPetTargets.Clear();
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var spellLogEffect = _executeLogEffects.LookupByKey(effect);
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if (spellLogEffect != null)
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return spellLogEffect;
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SpellLogEffect executeLogEffect = new();
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executeLogEffect.Effect = (int)effect;
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_executeLogEffects.Add(effect, executeLogEffect);
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return executeLogEffect;
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}
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void ExecuteLogEffectTakeTargetPower(uint effIndex, Unit target, PowerType powerType, uint points, float amplitude)
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void ExecuteLogEffectTakeTargetPower(SpellEffectName effect, Unit target, PowerType powerType, uint points, float amplitude)
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{
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SpellLogEffectPowerDrainParams spellLogEffectPowerDrainParams;
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@@ -3858,19 +3839,19 @@ namespace Game.Spells
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spellLogEffectPowerDrainParams.PowerType = (uint)powerType;
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spellLogEffectPowerDrainParams.Amplitude = amplitude;
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_powerDrainTargets.Add(effIndex, spellLogEffectPowerDrainParams);
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GetExecuteLogEffect(effect).PowerDrainTargets.Add(spellLogEffectPowerDrainParams);
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}
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void ExecuteLogEffectExtraAttacks(uint effIndex, Unit victim, uint numAttacks)
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void ExecuteLogEffectExtraAttacks(SpellEffectName effect, Unit victim, uint numAttacks)
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{
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SpellLogEffectExtraAttacksParams spellLogEffectExtraAttacksParams;
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spellLogEffectExtraAttacksParams.Victim = victim.GetGUID();
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spellLogEffectExtraAttacksParams.NumAttacks = numAttacks;
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_extraAttacksTargets.Add(effIndex, spellLogEffectExtraAttacksParams);
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GetExecuteLogEffect(effect).ExtraAttacksTargets.Add(spellLogEffectExtraAttacksParams);
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}
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void ExecuteLogEffectInterruptCast(uint effIndex, Unit victim, uint spellId)
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void SendSpellInterruptLog(Unit victim, uint spellId)
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{
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SpellInterruptLog data = new();
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data.Caster = m_caster.GetGUID();
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@@ -3881,62 +3862,62 @@ namespace Game.Spells
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m_caster.SendMessageToSet(data, true);
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}
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void ExecuteLogEffectDurabilityDamage(uint effIndex, Unit victim, int itemId, int amount)
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void ExecuteLogEffectDurabilityDamage(SpellEffectName effect, Unit victim, int itemId, int amount)
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{
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SpellLogEffectDurabilityDamageParams spellLogEffectDurabilityDamageParams;
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spellLogEffectDurabilityDamageParams.Victim = victim.GetGUID();
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spellLogEffectDurabilityDamageParams.ItemID = itemId;
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spellLogEffectDurabilityDamageParams.Amount = amount;
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_durabilityDamageTargets.Add(effIndex, spellLogEffectDurabilityDamageParams);
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GetExecuteLogEffect(effect).DurabilityDamageTargets.Add(spellLogEffectDurabilityDamageParams);
