Core/Maps: Replace some Instanceable() checks with IsDungeon()

Port From (https://github.com/TrinityCore/TrinityCore/commit/8466894d816f484f30cdbe47b980a142870c955e)
This commit is contained in:
hondacrx
2022-07-20 21:38:47 -04:00
parent e7bb4745e0
commit 732609fd87
7 changed files with 23 additions and 25 deletions
+3 -3
View File
@@ -82,7 +82,7 @@ namespace Game.Maps
if (GetId() != mapId || player == null)
return null;
Map map;
Map map = null;
uint newInstanceId; // instanceId of the resulting map
if (IsBattlegroundOrArena())
@@ -106,7 +106,7 @@ namespace Game.Maps
}
}
}
else if(!IsGarrison())
else if(IsDungeon())
{
InstanceBind pBind = player.GetBoundInstance(GetId(), player.GetDifficultyID(GetEntry()));
InstanceSave pSave = pBind != null ? pBind.save : null;
@@ -162,7 +162,7 @@ namespace Game.Maps
map = CreateInstance(newInstanceId, null, diff, player.GetTeamId());
}
}
else
else if (IsGarrison())
{
newInstanceId = (uint)player.GetGUID().GetCounter();
map = FindInstanceMap(newInstanceId);