Core/Refactor: Part 5

This commit is contained in:
hondacrx
2018-07-05 10:57:42 -04:00
parent badf6c2714
commit 7255455b22
24 changed files with 109 additions and 85 deletions
+9
View File
@@ -239,6 +239,7 @@ namespace Game.AI
me.m_CombatDistance = spellInfo != null ? spellInfo.GetMaxRange(false) : 0;
me.m_SightDistance = me.m_CombatDistance;
}
public override bool CanAIAttack(Unit victim)
{
// todo use one function to replace it
@@ -247,11 +248,13 @@ namespace Game.AI
return false;
return true;
}
public override void AttackStart(Unit victim)
{
if (victim != null)
me.Attack(victim, false);
}
public override void UpdateAI(uint diff)
{
if (!UpdateVictim())
@@ -292,6 +295,10 @@ namespace Game.AI
}
}
public override void MoveInLineOfSight(Unit who) { }
public override void AttackStart(Unit victim) { }
public override void OnCharmed(bool apply)
{
if (!me.GetVehicleKit().IsVehicleInUse() && !apply && m_HasConditions)//was used and has conditions
@@ -350,6 +357,8 @@ namespace Game.AI
{
public ReactorAI(Creature c) : base(c) { }
public override void MoveInLineOfSight(Unit who) { }
public override void UpdateAI(uint diff)
{
if (!UpdateVictim())
+2
View File
@@ -65,5 +65,7 @@ namespace Game.AI
public class NullGameObjectAI : GameObjectAI
{
public NullGameObjectAI(GameObject g) : base(g) { }
public override void UpdateAI(uint diff) { }
}
}
-3
View File
@@ -343,9 +343,6 @@ namespace Game.AI
// Called when spell hits a target
public override void SpellHitTarget(Unit target, SpellInfo spell) { }
//Called at waypoint reached or PointMovement end
public override void MovementInform(MovementGeneratorType type, uint id) { }
// Called when AI is temporarily replaced or put back when possess is applied or removed
public virtual void OnPossess(bool apply) { }
+3 -3
View File
@@ -1449,7 +1449,7 @@ namespace Game.AI
break;
uint delay = e.Action.wpPause.delay;
((SmartAI)me.GetAI()).PausePath(delay, e.GetEventType() == SmartEvents.WaypointReached ? false : true);
((SmartAI)me.GetAI()).PausePath(delay, e.GetEventType() != SmartEvents.WaypointReached);
break;
}
case SmartActions.WpStop:
@@ -2695,7 +2695,7 @@ namespace Game.AI
}
case SmartTargets.ClosestCreature:
{
Creature target = baseObject.FindNearestCreature(e.Target.closest.entry, e.Target.closest.dist != 0 ? e.Target.closest.dist : 100, e.Target.closest.dead != 0 ? false : true);
Creature target = baseObject.FindNearestCreature(e.Target.closest.entry, e.Target.closest.dist != 0 ? e.Target.closest.dist : 100, e.Target.closest.dead == 0);
if (target)
l.Add(target);
break;
@@ -3431,7 +3431,7 @@ namespace Game.AI
}
// min/max was checked at loading!
e.timer = RandomHelper.URand(min, max);
e.active = e.timer != 0 ? false : true;
e.active = e.timer == 0;
}
void UpdateTimer(SmartScriptHolder e, uint diff)