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}
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void ExecuteLogEffectOpenLock(uint effIndex, WorldObject obj)
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void ExecuteLogEffectOpenLock(SpellEffectName effect, WorldObject obj)
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{
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SpellLogEffectGenericVictimParams spellLogEffectGenericVictimParams;
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spellLogEffectGenericVictimParams.Victim = obj.GetGUID();
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_genericVictimTargets.Add(effIndex, spellLogEffectGenericVictimParams);
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GetExecuteLogEffect(effect).GenericVictimTargets.Add(spellLogEffectGenericVictimParams);
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}
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void ExecuteLogEffectCreateItem(uint effIndex, uint entry)
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void ExecuteLogEffectCreateItem(SpellEffectName effect, uint entry)
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{
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SpellLogEffectTradeSkillItemParams spellLogEffectTradeSkillItemParams;
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spellLogEffectTradeSkillItemParams.ItemID = (int)entry;
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_tradeSkillTargets.Add(effIndex, spellLogEffectTradeSkillItemParams);
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GetExecuteLogEffect(effect).TradeSkillTargets.Add(spellLogEffectTradeSkillItemParams);
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}
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void ExecuteLogEffectDestroyItem(uint effIndex, uint entry)
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void ExecuteLogEffectDestroyItem(SpellEffectName effect, uint entry)
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{
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SpellLogEffectFeedPetParams spellLogEffectFeedPetParams;
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spellLogEffectFeedPetParams.ItemID = (int)entry;
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_feedPetTargets.Add(effIndex, spellLogEffectFeedPetParams);
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GetExecuteLogEffect(effect).FeedPetTargets.Add(spellLogEffectFeedPetParams);
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}
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void ExecuteLogEffectSummonObject(uint effIndex, WorldObject obj)
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void ExecuteLogEffectSummonObject(SpellEffectName effect, WorldObject obj)
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{
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SpellLogEffectGenericVictimParams spellLogEffectGenericVictimParams;
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spellLogEffectGenericVictimParams.Victim = obj.GetGUID();
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_genericVictimTargets.Add(effIndex, spellLogEffectGenericVictimParams);
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GetExecuteLogEffect(effect).GenericVictimTargets.Add(spellLogEffectGenericVictimParams);
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}
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void ExecuteLogEffectUnsummonObject(uint effIndex, WorldObject obj)
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void ExecuteLogEffectUnsummonObject(SpellEffectName effect, WorldObject obj)
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{
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SpellLogEffectGenericVictimParams spellLogEffectGenericVictimParams;
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spellLogEffectGenericVictimParams.Victim = obj.GetGUID();
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_genericVictimTargets.Add(effIndex, spellLogEffectGenericVictimParams);
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GetExecuteLogEffect(effect).GenericVictimTargets.Add(spellLogEffectGenericVictimParams);
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}
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void ExecuteLogEffectResurrect(uint effIndex, Unit target)
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void ExecuteLogEffectResurrect(SpellEffectName effect, Unit target)
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{
