Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects while under the effect of a damage immunity aura
Port From (https://github.com/TrinityCore/TrinityCore/commit/9d865f7536ae6feda6fba77785e4548f95ca5d03)
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@@ -79,7 +79,7 @@ namespace Framework.Constants
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Unk28 = 0x10000000,
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Unk29 = 0x20000000,
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Sheathe = 0x40000000,
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Unk31 = 0x80000000
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Immune = 0x80000000
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}
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public enum UnitFlags2 : uint
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