Core/Spells: Fixed two more crashes.

This commit is contained in:
hondacrx
2021-03-16 15:44:42 -04:00
parent 3acb8eca4a
commit 76b30d4346
+2 -1
View File
@@ -2563,7 +2563,7 @@ namespace Game.Entities
spellInfo.Speed = spellsResult.Read<float>(54);
spellInfo.LaunchDelay = spellsResult.Read<float>(55);
spellInfo.StackAmount = spellsResult.Read<uint>(56);
spellInfo.EquippedItemClass = (ItemClass)spellsResult.Read<uint>(57);
spellInfo.EquippedItemClass = (ItemClass)spellsResult.Read<int>(57);
spellInfo.EquippedItemSubClassMask = spellsResult.Read<int>(58);
spellInfo.EquippedItemInventoryTypeMask = spellsResult.Read<int>(59);
spellInfo.ContentTuningId = spellsResult.Read<uint>(60);
@@ -4006,6 +4006,7 @@ namespace Game.Entities
public ServersideSpellName(uint id, string name)
{
Name = new();
Name.Name = new LocalizedString();
NameStorage = name;
Name.Id = id;