Core/CreatureTexts: Added new field SoundPlayType to enable usage of ObjectSounds within creature_text
Port From (https://github.com/TrinityCore/TrinityCore/commit/437fb2aaba8850dd81a15d661c82403be9170c4e)
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@@ -25,7 +25,7 @@ namespace Framework.Database
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PrepareStatement(WorldStatements.DEL_LINKED_RESPAWN, "DELETE FROM linked_respawn WHERE guid = ? AND linkType = ?");
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PrepareStatement(WorldStatements.DEL_LINKED_RESPAWN_MASTER, "DELETE FROM linked_respawn WHERE linkedGuid = ? AND linkType = ?");
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PrepareStatement(WorldStatements.REP_LINKED_RESPAWN, "REPLACE INTO linked_respawn (guid, linkedGuid, linkType) VALUES (?, ?, ?)");
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PrepareStatement(WorldStatements.SEL_CREATURE_TEXT, "SELECT CreatureID, GroupID, ID, Text, Type, Language, Probability, Emote, Duration, Sound, BroadcastTextId, TextRange FROM creature_text");
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PrepareStatement(WorldStatements.SEL_CREATURE_TEXT, "SELECT CreatureID, GroupID, ID, Text, Type, Language, Probability, Emote, Duration, Sound, SoundPlayType, BroadcastTextId, TextRange FROM creature_text");
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PrepareStatement(WorldStatements.SEL_SMART_SCRIPTS, "SELECT entryorguid, source_type, id, link, event_type, event_phase_mask, event_chance, event_flags, event_param1, event_param2, event_param3, event_param4, event_param5, event_param_string, action_type, action_param1, action_param2, action_param3, action_param4, action_param5, action_param6, target_type, target_param1, target_param2, target_param3, target_x, target_y, target_z, target_o FROM smart_scripts ORDER BY entryorguid, source_type, id, link");
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PrepareStatement(WorldStatements.SEL_SMARTAI_WP, "SELECT entry, pointid, position_x, position_y, position_z FROM waypoints ORDER BY entry, pointid");
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PrepareStatement(WorldStatements.DEL_GAMEOBJECT, "DELETE FROM gameobject WHERE guid = ?");
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