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SpellLogEffectGenericVictimParams spellLogEffectGenericVictimParams;
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spellLogEffectGenericVictimParams.Victim = target.GetGUID();
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_genericVictimTargets.Add(effIndex, spellLogEffectGenericVictimParams);
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GetExecuteLogEffect(effect).GenericVictimTargets.Add(spellLogEffectGenericVictimParams);
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}
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void SendInterrupted(byte result)
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@@ -4591,8 +4572,8 @@ namespace Game.Spells
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// also, such casts shouldn't be sent to client
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if (!(m_spellInfo.IsPassive() && (m_targets.GetUnitTarget() == null || m_targets.GetUnitTarget() == m_caster)))
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{
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// Check explicit target for m_originalCaster - todo: get rid of such workarounds
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WorldObject caster = m_caster;
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// Check explicit target for m_originalCaster - todo: get rid of such workarounds
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WorldObject caster = m_caster;
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if (m_originalCaster != null)
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caster = m_originalCaster;
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@@ -4608,21 +4589,21 @@ namespace Game.Spells
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if (castResult != SpellCastResult.SpellCastOk)
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return castResult;
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// If it's not a melee spell, check if vision is obscured by SPELL_AURA_INTERFERE_TARGETTING
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if (m_spellInfo.DmgClass != SpellDmgClass.Melee)
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// If it's not a melee spell, check if vision is obscured by SPELL_AURA_INTERFERE_TARGETTING
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if (m_spellInfo.DmgClass != SpellDmgClass.Melee)
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{
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Unit unitCaster1 = m_caster.ToUnit();
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if (unitCaster1 != null)
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{
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Unit unitCaster1 = m_caster.ToUnit();
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if (unitCaster1 != null)
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{
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foreach (var auraEffect in unitCaster1.GetAuraEffectsByType(AuraType.InterfereTargetting))
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if (!unitCaster1.IsFriendlyTo(auraEffect.GetCaster()) && !unitTarget.HasAura(auraEffect.GetId(), auraEffect.GetCasterGUID()))
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return SpellCastResult.VisionObscured;
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foreach (var auraEffect in unitCaster1.GetAuraEffectsByType(AuraType.InterfereTargetting))
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if (!unitCaster1.IsFriendlyTo(auraEffect.GetCaster()) && !unitTarget.HasAura(auraEffect.GetId(), auraEffect.GetCasterGUID()))
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return SpellCastResult.VisionObscured;
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foreach (var auraEffect in unitTarget.GetAuraEffectsByType(AuraType.InterfereTargetting))
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if (!unitCaster1.IsFriendlyTo(auraEffect.GetCaster()) && (!unitTarget.HasAura(auraEffect.GetId(), auraEffect.GetCasterGUID()) || !unitCaster1.HasAura(auraEffect.GetId(), auraEffect.GetCasterGUID())))
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return SpellCastResult.VisionObscured;
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}
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foreach (var auraEffect in unitTarget.GetAuraEffectsByType(AuraType.InterfereTargetting))
