Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects while under the effect of a damage immunity aura

Port From (https://github.com/TrinityCore/TrinityCore/commit/9d865f7536ae6feda6fba77785e4548f95ca5d03)
This commit is contained in:
hondacrx
2021-12-16 12:56:20 -05:00
parent 40f6c9a9fd
commit 736892998f
6 changed files with 57 additions and 2 deletions
+1 -1
View File
@@ -79,7 +79,7 @@ namespace Framework.Constants
Unk28 = 0x10000000,
Unk29 = 0x20000000,
Sheathe = 0x40000000,
Unk31 = 0x80000000
Immune = 0x80000000
}
public enum UnitFlags2 : uint