Core/Units: Renamed unknown unit flag (UNIT_FLAG_UNK_29 -> UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT)
Port From (https://github.com/TrinityCore/TrinityCore/commit/fc456f7512b3a5f1f5fdc5b17877018892070e4d)
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@@ -77,7 +77,7 @@ namespace Framework.Constants
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Skinnable = 0x4000000,
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Mount = 0x8000000,
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Unk28 = 0x10000000,
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Unk29 = 0x20000000,
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PreventEmotesFromChatText = 0x20000000, // Prevent automatically playing emotes from parsing chat text, for example "lol" in /say, ending message with ? or !, or using /yell
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Sheathe = 0x40000000,
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Immune = 0x80000000
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}
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@@ -1689,7 +1689,7 @@ namespace Game.Spells
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if (aurApp.HasRemoveMode())
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return;
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target.AddUnitFlag(UnitFlags.Unk29);
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target.AddUnitFlag(UnitFlags.PreventEmotesFromChatText);
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target.AddUnitFlag2(UnitFlags2.FeignDeath);
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target.AddDynamicFlag(UnitDynFlags.Dead);
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target.AddUnitState(UnitState.Died);
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@@ -1700,7 +1700,7 @@ namespace Game.Spells
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}
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else
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{
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target.RemoveUnitFlag(UnitFlags.Unk29);
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target.RemoveUnitFlag(UnitFlags.PreventEmotesFromChatText);
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target.RemoveUnitFlag2(UnitFlags2.FeignDeath);
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target.RemoveDynamicFlag(UnitDynFlags.Dead);
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target.ClearUnitState(UnitState.Died);
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