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if (!unitCaster1.IsFriendlyTo(auraEffect.GetCaster()) && (!unitTarget.HasAura(auraEffect.GetId(), auraEffect.GetCasterGUID()) || !unitCaster1.HasAura(auraEffect.GetId(), auraEffect.GetCasterGUID())))
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return SpellCastResult.VisionObscured;
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}
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}
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if (unitTarget != m_caster)
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{
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@@ -4634,9 +4615,9 @@ namespace Game.Spells
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if (m_spellInfo.HasAttribute(SpellCustomAttributes.ReqTargetFacingCaster) && !unitTarget.HasInArc(MathFunctions.PI, m_caster))
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return SpellCastResult.NotInfront;
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// Ignore LOS for gameobjects casts
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if (!m_caster.IsGameObject())
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{
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// Ignore LOS for gameobjects casts
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if (!m_caster.IsGameObject())
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{
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WorldObject losTarget = m_caster;
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if (IsTriggered() && m_triggeredByAuraSpell != null)
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{
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@@ -6859,7 +6840,7 @@ namespace Game.Spells
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targetInfo.Damage += m_damage;
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targetInfo.Healing += m_healing;
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float critChance = m_spellValue.CriticalChance;
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if (m_originalCaster != null)
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{
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@@ -7481,12 +7462,7 @@ namespace Game.Spells
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}
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#region Fields
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MultiMap<uint, SpellLogEffectPowerDrainParams> _powerDrainTargets = new();
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MultiMap<uint, SpellLogEffectExtraAttacksParams> _extraAttacksTargets = new();
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MultiMap<uint, SpellLogEffectDurabilityDamageParams> _durabilityDamageTargets = new();
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MultiMap<uint, SpellLogEffectGenericVictimParams> _genericVictimTargets = new();
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MultiMap<uint, SpellLogEffectTradeSkillItemParams> _tradeSkillTargets = new();
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MultiMap<uint, SpellLogEffectFeedPetParams> _feedPetTargets = new();
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Dictionary<SpellEffectName, SpellLogEffect> _executeLogEffects = new();
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PathGenerator m_preGeneratedPath;
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public SpellInfo m_spellInfo;
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@@ -8377,7 +8353,7 @@ namespace Game.Spells
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}
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public class WorldObjectSpellConeTargetCheck : WorldObjectSpellAreaTargetCheck
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{
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{
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float _coneAngle;
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float _lineWidth;
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@@ -8463,7 +8439,7 @@ namespace Game.Spells
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return base.Invoke(target);
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}
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}
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public class SpellEvent : BasicEvent
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{
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public SpellEvent(Spell spell)
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@@ -8669,4 +8645,17 @@ namespace Game.Spells
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return this;
