Core/Units: Added NameplateAttachToGUID updatefield setter

Port From (https://github.com/TrinityCore/TrinityCore/commit/51d7ff6f0bb4a512ff3dc912f2574e3087014553)
This commit is contained in:
hondacrx
2022-07-20 21:32:59 -04:00
parent 7affefe05c
commit e7bb4745e0
+2
View File
@@ -2008,6 +2008,8 @@ namespace Game.Entities
public void SetCreatedBySpell(uint spellId) { SetUpdateFieldValue(m_values.ModifyValue(m_unitData).ModifyValue(m_unitData.CreatedBySpell), spellId); }
public void SetNameplateAttachToGUID(ObjectGuid guid) { SetUpdateFieldValue(m_values.ModifyValue(m_unitData).ModifyValue(m_unitData.NameplateAttachToGUID), guid); }
public Emote GetEmoteState() { return (Emote)(int)m_unitData.EmoteState; }
public void SetEmoteState(Emote emote) { SetUpdateFieldValue(m_values.ModifyValue(m_unitData).ModifyValue(m_unitData.EmoteState), (int)emote); }