Core/Maps: Replace some Instanceable() checks with IsDungeon()
Port From (https://github.com/TrinityCore/TrinityCore/commit/8466894d816f484f30cdbe47b980a142870c955e)
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@@ -156,7 +156,7 @@ namespace Game
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string[] seasonName = { "spring", "summer", "fall", "winter" };
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Log.outError(LogFilter.Server, "Generating a change in {0} weather for zone {1}.", seasonName[season], m_zone);
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Log.outInfo(LogFilter.Server, "Generating a change in {0} weather for zone {1}.", seasonName[season], m_zone);
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if ((u < 60) && (m_intensity < 0.33333334f)) // Get fair
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{
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