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}
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}
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}
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public class SpellLogEffect
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{
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public int Effect;
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public List<SpellLogEffectPowerDrainParams> PowerDrainTargets = new();
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public List<SpellLogEffectExtraAttacksParams> ExtraAttacksTargets = new();
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public List<SpellLogEffectDurabilityDamageParams> DurabilityDamageTargets = new();
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public List<SpellLogEffectGenericVictimParams> GenericVictimTargets = new();
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public List<SpellLogEffectTradeSkillItemParams> TradeSkillTargets = new();
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public List<SpellLogEffectFeedPetParams> FeedPetTargets = new();
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}
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}
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@@ -32,7 +32,6 @@ using Game.Movement;
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using Game.Networking.Packets;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace Game.Spells
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{
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@@ -83,7 +82,7 @@ namespace Game.Spells
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int health = damage;
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int mana = effectInfo.MiscValue;
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ExecuteLogEffectResurrect(effIndex, target);
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ExecuteLogEffectResurrect(effectInfo.Effect, target);
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target.SetResurrectRequestData(m_caster, (uint)health, (uint)mana, 0);
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SendResurrectRequest(target);
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}
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@@ -821,7 +820,7 @@ namespace Game.Spells
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unitCaster.EnergizeBySpell(unitCaster, m_spellInfo, gain, powerType);
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}
|
||||
ExecuteLogEffectTakeTargetPower(effIndex, unitTarget, powerType, (uint)newDamage, gainMultiplier);
|
||||
ExecuteLogEffectTakeTargetPower(effectInfo.Effect, unitTarget, powerType, (uint)newDamage, gainMultiplier);
|
||||
}
|
||||
|
||||
[SpellEffectHandler(SpellEffectName.SendEvent)]
|
||||
@@ -888,7 +887,7 @@ namespace Game.Spells
|
||||
float dmgMultiplier = effectInfo.CalcValueMultiplier(unitCaster, this);
|
||||
|
||||
// add log data before multiplication (need power amount, not damage)
|
||||
ExecuteLogEffectTakeTargetPower(effIndex, unitTarget, powerType, (uint)newDamage, 0.0f);
|
||||
ExecuteLogEffectTakeTargetPower(effectInfo.Effect, unitTarget, powerType, (uint)newDamage, 0.0f);
|
||||
|
||||
newDamage = (int)(newDamage * dmgMultiplier);
|
||||
|
||||
@@ -1131,7 +1130,7 @@ namespace Game.Spells
|
||||
return;
|
||||
|
||||
DoCreateItem(effIndex, effectInfo.ItemType, m_spellInfo.HasAttribute(SpellAttr0.Tradespell) ? ItemContext.TradeSkill : ItemContext.None);
|
||||
ExecuteLogEffectCreateItem(effIndex, effectInfo.ItemType);
|
||||
ExecuteLogEffectCreateItem(effectInfo.Effect, effectInfo.ItemType);
|
||||
}
|
||||
|
||||
[SpellEffectHandler(SpellEffectName.CreateLoot)]
|
||||
@@ -1485,7 +1484,7 @@ namespace Game.Spells
|
||||
}
|
||||
}
|
||||
}
|
||||
ExecuteLogEffectOpenLock(effIndex, gameObjTarget != null ? gameObjTarget : (WorldObject)itemTarget);
|
||||
ExecuteLogEffectOpenLock(effectInfo.Effect, gameObjTarget != null ? gameObjTarget : (WorldObject)itemTarget);
|
||||
}
|
||||
|
||||
[SpellEffectHandler(SpellEffectName.SummonChangeItem)]
|
||||
@@ -1699,7 +1698,7 @@ namespace Game.Spells
|
||||
case SummonCategory.Unk:
|
||||
if (Convert.ToBoolean(properties.Flags & SummonPropFlags.Unk10))
|
||||
{
|
||||
SummonGuardian(effIndex, entry, properties, numSummons, privateObjectOwner);
|
||||
SummonGuardian(effectInfo, entry, properties, numSummons, privateObjectOwner);
|
||||
break;
|
||||
}
|
||||
switch (properties.Title)
|
||||
@@ -1708,9 +1707,9 @@ namespace Game.Spells
|
||||
case SummonTitle.Guardian:
|
||||
