Core/PetAI: apply some movement related corrections

Port From (https://github.com/TrinityCore/TrinityCore/commit/14712653dd813789bb47165621416e56eac47c8e)
This commit is contained in:
hondacrx
2021-12-07 20:15:06 -05:00
parent d5735d68d3
commit 73b84ca811
-1
View File
@@ -438,7 +438,6 @@ namespace Game.AI
{
ClearCharmInfoFlags();
me.GetCharmInfo().SetIsAtStay(true);
me.GetMotionMaster().Clear();
me.GetMotionMaster().MoveIdle();
}
break;