Core/Creatures: Fixed some creatures having 0 max health (and being unkillable)
Port From (https://github.com/TrinityCore/TrinityCore/commit/7f98b71698eca5b136676991026de1d0d212f9fb)
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@@ -586,7 +586,7 @@ namespace Game.Entities
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CreatureBaseStats stats = Global.ObjectMgr.GetCreatureBaseStats(petlevel, cinfo.UnitClass);
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ApplyLevelScaling();
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SetCreateHealth((uint)(Global.DB2Mgr.EvaluateExpectedStat(ExpectedStatType.CreatureHealth, petlevel, cinfo.GetHealthScalingExpansion(), m_unitData.ContentTuningID, (Class)cinfo.UnitClass) * cinfo.ModHealth * cinfo.ModHealthExtra * GetHealthMod(cinfo.Rank)));
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SetCreateHealth((uint)Math.Max(Global.DB2Mgr.EvaluateExpectedStat(ExpectedStatType.CreatureHealth, petlevel, cinfo.GetHealthScalingExpansion(), m_unitData.ContentTuningID, (Class)cinfo.UnitClass) * cinfo.ModHealth * cinfo.ModHealthExtra * GetHealthMod(cinfo.Rank), 1.0f));
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SetCreateMana(stats.BaseMana);
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SetCreateStat(Stats.Strength, 22);
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