case SummonTitle.Runeblade:
|
||||
case SummonTitle.Minion:
|
||||
SummonGuardian(effIndex, entry, properties, numSummons, privateObjectOwner);
|
||||
SummonGuardian(effectInfo, entry, properties, numSummons, privateObjectOwner);
|
||||
break;
|
||||
// Summons a vehicle, but doesn't force anyone to enter it (see SUMMON_CATEGORY_VEHICLE)
|
||||
// Summons a vehicle, but doesn't force anyone to enter it (see SUMMON_CATEGORY_VEHICLE)
|
||||
case SummonTitle.Vehicle:
|
||||
case SummonTitle.Mount:
|
||||
{
|
||||
@@ -1781,14 +1780,14 @@ namespace Game.Spells
|
||||
summon.SetCreatedBySpell(m_spellInfo.Id);
|
||||
}
|
||||
|
||||
ExecuteLogEffectSummonObject(effIndex, summon);
|
||||
ExecuteLogEffectSummonObject(effectInfo.Effect, summon);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}//switch
|
||||
break;
|
||||
case SummonCategory.Pet:
|
||||
SummonGuardian(effIndex, entry, properties, numSummons, privateObjectOwner);
|
||||
SummonGuardian(effectInfo, entry, properties, numSummons, privateObjectOwner);
|
||||
break;
|
||||
case SummonCategory.Puppet:
|
||||
{
|
||||
@@ -1839,7 +1838,7 @@ namespace Game.Spells
|
||||
if (summon != null)
|
||||
{
|
||||
summon.SetCreatorGUID(caster.GetGUID());
|
||||
ExecuteLogEffectSummonObject(effIndex, summon);
|
||||
ExecuteLogEffectSummonObject(effectInfo.Effect, summon);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2394,7 +2393,7 @@ namespace Game.Spells
|
||||
{
|
||||
SummonPropertiesRecord properties = CliDB.SummonPropertiesStorage.LookupByKey(67);
|
||||
if (properties != null)
|
||||
SummonGuardian(effIndex, petentry, properties, 1, ObjectGuid.Empty);
|
||||
SummonGuardian(effectInfo, petentry, properties, 1, ObjectGuid.Empty);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -2449,7 +2448,7 @@ namespace Game.Spells
|
||||
if (!string.IsNullOrEmpty(new_name))
|
||||
pet.SetName(new_name);
|
||||
|
||||
ExecuteLogEffectSummonObject(effIndex, pet);
|
||||
ExecuteLogEffectSummonObject(effectInfo.Effect, pet);
|
||||
}
|
||||
|
||||
[SpellEffectHandler(SpellEffectName.LearnPetSpell)]
|
||||
@@ -2796,7 +2795,7 @@ namespace Game.Spells
|
||||
else if (m_spellInfo.DmgClass == SpellDmgClass.Melee)
|
||||
Unit.ProcSkillsAndAuras(unitCaster, unitTarget, ProcFlags.DoneSpellMeleeDmgClass, ProcFlags.TakenSpellMeleeDmgClass, ProcFlagsSpellType.MaskAll, ProcFlagsSpellPhase.Hit, ProcFlagsHit.Interrupt, null, null, null);
|
||||
}
|
||||
ExecuteLogEffectInterruptCast(effIndex, unitTarget, curSpellInfo.Id);
|
||||
SendSpellInterruptLog(unitTarget, curSpellInfo.Id);
|
||||
unitTarget.InterruptSpell(i, false);
|
||||
}
|
||||
}
|
||||
@@ -2834,7 +2833,7 @@ namespace Game.Spells
|
||||
go.SetRespawnTime(duration > 0 ? duration / Time.InMilliseconds : 0);
|
||||
go.SetSpellId(m_spellInfo.Id);
|
||||
|
||||
ExecuteLogEffectSummonObject(effIndex, go);
|
||||
ExecuteLogEffectSummonObject(effectInfo.Effect, go);
|
||||
|
||||
// Wild object not have owner and check clickable by players
|
||||
map.AddToMap(go);
|
||||
@@ -2857,7 +2856,7 @@ namespace Game.Spells
|
||||
linkedTrap.SetRespawnTime(duration > 0 ? duration / Time.InMilliseconds : 0);
|
||||
linkedTrap.SetSpellId(m_spellInfo.Id);
|
||||
|
||||
ExecuteLogEffectSummonObject(effIndex, linkedTrap);
|
||||
ExecuteLogEffectSummonObject(effectInfo.Effect, linkedTrap);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3395,7 +3394,7 @@ namespace Game.Spells
|
||||
go.SetRespawnTime(duration > 0 ? duration / Time.InMilliseconds : 0);
|
||||
go.SetSpellId(m_spellInfo.Id);
|
||||
|
||||
ExecuteLogEffectSummonObject(effIndex, go);
|
||||
ExecuteLogEffectSummonObject(effectInfo.Effect, go);
|
||||
|
||||
caster.AddGameObject(go);
|
||||
map.AddToMap(go);
|
||||
@@ -3666,7 +3665,7 @@ namespace Game.Spells
|
||||
if (!pet.IsAlive())
|
||||
return;
|
||||
|
||||
ExecuteLogEffectDestroyItem(effIndex, foodItem.GetEntry());
|
||||
ExecuteLogEffectDestroyItem(effectInfo.Effect, foodItem.GetEntry());
|
||||
|
||||
int pct;
|
||||
int levelDiff = (int)pet.GetLevel() - (int)foodItem.GetTemplate().GetBaseItemLevel();
|
||||
@@ -3699,7 +3698,7 @@ namespace Game.Spells
|
||||
|
||||
Pet pet = unitTarget.ToPet();
|
||||
|
||||
ExecuteLogEffectUnsummonObject(effIndex, pet);
|
||||
ExecuteLogEffectUnsummonObject(effectInfo.Effect, pet);
|
||||
pet.GetOwner().RemovePet(pet, PetSaveMode.NotInSlot);
|
||||
}
|
||||
|
||||
@@ -3751,7 +3750,7 @@ namespace Game.Spells
|
||||
go.SetSpellId(m_spellInfo.Id);
|
||||
unitCaster.AddGameObject(go);
|
||||
|
||||
ExecuteLogEffectSummonObject(effIndex, go);
|
||||
ExecuteLogEffectSummonObject(effectInfo.Effect, go);
