Core/AdventureMap: Handle CMSG_ADVENTURE_MAP_START_QUEST
Port From (https://github.com/TrinityCore/TrinityCore/commit/08e017b3512ce8189adc6762e3670c20c900f54e)
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/*
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* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Framework.IO;
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using Game.BattleGrounds;
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using Game.DataStorage;
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using Game.Entities;
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using Game.Groups;
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using Game.Guilds;
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using Game.Maps;
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using Game.Misc;
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using Game.Networking;
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using Game.Networking.Packets;
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using Game.PvP;
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Linq;
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namespace Game
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{
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public partial class WorldSession
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{
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[WorldPacketHandler(ClientOpcodes.AdventureMapStartQuest)]
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void HandleAdventureMapStartQuest(AdventureMapStartQuest startQuest)
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{
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Quest quest = Global.ObjectMgr.GetQuestTemplate(startQuest.QuestID);
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if (quest == null)
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return;
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var adventureMapPOI = CliDB.AdventureMapPOIStorage.Values.FirstOrDefault(adventureMap =>
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{
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return adventureMap.QuestID == startQuest.QuestID && _player.MeetPlayerCondition(adventureMap.PlayerConditionID);
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});
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if (adventureMapPOI == null)
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return;
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if (_player.CanTakeQuest(quest, true))
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_player.AddQuestAndCheckCompletion(quest, _player);
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}
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}
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}
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