Fixes build. Scripts are still being updated.
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@@ -92,7 +92,7 @@ namespace Scripts.EasternKingdoms.MagistersTerrace.SelinFireheart
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void SelectNearestCrystal()
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{
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Creature crystal = me.FindNearestCreature(CreatureIds.FelCrystal, 250.0f);
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if (crystal)
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if (crystal != null)
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{
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Talk(TextIds.SayEnergy);
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Talk(TextIds.EmoteCrystal);
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@@ -197,7 +197,7 @@ namespace Scripts.EasternKingdoms.MagistersTerrace.SelinFireheart
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Talk(TextIds.SayEmpowered);
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Creature CrystalChosen = ObjectAccessor.GetCreature(me, CrystalGUID);
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if (CrystalChosen && CrystalChosen.IsAlive())
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if (CrystalChosen != null && CrystalChosen.IsAlive())
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CrystalChosen.KillSelf();
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CrystalGUID.Clear();
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@@ -247,7 +247,7 @@ namespace Scripts.EasternKingdoms.MagistersTerrace.SelinFireheart
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if (instance != null)
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{
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Creature selin = instance.GetCreature(DataTypes.SelinFireheart);
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if (selin && selin.IsAlive())
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if (selin != null && selin.IsAlive())
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selin.GetAI().DoAction(MiscConst.ActionSwitchPhase);
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}
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}
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