|
||||
|
||||
map.AddToMap(go);
|
||||
|
||||
@@ -3778,7 +3777,7 @@ namespace Game.Spells
|
||||
uint health = (uint)target.CountPctFromMaxHealth(damage);
|
||||
uint mana = (uint)MathFunctions.CalculatePct(target.GetMaxPower(PowerType.Mana), damage);
|
||||
|
||||
ExecuteLogEffectResurrect(effIndex, target);
|
||||
ExecuteLogEffectResurrect(effectInfo.Effect, target);
|
||||
|
||||
target.SetResurrectRequestData(m_caster, health, mana, 0);
|
||||
SendResurrectRequest(target);
|
||||
@@ -3798,7 +3797,7 @@ namespace Game.Spells
|
||||
|
||||
unitTarget.ExtraAttacks = (uint)damage;
|
||||
|
||||
ExecuteLogEffectExtraAttacks(effIndex, unitTarget, (uint)damage);
|
||||
ExecuteLogEffectExtraAttacks(effectInfo.Effect, unitTarget, (uint)damage);
|
||||
}
|
||||
|
||||
[SpellEffectHandler(SpellEffectName.Parry)]
|
||||
@@ -4403,7 +4402,7 @@ namespace Game.Spells
|
||||
if (slot < 0)
|
||||
{
|
||||
unitTarget.ToPlayer().DurabilityPointsLossAll(damage, (slot < -1));
|
||||
ExecuteLogEffectDurabilityDamage(effIndex, unitTarget, -1, -1);
|
||||
ExecuteLogEffectDurabilityDamage(effectInfo.Effect, unitTarget, -1, -1);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -4415,7 +4414,7 @@ namespace Game.Spells
|
||||
if (item != null)
|
||||
{
|
||||
unitTarget.ToPlayer().DurabilityPointsLoss(item, damage);
|
||||
ExecuteLogEffectDurabilityDamage(effIndex, unitTarget, (int)item.GetEntry(), slot);
|
||||
ExecuteLogEffectDurabilityDamage(effectInfo.Effect, unitTarget, (int)item.GetEntry(), slot);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4572,7 +4571,7 @@ namespace Game.Spells
|
||||
go.SetOwnerGUID(unitCaster.GetGUID());
|
||||
go.SetSpellId(m_spellInfo.Id);
|
||||
|
||||
ExecuteLogEffectSummonObject(effIndex, go);
|
||||
ExecuteLogEffectSummonObject(effectInfo.Effect, go);
|
||||
|
||||
Log.outDebug(LogFilter.Spells, "AddObject at SpellEfects.cpp EffectTransmitted");
|
||||
|
||||
@@ -4585,7 +4584,7 @@ namespace Game.Spells
|
||||
linkedTrap.SetSpellId(m_spellInfo.Id);
|
||||
linkedTrap.SetOwnerGUID(unitCaster.GetGUID());
|
||||
|
||||
ExecuteLogEffectSummonObject(effIndex, linkedTrap);
|
||||
ExecuteLogEffectSummonObject(effectInfo.Effect, linkedTrap);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4960,7 +4959,7 @@ namespace Game.Spells
|
||||
gameObjTarget.SetDestructibleState((GameObjectDestructibleState)effectInfo.MiscValue, m_caster, true);
|
||||
}
|
||||
|
||||
void SummonGuardian(uint i, uint entry, SummonPropertiesRecord properties, uint numGuardians, ObjectGuid privateObjectOwner)
|
||||
void SummonGuardian(SpellEffectInfo effect, uint entry, SummonPropertiesRecord properties, uint numGuardians, ObjectGuid privateObjectOwner)
|
||||
{
|
||||
if (unitCaster == null)
|
||||
return;
|
||||
@@ -5025,7 +5024,7 @@ namespace Game.Spells
|
||||
|
||||
summon.GetAI().EnterEvadeMode();
|
||||
|
||||
ExecuteLogEffectSummonObject(i, summon);
|
||||
ExecuteLogEffectSummonObject(effect.Effect, summon);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5330,7 +5329,7 @@ namespace Game.Spells
|
||||
go.SetSpellId(m_spellInfo.Id);
|
||||
go.SetPrivateObjectOwner(m_caster.GetGUID());
|
||||
|
||||
ExecuteLogEffectSummonObject(effIndex, go);
|
||||
ExecuteLogEffectSummonObject(effectInfo.Effect, go);
|
||||
|
||||
map.AddToMap(go);
|
||||
|
||||
@@ -5342,7 +5341,7 @@ namespace Game.Spells
|
||||
linkedTrap.SetRespawnTime(duration > 0 ? duration / Time.InMilliseconds : 0);
|
||||
linkedTrap.SetSpellId(m_spellInfo.Id);
|
||||
|
||||
ExecuteLogEffectSummonObject(effIndex, linkedTrap);
|
||||
ExecuteLogEffectSummonObject(effectInfo.Effect, linkedTrap);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5374,7 +5373,7 @@ namespace Game.Spells
|
||||
if (resurrectAura != 0 && target.HasAura(resurrectAura))
|
||||
return;
|
||||
|
||||
ExecuteLogEffectResurrect(effIndex, target);
|
||||
ExecuteLogEffectResurrect(effectInfo.Effect, target);
|
||||
target.SetResurrectRequestData(m_caster, health, mana, resurrectAura);
|
||||
SendResurrectRequest(target);
|
||||
}
|
||||
@@ -5495,7 +5494,7 @@ namespace Game.Spells
|
||||
bonusList.Add(collectionMgr.GetHeirloomBonus(m_misc.Data0));
|
||||
|
||||
DoCreateItem(effIndex, m_misc.Data0, ItemContext.None, bonusList);
|
||||
ExecuteLogEffectCreateItem(effIndex, m_misc.Data0);
|
||||
ExecuteLogEffectCreateItem(effectInfo.Effect, m_misc.Data0);
|
||||
}
|
||||
|
||||
[SpellEffectHandler(SpellEffectName.ActivateGarrisonBuilding)]
|
||||
@@ -5871,4 +5870,4 @@ namespace Game.Spells
|
||||
int _chance;
|
||||
byte _charges;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user