Core/Maps: Replace some Instanceable() checks with IsDungeon()

Port From (https://github.com/TrinityCore/TrinityCore/commit/8466894d816f484f30cdbe47b980a142870c955e)
This commit is contained in:
hondacrx
2022-07-20 21:38:47 -04:00
parent e7bb4745e0
commit 732609fd87
7 changed files with 23 additions and 25 deletions
@@ -454,7 +454,7 @@ namespace Game.Maps
{
Log.outDebug(LogFilter.Maps, "InstanceSaveMgr._ResetInstance {0}, {1}", mapid, instanceId);
Map map = Global.MapMgr.CreateBaseMap(mapid);
if (!map.Instanceable())
if (!map.IsDungeon())
return;
var pair = m_instanceSaveById.Find(instanceId);
@@ -464,12 +464,9 @@ namespace Game.Maps
DeleteInstanceFromDB(instanceId); // even if save not loaded
Map iMap = ((MapInstanced)map).FindInstanceMap(instanceId);
if (iMap != null && iMap.IsDungeon())
((InstanceMap)iMap).Reset(InstanceResetMethod.RespawnDelay);
if (iMap != null)
{
((InstanceMap)iMap).Reset(InstanceResetMethod.RespawnDelay);
iMap.DeleteRespawnTimes();
iMap.DeleteCorpseData();
}